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Old 19 April 2010, 14:21   #1
CodyJarrett
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List Games Missing in the HOL Here!

If you'd like to see a game listed in the HOL please add it here.

This includes PD, freeware and shareware games.
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Old 19 April 2010, 14:30   #2
Calgor
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S.P.O.C. : http://eab.abime.net/showthread.php?t=22882
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Old 19 April 2010, 14:37   #3
seuden
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Does it include M.I.A games?
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Old 19 April 2010, 14:44   #4
CodyJarrett
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Yeah, list them all.
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Old 19 April 2010, 14:46   #5
seuden
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I haven't got any, just wanted to clarify.

Og! (Trog!)
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Old 19 April 2010, 14:48   #6
mihcael
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Heres one if HungryHorace doesnt mind,

Xmas Syman
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Old 20 April 2010, 20:20   #7
silkworm
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GORF (Towerbyte Software)
---------------------------
Year of the first release : 1993
Number of disks (or CD) : 1
Number max of players : 1
Simultaneous max players : 1
Language : English
Hardware : OCS-ECS
Amiga original game : yes
Have SPS release : no
WHD install : no
HD install : yes - just copy files to HD
License : PD/Freeware
Publisher :
Developer : Towerbyte Software
Category : Shoot-'em-up (All)
Artist - coder : Kevin Gallagher
Artist - graphician : Bill Telebug of Assassins
Artist - musician :
Artist - misc :
Notes : Coded in Amos I Think.
I have seen 2 versions. one has a good shot sound and in the other the shot sound is different and not as good.

Nice version of Gorf. Plays really well, especially on A1200 with some fast mem, its a lot smoother.

I've done a load of screenshots, I can upload to the FTP if you want.
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Old 20 April 2010, 20:23   #8
CodyJarrett
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Quote:
Originally Posted by silkworm View Post
I've done a load of screenshots, I can upload to the FTP if you want.
Yes please.
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Old 20 April 2010, 21:25   #9
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Hit Tiles 2 Special Edition (Full Registered Version Released on Aminet)
-------------------------------------------------------------------
Year of the first release : 1998
Number of disks (or CD) : 1
Number max of players : 1
Simultaneous max players : 1
Language : English
Hardware : OCS-ECS-AGA
Amiga original game : yes
Have SPS release : no
WHD install : no
HD install : yes - just copy files
License : PD/Freeware
Publisher :
Developer : Hitman
Category : Puzzle/Tiles
Artist - coder : Hitman
Artist - graphician : Hitman
Artist - musician : Mops / Popdnuos / Tex
Artist - misc : Hitman

Notes : Include IFF to Tile program to make new tile sets
Full version V1.1 Released on Aminet in game/think
more tile sets on aminet.
Tile sets from old versions of HitTiles work.

15 different levels
Useful HELP mode for beginners
Automatic check of a premature end-of-the-game (no free tiles to remove)
32 colours screens on ECS machines
256 colours screens on AGA machines
4 different modules
Superb SFX
Full game loaded at start on machines with 1Mb chip or more
Hi-scores and setup saving
Possibility to load "new tiles-set" during the game

.PS.

About time there were more pd/freeware games on Hol. Sometimes they are just as good as some of the commercial games (which a lot of times are terrible). People go looking for games and never get to see some of the good Games.
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ID:	25077  

Last edited by silkworm; 25 May 2010 at 18:31.
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Old 20 April 2010, 23:29   #10
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Creepy Crawlies V2 (2000) original version demo released in 1997
--------------------------------------------------------------

Year of the first release : 2000
Number of disks (or CD) : 1
Number max of players : 2
Simultaneous max players : 1
Language : English
Hardware : OCS-ECS
Amiga original game : yes
Have SPS release : no
WHD install : no
HD install : yes - just copy files
License : PD/Freeware
Publisher :
Developer : Frank Schoenlau
Category : Shoot-'em-up (All)
Artist - coder : Frank Schoenlau
Artist - graphician : Frank Schoenlau
Artist - musician : Frank Schoenlau
Artist - misc : Frank Schoenlau
Notes : aminet game/shoot
------------------

(Readme from 2000 release)

Short: Creepy Crawlies Shootem up
Author: (Frank Schoenlau)
Uploader: (Terry Green)
Type: game/shoot
Architecture: m68k-amigaos

This is a shootem up based on Centipede, Hydra-X
and Spiders, it is now entirely FREEWARE.
Complete 100 levels.

