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Old 21 September 2008, 21:40   #61
Galahad/FLT
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Quote:
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Still didnt get Head Over Heels with CD32 pad support Can any1 that has it put it in the zone ??? PLease...
I uploaded a version, will see if I've still got it.
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Old 22 September 2008, 09:29   #62
Cammy
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Rubicon would be really great with second button support for jump, and Play button for pause.
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Old 22 September 2008, 15:15   #63
tomcat666
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Originally Posted by Galahad/FLT View Post
I uploaded a version, will see if I've still got it.
Thanx Galahad ! I hope you still have it somewhere or if that fails, someone here kept a version.

TC
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Old 07 October 2008, 07:02   #64
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Galahad: found the HoH CD32 slave ? would love to play this without having to have amiga right next to me
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Old 03 December 2008, 23:40   #65
Galahad/FLT
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Galahad: found the HoH CD32 slave ? would love to play this without having to have amiga right next to me

Think i've found it, in the zone
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Old 04 December 2008, 06:46   #66
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Nice ! Thanx Galahad... will try it out today.
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Old 05 December 2008, 07:46   #67
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Ok, I have tried the Head over Heels CD32 pad WHDLoad version and it works well, but there is a little problem... the CARRY button (which is F3) is not mapped to anything on the joypad. Carry button is only available for Heels when he picks up the Bag (this is available very quickly - 4 rooms after the initial room he can pick it up using joystick - steering Charles).
If you could please map this action (F3) to the Yellow button then it would work as it should

Thanx in advance.
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Old 09 February 2009, 16:42   #68
Spectre
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North & South *Support for two Joysticks**Infantry change Key to JoyFire2*

Yes please!

Also, is Hired Guns just using a CD32 pad possible?
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Old 30 March 2009, 19:31   #69
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Hmm, in the first it says :

Titles in RED are ones which have been fixed.

Pinball Dreams *Table Selection via Pad*

I can't find this slave that would add CD32 pad support to Pinball Dreams. Does anyone have it ? Would love to be able PD from the couch using CD32 pad

OH CRAP... I was using the SEARCH function and that coloured "Pinball Dreams" in RED colour ;-) Hehe... stupid.
So no way of playing PD with a Pad then
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Old 04 May 2010, 18:48   #70
Hungry Horace
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i was going to ask for the v1.1 source, but Psygore has beaten me to it!

Xenon can now be crossed off the list

http://www.whdload.de/games/Xenon.html
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Old 04 May 2010, 18:50   #71
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Nice, the slowdown is fixed too. Have to test it.

Edit: Yep, works fine now in normal speed. Thanks to Psygore.

Last edited by Retro-Nerd; 04 May 2010 at 19:22.
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Old 04 May 2010, 18:52   #72
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Excellent work, the slowdown has always been a bit of a pain. At last normal speed Xenon!
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Old 10 May 2010, 15:05   #73
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In R-type it would be handy for the player to map the second pad-button to release/call-back the power ball.
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Old 10 May 2010, 16:06   #74
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In R-type it would be handy for the player to map the second pad-button to release/call-back the power ball.
It already does
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Old 10 May 2010, 21:54   #75
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Cool, maybe i just didn't try it.
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Old 31 May 2010, 02:15   #76
Hungry Horace
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Car-Vup can now be scrubbed from the list - updated slave with 2 button support has been submitted to WHDload.de


any chance of a mod updating the first post with the last few additions? I am unsure is A) the original poster cares anymore, and B) if he would be restricted by the 'time limit' edit rule.
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Old 31 May 2010, 11:42   #77
Graham Humphrey
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I've added your recent couple HH... will do more later.
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Old 31 May 2010, 12:12   #78
Hungry Horace
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I've added your recent couple HH... will do more later.
psssst! (i wasnt responsible for the Xenon update )
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Old 31 May 2010, 12:15   #79
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Just testing
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Old 22 June 2010, 23:58   #80
Reynolds
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Due to lack of time (therefore I haven't read all the comments) can be linked the "Play" button on the pad to the pause option in any game? Just because of the well-known CD100, CD200, etc. compilations, it would be extremely useful to have...
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