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Old 18 June 2016, 15:49   #1
source
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measuring in layout - lightwave

I am finally trying to learn lightwave and have created a number of objects in modeler in inches. When I try to set them up in layout placement of the objects seems to be relative. Is there a way to change the layout grid to inches or move objects in inch increments?
Thanks for the help
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Old 19 June 2016, 00:20   #2
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cool, a lightwave user - allmost missed this post

i'm not so advanced as i wish, but a little bit i found.
attached from the toaster/lightwave manual describes how the grid square size in layout has to be understand.
the grid is just some kind of reference, without a certain unit.
the grid square size you can change by using [] keys.
just hit F1 in layout, there is a help page.
snap-to-grid is a modeller only feature on some occasions - i think layout does not have this.
when you place/move/rotate an object you can always use the n-key (numeric) this may help too somehow.

btw. I recommend the Lightwave Pro tutorials - they are a good source to learn lightwave. there are some more lightwave related magazines at bombjack - just in case you missed them
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Old 24 June 2016, 18:02   #3
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Thanks for the reply. It so happens that the layout screen is in meters. Once I converted the inches over to meters everything lined up. Now I am just trying to create ground instead of just using the ground gradient. I would like to have it looing like grass and receive shadows.
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Old 24 June 2016, 19:28   #4
emufan
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i thought you already gave up, thanks for info about the grid size

i've uploaded a grass tutorial onto the ftp server: ~Uploads/emu/Tutorials/Lightwave.3D-Grass.Tutorial.pdf
made in 6.5 but can be made in any version.

another short wavey grass tutorial by Dan Ablan you can find here.

Last edited by emufan; 24 June 2016 at 19:37.
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Old 24 June 2016, 20:18   #5
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Thanks I have printed them and will give them a try. Sorry for the delay. Work has been a little busy and I was not able to set aside much time to play.
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Old 24 June 2016, 20:21   #6
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Which version of Lightwave to you use? Which renderling package do you like the best? I have Lightwave 5.0, Aladdin 4D, Imagein 5.0, and I think a copy of Real 3D somewhere. I however only have dabbled with Imagine back in the 90's. I have not used the others.
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Old 24 June 2016, 20:41   #7
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np with the delay, it's just cool someone else is still playing with those old apps
i'm using Lightwave.3D_v5.0r from the fileserver.
recently i played with 3-D professional 1.5 - it has some nice color shading of the scene
in preview/modeller mode - but a bit buggy and ultra slow rendering.
in the early days i was stunned by Sculpt 3D, i think the first 3d package i got hold on.
videoscape was nice as well, silver, imagine, real3d - most the time only rotating cubes
but lightwave was always my favorite app, even aladdin for example had some cool features.
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Old 25 June 2016, 00:20   #8
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I am going to try the grass tutorial tonight.
Thanks
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