22 April 2022, 22:09 | #21 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,516
|
will do it on the spare of the spare time
|
22 April 2022, 23:09 | #22 |
Registered User
Join Date: Jan 2021
Location: wut
Posts: 2
|
Great work mcgeezer!
what are the best settings for this in winuae?! |
22 April 2022, 23:45 | #23 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
|
|
23 April 2022, 00:44 | #24 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,161
|
also a lot of post-its on the top of the screen to avoid thinking about Tiertex wasted 20% of the screen with useless title graphics.
|
23 April 2022, 00:52 | #25 | |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
|
Quote:
[ Show youtube player ] To be fair, we havn't got to be too harsh because at the time of the release of Rolling Thunder not many games used the Amiga's BPLCON1 scrolling capability. Rtype uses it, but not in the same way Apidya does... so time really does play a factor. I'd be interested to debate which games the Amiga did do horizontal scrolling properly at the time of the release of RT. Last edited by mcgeezer; 23 April 2022 at 01:01. |
|
23 April 2022, 04:42 | #26 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,516
|
We can rename it Rolling Blunder
Am suprised the speccy version look decent ("look", then how it plays not sure) By the way i remember in one of the Amiga stages - level 4 - there is an almost impossible jump, someone should edit the map, if not already done Last edited by saimon69; 23 April 2022 at 04:50. |
23 April 2022, 08:08 | #27 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,893
|
|
23 April 2022, 09:32 | #28 |
Registered User
Join Date: Dec 2021
Location: Odense S, Denmark
Posts: 4
|
|
23 April 2022, 09:51 | #29 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,812
|
The jump is spoken about the description of the longplay
But the gameplay shows jumping without problems at the lava part [ Show youtube player ] |
23 April 2022, 10:17 | #30 | |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,333
|
Thanks for the hard work. Looks a LOT better than the original. But like @Galavad says this game needed hard fine scroll to do the game justice.
Quote:
|
|
23 April 2022, 15:48 | #31 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,898
|
|
23 April 2022, 16:45 | #32 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 289
|
I played on the real thing 030/50.
030 Fast 020 Fast 020 no cache playable 020 Relokick NoCache same as the above. Looks great though. |
23 April 2022, 19:27 | #33 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,161
|
Marble Madness has a good scrolling in 1986. Got to check if this was hardware scrolling. But it was vertical scrolling...
|
23 April 2022, 19:38 | #34 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,893
|
Is it possible to limit GPS so this is playable beyond an A500?
|
23 April 2022, 21:54 | #35 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
|
|
24 April 2022, 01:13 | #36 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,333
|
He means FPS
|
24 April 2022, 01:30 | #37 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
|
|
24 April 2022, 07:32 | #38 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,893
|
|
24 April 2022, 07:35 | #39 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,893
|
Obviously I have but plainly the original runs at virtually a single digit frame rate (whatever the system) but the updated version now runs at a much higher FPS and is not limited, so the faster the system, the faster the game which them makes it unplayable beyond an A500.
Hence my question about limiting FPS to perhaps 25 on every system so that everyone can enjoy your good work? |
24 April 2022, 09:36 | #40 | |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,645
|
Quote:
The first one (Graffiti Man), actually impressed me, with big characters, colorful BG, smooth animation, even tho I bet the gameplay is awful. [ Show youtube player ] Spaceport: [ Show youtube player ] Thunderboy: [ Show youtube player ] |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Rolling Thunder | Dustyarddog | Retrogaming General Discussion | 37 | 31 January 2020 18:15 |
Rolling Thunder vs Thunder Jaws | Solo Kazuki | HOL data problems | 1 | 20 June 2016 07:09 |
Rolling Thunder ++ | sareks | support.Games | 9 | 16 September 2010 17:09 |
Rolling Thunder | NfernalNfluence | support.Games | 31 | 05 August 2008 13:42 |
Rolling Thunder | eskildt | request.Old Rare Games | 10 | 11 February 2005 22:05 |
|
|