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Old 02 March 2019, 11:34   #1
john4p
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Thumbs up Amiga Game Development Contest - Judgment Day

5 playable games were finally submitted as entries for the contest (not all are fully finished).

Now it's time for us judges to playtest them and then come together to give our votes.

Here are the five games ready for download:

UPDATE: The judges will send their votes (a score between 1-10) for every game and their impressions via e-mail to the other judges by March 31st 23:59.

The winners will be publicly announced on April 14th 23:59 incl. reviews for each game.

Last edited by john4p; 04 March 2019 at 10:08.
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Old 02 March 2019, 11:38   #2
Neil79
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Nice I can see this being a battle between AMIner and Rygar AGA! The others are decent too though
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Old 02 March 2019, 11:45   #3
DamienD
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Good work john4p
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Old 02 March 2019, 16:42   #4
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I'm testing a bug fix for a compatibility issue and updating the archive at amigageek.com.

If you'd like to judge the deadline version of ModSurfer instead please use this link: http://amigageek.com/modsurfer/modsurfer1.0.lha
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Old 02 March 2019, 17:41   #5
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Indeed I've also fixed some bugs to do with the controls in Rygar on real Amiga's (some Amiga's worked, some didn't when pressing the Jump button).

If you want to evaluate the new version then it is here.

http://www.siesmicminds.com/downloads/RygarEAB0B.adf

Happy to have the original evaluated if the rules apply.

Geezer
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Old 02 March 2019, 18:59   #6
Havie
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Maybe we need a ruling on bug fixed versions as I have left my game alone so as not to confuse matters but happy to upload a bug fixed version if that's acceptable?
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Old 02 March 2019, 19:02   #7
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I really dont mind. I’m out on the drink tonight so wont be fixing anything this weekend apart from my sore head.
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Old 02 March 2019, 19:22   #8
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I suppose if we all have a few bugs that maybe stop the enjoyment of our games then there is no harm in it - if so then we just need an acceptable bug fixing deadline i.e. Monday?
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Old 02 March 2019, 22:04   #9
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How about a bug fixing deadline of August 2019 then? I can submit mine by then I'm sure.
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Old 03 March 2019, 10:25   #10
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Yeah I think we should use the versions provided by February 28th.
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Old 03 March 2019, 10:26   #11
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Last edited by jojo073; 06 May 2020 at 00:27.
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Old 03 March 2019, 11:31   #12
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No problems with that at all just trying to avoid any confusion?

Last edited by Havie; 03 March 2019 at 12:51.
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Old 03 March 2019, 13:32   #13
MikeyG
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Quote:
Originally Posted by john4p View Post
Now it's time for us judges to playtest them and then come together to give our votes.
John is there a deadline for us judges to have scores ready by?
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Old 03 March 2019, 13:57   #14
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No, but we should set one.
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Old 03 March 2019, 15:42   #15
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info for the others projects?
– XILEF (E-Penguin)
– Dangerous Rooms (Virtual Dimension)
– 2 Seconds to Midnight (Vim)
– Shade (betajaen)
– Wizardry (hitchhikr)
– Space Master X7 (Gazj82)
– A Highly Realistic Simulation of Space Joyriding (Darkwave)

Canceled:
– Monkey Libre (Steril707)
– [no name] (Nobody)

Delayed:
– River Raid Reloaded (Alpha One)
– Pumpkin Bros (LeCaravage)
– Vamp and the Pork Pie Escapade (Spud)

Out of time:
– Celtic Heart (PHX)
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Old 04 March 2019, 10:05   #16
john4p
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The judges have agreed now on a date for the final decision:

On April 14th 23:59 we'll announce the results incl. reviews for each game. Updated first post.

The results will be based on the versions that had been submitted by February 28th 23:59.
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Old 04 March 2019, 22:37   #17
aszu
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I was talking with AlphaOne some time ago, he mentioned that coding was done, but he was waiting for assets
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Old 05 March 2019, 22:28   #18
E-Penguin
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Quote:
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info for the others projects?
– XILEF (E-Penguin)
Well there's a playable demo of a blob moving around an infinitely scrolling background but that's as far as I got. Feel free to judge it but I can't see it winning anything except scorn!

My experiments in Blitz2 for XILEF turned into "Father Christmas versus Dinosaurs" which I released at Christmas. I didn't get any further with XILEF though as I realised I'd written bollocks and would have to start again.

I'll keep plodding on with it in my spare time but spare time is very limited!
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Old 09 March 2019, 01:07   #19
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Quote:
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info for the others projects?
– Dangerous Rooms (Virtual Dimension)
After good progress with the prototype I ran into lots of problems to get the game to work on A500 in the speed I wanted to in the language I chose.
Hence, I ended up not completing it for now. I might look into actually using C and rewriting it from scratch one day, however.
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Old 13 April 2019, 08:13   #20
malko
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Exclamation Announcement !!!

Dear EAB members,

11:59 pm on April 14, 2019 is approaching at big steps. The judges are making the final talks and the "golden chest" master Damien is ready to untie the ties that hold the loot in order to crown the great winner, and his dolphins, by covering them according to the rules with this treasure...

Warm up your predictions, because the choice proved difficult !

Get ready for April 14, 2019 at 11:59 pm. !

The judges : (a-z) order
Graham Humphrey, john4p, linesmachine, malko, MikeyG, PortuguesePilot
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