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Old 02 March 2024, 22:59   #21
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The arcade hardware is inferior to the Lorriane proto-type, only a filthy pirate would not feel like punching the CEO/owner of the publisher.

A cluster of blind hedgehogs could write this game engine on the A1000 in 1985, deserves any hatred it gets along with all other piss poor iffy framerate 2D bollox ever released on the Amiga.
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Old 03 March 2024, 01:43   #22
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Quote:
Originally Posted by CCCP alert View Post
The arcade hardware is inferior to the Lorriane proto-type, only a filthy pirate would not feel like punching the CEO/owner of the publisher.

A cluster of blind hedgehogs could write this game engine on the A1000 in 1985, deserves any hatred it gets along with all other piss poor iffy framerate 2D bollox ever released on the Amiga.
I think the developers were still getting a feel for the 68000 and custom Amiga chips. They could have just got an A500 in 1987 and only had a couple of years to practice with the hardware.

I agree the game looks like it could be easy to do in 16 colours and horizontal scrolling depending on the developer and the music doesn't sound too fancy.

Maybe they were targeting 256KB RAM instead of 512KB RAM or Atari ST was lead dev machine.
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