Distribution:- Anywhere by anyone, as long as there are
NOT any changes made in any way.

Should work on any Amiga.

Auto booting or hard drive.
----------------

(Readme from 1997 Release)

Classic type arcade shoot 'em up that keeps you
busy for hours!

- 100% assembler code!
- extra halfbright screen mode!
- dozens of neatly animated colourful objects!
- dozens of samples!
- more than hundred colours simultaneously!
- more than hundred levels!
- increased firepower, protective shields, speed ups!
- saveable highscore list (50 names, 10 chars.)!
- works even on a good old A500!
---------------


A cool centipede game but with much more though.
And nice, smooth graphics aswell.
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Old 21 April 2010, 11:19   #11
Predseda
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Blaster. Awesome PD shooter, by R. J. Ewans, can be downloaded from Aminet here. This game fascinates me.
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Old 21 April 2010, 23:53   #12
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Tetren (1992)
-------------
Year of the first release : 1992
Number of disks (or CD) : 1
Number max of players : 2
Simultaneous max players : 2
Language : English
Hardware : OCS-ECS
Amiga original game : yes
Have SPS release : no
WHD install : no
HD install : yes - copy files to directory and assign to TETREN:
License : PD/Freeware
Publisher :
Developer : Andrew Whiteley
Category : Puzzle/Tetris
Artist - coder : Andrew Whiteley
Artist - graphician : Mark Whiteley
Artist - musician : Mike Kingham
Artist - misc : Rupert Hart
Notes : Programmed in AMOS game/think/tetren.lha
-------------------
from aminet readme
-------------------
Short: Very original and popular Tetris clone
Author: Andy Whiteley
Uploader: Andy wwhse (Andy Whiteley)
Type: game/think
Architecture: m68k-amigaos

This version is compatible with all Amigas. There are over 25 original
and taxing levels for one or two players. Based on the arcade version of
Tetris, you must complete each level before proceeding to the next. As
you progress, the levels become more difficult and things begin to happen.

The game includes great SFX and GFX as well as 8 original and addictive
tunes to play to.

This file can either be unpacked onto an installed floppy disk called
'TETREN:' or onto your hard-disk drive, so long as you assign 'TETREN:'
to the relevant path.
--------------------
Tetren !!
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Old 25 April 2010, 04:14   #13
Calgor
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I believe there may be a few games missing on this list of games created using AMOS:

http://www.amigacoding.com/index.php...reatedWithAMOS

Colonial Conquest I and II from there are missing at least.
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Old 25 April 2010, 18:54   #14
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Car, or Track Record - still isn't on hol i notice unless i'm missing something

http://eab.abime.net/showthread.php?t=14797
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Old 25 April 2010, 20:27   #15
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Fatal Mission 1 (1991)(Robin Burrows) PD
---------------------
Year of the first release : 1991
Number of disks (or CD) : 1
Number max of players : 2
Simultaneous max players : 2
Language : English
Hardware : OCS-ECS
Amiga original game : yes
Have SPS release : no
WHD install : yes. Aminet release is HD installed version (not listed on the whdload site though)
HD install : ?
License : PD/Freeware
Publisher :
Developer : Robin Burrows
Category : Horizontal Shoot 'em up
Artist - coder : Robin Burrows
Artist - graphician : Robin Burrows, Steven Huckle
Artist - musician : Robin Burrows
Artist - misc :
Notes : needs 1Mb CHIP to run

-------------------------------------------------------
From authors website at :- http://tilemap.co.uk/fm1.html
-------------------------------------------------------
A horizontal scrolling space shootemup, one long(ish) level.
The first game is not that good technically, it is difficult, you have to be in the right places and you have a limit of two of your bullets on screen at once, so if you are at the left edge firing is much slower and you can't destroy the enemy ships. Techy bits:

* My first released PD game!
* 25 fps update, slows down rarely on A500
* 32 colour display with copper effect on score overlay giving 40 colours
* Horizontal hardware scroll, double buffered
* Inefficient non-interleaved bitplanes and clipboard system
* Hardware sprites used for ship attachment and player's bullets. Bullet hardware sprites are reused up to 3 times per frame
* Original FM1 was on a custom disk, I rereleased it in '93 as a single file

To see Fatal Mission you need 1Mb CHIP(graphics) memory on your Amiga or UAE/Fellow. There are no known faults under emulation.

