15 December 2018, 22:11 | #1 |
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Mad Professor Mariarti - Missing music?
I'm not sure if this is an issue with the slave, WinUAE or a configuration issue, but using Retroplay's installed version of Mad Professor Mariarti, I get no music on the title screen and in-game.
I've tried playing with various settings of my A1200 WinUAE config but I can't figure it out. RAM, Kickstart, Chipset, etc. Can someone confirm on a real Amiga if the latest slave plays title screen and in-game music? EDIT - Just to clarify, I'm talking about the WHDLoad slave and not the floppy. Last edited by Radertified; 15 December 2018 at 22:19. |
15 December 2018, 23:13 | #2 |
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most of the time this is because slave memory config was shaved too close
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17 December 2018, 15:47 | #3 |
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So does that mean it's a slave that needs to be rewritten? It would do the same thing on a real Amiga?
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09 February 2019, 19:04 | #4 |
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probably. But I'll look into the issue (mantis bug created, fortunately, else I'd have forgotten that thread)
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10 February 2019, 15:55 | #5 |
move.l #$c0ff33,throat
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Interrupt bug, level 6 interrupt is never triggered. Will be fixed.
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10 February 2019, 16:57 | #6 |
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Eh, just noticed @StingRay: you have recaped your car
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10 February 2019, 17:06 | #7 |
move.l #$c0ff33,throat
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16 June 2019, 05:18 | #8 |
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29 April 2020, 17:15 | #9 |
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I think it's alright to bump this thread after almost 1 year
StingRay, any updates? |
29 April 2020, 17:42 | #10 |
move.l #$c0ff33,throat
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Not yet but I may get back to fixing the interrupt bug (which is quite time consuming) soon.
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29 April 2020, 17:52 | #11 |
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12 April 2021, 09:34 | #12 |
move.l #$c0ff33,throat
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This has now been fixed, level 6 interrupt has been changed to use timer B instead of TOD.
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12 April 2021, 15:58 | #13 |
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Wow! Thank you so much, StingRay!
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