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Old 25 June 2007, 07:47   #1
rsn8887
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WinVice C64 emu finally patched to run smooth

This might be old news, and it regards the Amiga's little brother. This guy with nick "Chrille" did it! He implemented smooth scrolling into WinVice (assuming 100 Hz refresh rate) with no screen tearing whatsoever...

inofficial download of patched x64.exe (inoffical and beta) and more info:

http://www.lemon64.com/forum/viewtop...a32ff3eb24b40c

Glad that WinUAE kinda always excelled at this...
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Old 25 June 2007, 16:48   #2
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Yep, tried this some weeks ago, and it works.

I prefer the more compatible CCS64, but recent versions causes a 100% CPU usage. This delays the keyboard presses from time to time.
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Old 25 June 2007, 18:49   #3
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I have similar problems with ccs64: joystick support is broken for me, and pal emulation is super slow compared to winvice. Sad though. CCS64 used to be my choice. The automatic turbo when accessing floppy was just divine...
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Old 25 June 2007, 19:02   #4
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And CCS64 supports netplay via Kaillera. Never tried this so far, but maybe one day.
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Old 25 June 2007, 20:17   #5
Sune Salminen
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Hoxs64 is rapidly becoming my C64 emulator of choice..

http://www.btinternet.com/~hoxs64/
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Old 25 June 2007, 21:25   #6
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dammed nice new and that work nice but with my nvidia 7950 and my tft i don't have choice for 50 or 100 hz, need to use powerstrip?

Last edited by sink; 25 June 2007 at 22:43.
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Old 26 June 2007, 01:00   #7
Sune Salminen
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Powerstrip won't help you if your TFT can't do 50 or 100Hz.

You don't need Powerstrip for this anyway, you can easily create custom resolutions/refresh rates directly in the Forceware driver control panel.
You may have to switch to 'classic view' to get at the controls.
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Old 26 June 2007, 01:36   #8
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or use refreshlock, great simple tool to force arbitrary refresh rates, one for each screenmode for arbitrary gfx cards. No need to mess with your drivers really.

I wonder if there's any crt vga monitor that supports 50 Hz natively???
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Old 26 June 2007, 04:35   #9
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I say why use additional tools when the functionality is already built in to the video card drivers.

My old IBM monitor could do 50Hz. But it was really hard on the eyes!


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Old 26 June 2007, 05:32   #10
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Hoxs64 emulator rocks - I sent him an email with a bug report and he had a fix released the next day. Awesome coder.
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Old 23 March 2011, 05:40   #11
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Very sorry for the thread necro, does anyone still have this hacked version?

I would really like to try it out

Many thanks
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Old 23 March 2011, 19:35   #12
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This modified version is pretty outdated now, and works only properly on XP.

http://www..com/download.php?34c46116gx40br6

Newer WinVice versions supports D3D9. No Vsync currently though, but much smoother than older DirectDraw versions.
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Old 24 March 2011, 02:39   #13
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Quote:
Originally Posted by Retro-Nerd View Post
This modified version is pretty outdated now, and works only properly on XP.

http://www..com/download.php?34c46116gx40br6

Newer WinVice versions supports D3D9. No Vsync currently though, but much smoother than older DirectDraw versions.
Thanks very much for this, really impressed with the Vsync - hopefully one day will will see this feature in the official build.

There is a feature request ticket in for the Vsync feature at the SourceForge page for Vice, you could add a comment to the thread if you like

http://sourceforge.net/tracker/?func...1&atid=1057620

Thanks again!
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Old 24 March 2011, 03:41   #14
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The Windows problems are known. I'm sure further versions will have Vsync and proper working render/scaling options with filters.

Last edited by Retro-Nerd; 24 March 2011 at 04:10.
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Old 24 March 2011, 04:08   #15
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I really hope so, I just cant bring myself to play very much without perfect sync - it was a big part of the c64 experience for me
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