01 February 2013, 21:15 | #1 |
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Simcity 2000 very slow
I felt like trying Simcity again the other day. To my surprise I couldn't find a WHDLoad installed version, so I decided to try Simcity 2000 from the ADFs instead. It installs fine and I applied the latest patch from Aminet, but to my surprise the game runs really slow on my ACA1232. There is about 1-2 secs delay from I do something till the game responds.
If I run it in WinUAE it is playable on maximum emulation speed (no JIT), but this seems like a very unrealistic speed for a real Amiga. Is it supposed to be this slow and if so, which machines did people use back when it was released? Or did people only play it on PC? |
01 February 2013, 21:24 | #2 |
Professional slacker!
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Play the Mac versions via Shapeshifter, it probably runs better
(Or does SS need FPU?) Maybe the Game uses FPU too? Could explain why it is slow. Although I think I tried it once on my A4000/040 a decided it wasn't a great version of the Game. |
01 February 2013, 21:31 | #3 |
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I had the Playstation version and even that was dog slow. I wouldn't have the patience now.
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01 February 2013, 21:34 | #4 |
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To quote the once mighty Amiga Format (issue 66):
"This has all the features and all the excitement of the Mac and PC versions. Sadly it's a lot slower." Seems like the Amiga version was either poorly programmed or just a lazy port with no Amiga optimizations. |
01 February 2013, 21:39 | #5 |
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A bit more about it: http://eab.abime.net/showthread.php?t=45645
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01 February 2013, 22:24 | #6 |
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I played it to death on a A4000/040 back in the day with the aid of a CV64 with mode promotion, and since I could not compare it with other versions was alright. But as soon as you started to have 1000000+ citizens in a city even in cheetah mode was dog slow. On a 030 in AGA would for sure be a pain.
Nonetheless the game is great and is great fun. Have a read on the thread TCD pointed out, the Mac version is probably faster, although i've never tried it myself. |
02 February 2013, 04:50 | #7 |
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Do you have BlazeWCP and FBlit installed? They can speed up system-friendly games a lot.
http://aminet.net/package/util/boot/Blazewcp http://aminet.net/package/util/boot/fblit |
02 February 2013, 15:56 | #8 |
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Using ClassicWB ADVSP which has FBlit in it, although I'm not sure about BlazeWCP.
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03 February 2013, 13:45 | #9 |
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I have attempted this with a CVPPC, CV643D and under WinUAE with OS3.1/3.9, CGX and P96, different RTG prefs, different mode promoters, selecting different modes in the requester, and patched and unpatched executables, always with the same result: The startup screen appears but attempting to start a game results in a crash. Native modes work fine. Any advice on what can be done to get this working would be gratefully received...
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06 February 2013, 21:19 | #10 | |
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Quote:
The only thing I was using was an original copy that I bought new from England. Maybe somehow the problem could be your copy? |
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11 February 2013, 14:42 | #11 | |
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Quote:
Maybe it is particular about what GFX cards it works with, would be useful to know if anyone has got it running with a CV643D or under WinUAE/P96... |
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26 February 2013, 17:10 | #12 |
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I remember perfectly the review in our national "Joystick" french magazine. A terrible review, kind of "avoid this absolutly, the more elistic amiga game ever created. Awfully slow even on a state of the art accelerated A1200.".
So i am not surprised if the game isn't playable. |
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