----------------------
from aminet readme file
----------------------
Short: Classic PD shoot-em-up "Fatal Mission"
Author: Robin Burrows
Uploader: Kyzer/CSG
Type: game/shoot
Architecture: m68k-amigaos

Fatal Mission 1 (C)1991 Robin Burrows
Additional graphics by Steven Huckle.
http://www.geocities.com/SiliconVall...336/robami.htm

The original version of Fatal Mission 1 is included for A500 owners.

For more modern Amigas, a WHDLoad slave is used to load the game:
- requires WHDLoad 10.0 or better (available from www.whdload.org)
- your hiscores are saved to disk
- you can quit to Workbench with F10 or press RMB on the titlescreen
- adding tooltype "CUSTOM1=1" gives both players infinite lives!
------------------------------------------------------------

hey cody are you getting these ? and are they alright ?
If so I'll do some more when I remember some good ones.
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Old 22 May 2010, 23:56   #16
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Marbles (19xx) Ola Zandelin
--------------------------
Year of the first release : 19xx
Number of disks (or CD) : 1
Number max of players : 1
Simultaneous max players : 1
Language : English
Hardware : OCS-ECS
Amiga original game : yes
Have SPS release : no
WHD install : no
HD install : Yes, Just copy files
License : PD/Freeware
Publisher :
Developer : Ola Zandelin
Category : Puzzle
Artist - coder : Ola Zandelin
Artist - graphician : Ola Zandelin
Artist - musician : Ola Zandelin
Artist - misc : Ola Zandelin
Notes : on disk - 17bit 3305
Review in "The One Amiga" 76 (Jan 1995) 90% reviewer Matt Broughton -
http://amr.abime.net/review_21249

here is a screen for the Construction kit Tile keys.

---------------------------------------

Cody, Did you get the others above yet ?
They havent been added them to HOL yet

Last edited by silkworm; 25 May 2010 at 18:31.
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Old 23 May 2010, 18:14   #17
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Quote:
Originally Posted by silkworm View Post
Cody, Did you get the others above yet ?
They havent been added them to HOL yet
Gorf, Creepy Crawlies V2 and Tetren added now. Could you please redo the screenshots for Fatal Mission and Hit Tiles 2, as they are both cut off? Also you can now safely upload the screen for Marbles

@Everyone else
Please include all the info you can find like silkworm did (if possible also screenshots). This will ensure 'your' game gets added fast
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Old 23 May 2010, 18:39   #18
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After all the hard work that Heavy Stylus put it to get Xenomorphs 2 full version back I think it deserves it's place in the Hall of Light for sure... I will upload what details I have of it as soon as I can but would need CJ to do his magic with the screen shots please.
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Old 23 May 2010, 18:46   #19
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Quote:
Originally Posted by Peter View Post
After all the hard work that Heavy Stylus put it to get Xenomorphs 2 full version back I think it deserves it's place in the Hall of Light for sure... I will upload what details I have of it as soon as I can but would need CJ to do his magic with the screen shots please.
Cheers Peter If you can make the screenshots with 640x512, I could try and use my apprentice magic on them
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Old 23 May 2010, 19:02   #20
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Maniacball (1996)(Elzner, P.)

Year of first release: 1996
Number of Disks: 1
Max Number of Players: 2
Language: English
Hardware: ECS, AGA
Amiga-Original: Yes
SPS: No
WHDLoad: No
HD Install: Yes - just copy the whole directory (including all the
subdirectories) to the destination volume
License: PD/Freeware
Publisher: Diamond Productions
Developer: Peter Elzner
Category: Arcade/Breakout
Artist - Coder: Peter Elzner
Artist - Graphics: Peter Elzner
Artist - Musician: Various Sources
Notes: Includes Level-Editor

Last edited by kkgarbod; 27 May 2010 at 07:40.
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