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Old 12 June 2022, 10:30   #41
bni
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Location: Örebro
Age: 47
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I have used a lot scanlines-1.glow-1.vmask-half.darklines-0.halo-1.bloom-1.shader

And I really like this one
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Old 29 July 2022, 15:27   #42
kokoko3k
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Moved to slang for libretro/retroarch.
https://github.com/kokoko3k/koko-aio-slang
This allowed me to do a much better and lighter bloom.
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Old 14 September 2022, 23:33   #43
rotaxt
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hi!

i just tried your shader pack in retroarch and i really like that "koko-aio-crt-monitor-slotmask-bloom"-shader. fantastic work!


for my personal taste it would be perfect to have also curvature and rounded edges in that shader, like in the "crt-geom-deluxe"-shader. i am no expert in editing shaders, so i kindly want to ask you if you can provide me your shader with curvature and rounded edges or guide me how to edit the shader? that would be amazing. best regards
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Old 18 September 2022, 09:13   #44
AmigaFan67
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Really nice. Congrats.
How to declare it in the advanced option?
Shaders = c:/path/shaders/Shaders_name
?
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Old 29 September 2022, 14:33   #45
kokoko3k
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Quote:
Originally Posted by rotaxt View Post
hi!

i just tried your shader pack in retroarch and i really like that "koko-aio-crt-monitor-slotmask-bloom"-shader. fantastic work!


for my personal taste it would be perfect to have also curvature and rounded edges in that shader, like in the "crt-geom-deluxe"-shader. i am no expert in editing shaders, so i kindly want to ask you if you can provide me your shader with curvature and rounded edges or guide me how to edit the shader? that would be amazing. best regards

Hi there, I answered to the private message, but totally missed the point, I'm sorry.
If you edit the shader parameters, just modify like:
Code:
DO_CURVATURE = 1.0
    GEOM_WARP_X = 0.03
    GEOM_WARP_Y = 0.03
    GEOM_CORNER_SIZE = 0.01
    GEOM_CORNER_SMOOTH = 775
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Old 29 September 2022, 14:35   #46
kokoko3k
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Quote:
Originally Posted by AmigaFan67 View Post
Really nice. Congrats.
How to declare it in the advanced option?
Shaders = c:/path/shaders/Shaders_name
?
I don't know
I just start retroarch with:

Code:
--set-shader /koko/koko-aio-slang/koko-aio-crt-tv.slangp
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