25 August 2002, 20:17 | #1 |
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abîme.net kaillera server - Discuss
I have created one dedicated kaillera server at abîme.net
- It is private and only for our community. - Please only use it for Amiga games. - If the bandwich cost are 'normal', it should stay there. The server is running fine, now waiting for the upcoming release of WinUAE kaillera before starting fun Statistics... Download... Shredule... soon! Player list and their ping times are there Discuss away... |
25 August 2002, 20:29 | #2 |
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A good idea
I have no idea how Kaillera works though, if it's possible, how about putting something on the forum main page, like who's online, but for members waiting for someone to play a multiplayer game? |
25 August 2002, 20:30 | #3 |
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yes of course
- real time status of awaiting players should be available - the calendar of the EAB should be used to shredule fight with friends |
25 August 2002, 20:54 | #4 |
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Excellent idea Now that i'm on a decent conenction, I want to play!
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25 August 2002, 21:09 | #5 | |
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Quote:
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25 August 2002, 21:57 | #6 |
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25 August 2002, 23:11 | #7 |
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Newbie question
What does all this ping and traceroute stuff mean to actual gameplay?
Sorry, but this isn't really anything I've been interested in before. |
25 August 2002, 23:31 | #8 |
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more your ping is small, more the game will be playable (no lag / latency)
and in general, more the traceroute hops number is tiny, more the ping is good (number of hops is the number of jump between routers for your packets to reach abime.net destination) |
25 August 2002, 23:34 | #9 |
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okay, all is working here, now we have to wait for the upcoming release of WinUAE-Kaillera.
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25 August 2002, 23:45 | #10 |
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I think Ill only be able to play with Burseg, we have the shittiest ping times around
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25 August 2002, 23:56 | #11 |
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I _hope_ I'm going to be able to play at all with that ping. Maybe a turn based game will help, these things are not common on amiga though, especially two player ones. Let's play chess Akira
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25 August 2002, 23:59 | #12 |
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bah, ping is not important to defeat me at Artillerus II 2.01U
http://eab.abime.net/showthread.php?threadid=123 ps: lol, what a cool threadid (or Worms / Scorched Tanks) |
26 August 2002, 00:03 | #13 |
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Can't wait!
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26 August 2002, 00:28 | #14 |
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Woo, Chain is on that threaD! Whatever happened to him?
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26 August 2002, 01:33 | #15 |
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Great Idea!
But I don't think it will work properly with my 56k connection from Italy... :-( Maybe a strategic game? |
26 August 2002, 11:28 | #16 |
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56k gaming should also be possible, especially for turn by turn games
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26 August 2002, 20:43 | #17 |
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WinUAE Kaillera sounds like a deeply wonderful thing.
I look forward to playing Sensi with Shatterhand. My Ping averages out at ~72 ms. Being new to this, is this OK for action games? |
26 August 2002, 22:22 | #18 |
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everything below 100 should be a nice ping I think.
Any ideas when the release will come out then? |
28 August 2002, 13:33 | #19 |
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Just played MAME Kaillera with Burseg... Despite the big lag, it was quite playable! So this WinUAE kaillera thing is gonna be very fun
Looking forward to it! |
28 August 2002, 13:44 | #20 |
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Oh cool, I can't wait! Ok so I have a shitty 56k connection, but it supposedly works well in the new vers. anyway
*starts stockpiling Sunbursts for Scorch action* |
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