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#21 |
Registered User
![]() Join Date: Apr 2022
Location: Leicester
Posts: 5
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Thanks Toni, all works perfectly now.
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#22 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 43
Posts: 4,622
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That collision isn't working with "Quasarius"; even with the fixed non-public beta no matter what "Collision level" settings are used.
It used to work fine a few stable WinUAE versions back with "Sprites and Sprites vs. Playfield" set. |
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#23 | |
Registered User
![]() Join Date: Feb 2018
Location: France
Posts: 405
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Quote:
Confirmed. ![]() There are problems with shooting at aliens. |
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#24 |
Old retro god.
![]() Join Date: Apr 2002
Location: Northolt, West London
Age: 60
Posts: 756
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+1 confirmation (not that Zarnals word isn't to be trusted
![]() Win 10, Last non beta release from the other day, quick start config, no fancy extra's and full sprite collision. |
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#25 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 47
Posts: 25,364
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Fixed again. (too much display emulation updates that made collision incompatible with multiple different conditions).
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