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Old 10 November 2006, 22:56   #21
Basquemactee1
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Still Looking.........

Still looking for Digita Organiser if anyone has it please?
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Old 11 November 2006, 09:19   #22
Ultron
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Is GFX available in a homepage? I have it but, i notice there's not sticky thread with the full info to download GFXrip, to it's source code, and even the the only site out there with a sprite archive.

That makes it really hard for people to start out, let alone rip their own stuff.
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Old 11 November 2006, 11:55   #23
zenox98
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I managed to find a reference to v1.06 of LvlRip + a tutorial, so I've got that, but the thread mentioned a new version available soon from the Zone. I'm obviously a little late for that one, I think
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Old 11 November 2006, 13:06   #24
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yeah...you are right...i´ve started a sticky thread...

http://eab.abime.net/showthread.php?t=26461
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Old 11 November 2006, 13:13   #25
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Thanks. Now that was fast service
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Old 11 November 2006, 15:34   #26
zenox98
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Many thanx, x_to.

Now to brush up on my German translation skills


Good old Babelfish!

Last edited by zenox98; 11 November 2006 at 15:51.
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Old 11 November 2006, 18:12   #27
Ultron
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Is the original writer still around in here?

I tried compiling but got a lot of deprecated\syntax errors from Aleggro. Was using Code::Blocks,GCC MinGW 3.1, and Alegro 4.20.

I don't use Alegro so that stopped me on my tracks right there.

Anyone suceeded in compiling it?
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Old 11 November 2006, 19:52   #28
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Yeah...original author is tomcat666

http://eab.abime.net/member.php?u=574

i´ve compiled it on my own some time ago...but had the same problems like you...
tomcat send me then the whole environment to do everything alone...
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Old 12 November 2006, 18:47   #29
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Yeah, it seems Allegro broke the API from 4.2. I tried examples from the 4.2 distribution and it gives the same Const pointer conversion errors, it has something to do with Allegro being C, not C++, seems to need some hack to compile, but the docs aren't clear... too much hassle, i'll give up
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Old 12 November 2006, 23:13   #30
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Ok, figured it out

Simply had void pointers as in (in bold):
Quote:
{ d_billbutton_proc, 210, 105, 70, 15, 255, 0, 27, D_EXIT, 0, 0, (void*)"EXIT"},
There's a few more deprecated stuff in there but it's easy fixes and now it compiles\runs.

I have no idea what the hell went through the Allegro guys head to change it's API and not thoroughly document the changes needed to be made so that the code compiles in newer versions. I never found clear instructions in the docs.
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Old 16 November 2006, 21:13   #31
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Rick Dangerous or Rick Dangerous 2 would be good
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