23 March 2024, 18:58 | #1 |
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Join Date: May 2023
Location: italy
Posts: 10
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Help to speed up disk access :)
Hello all!
I'm taking a pause from my game project "The Gate" and I've started to code a Gopher client, almost completed and fully featured but I'm having a little problem with the command Print # that I'm using to save files to disk: it's really, really slow, something like 40Kb/s. Saving a 1.8Mb file takes around 44 seconds. I'm using a bank as a downlaod buffer, when it is filled I use Peek$ to get a string that I write to disk using Print #. I was looking for an extension with improved performances and the only one I found digging around is the LDos extension by Niklas Sjoberg. It seems to have a very handy function to save memory blocks to an opened file, hopefully faster that the stock Print #. I was able to find only demo versions and I was wondering if any of you know if there is a registered version around, if it can be still purchased, or if there are any other extension with the feature I'm looking for. Here are some shots of my Gopher client: Thanks in advance for any help you may provide! |
23 March 2024, 19:12 | #2 |
Registered User
Join Date: May 2023
Location: italy
Posts: 10
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Woah! I've tried to compile the program and the speed increase was incredible!
from 40kb/s -> 225kb/s |
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