20 February 2014, 05:28 | #1 |
Better than the Original
Join Date: May 2008
Location: Cairo, Egypt
Posts: 152
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Sprite Interference in Kick Off 2
Hi Toni,
The following phenomena is mostly normal, but I am not sure if. In "Kick Off 2", when players cover each other (or part of), they are misshaped. I haven't got a real Amiga to test, so please tell me whether it is normal or not. Of course if it is not, please try to fix. You can look to the attached screenshot for more help. EDIT: If it matters, this happens with all kinds of collision levels. Last edited by msayed1977; 20 February 2014 at 05:51. |
20 February 2014, 09:02 | #2 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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from what i remember, this completly normal.
But i have no more amiga to be sure... You will have to wait for a guy who still have the real thing to be sure. |
20 February 2014, 09:15 | #3 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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This is normal behaviour and happens on a real Amiga too, Goal! has the same problem too.
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20 February 2014, 09:22 | #4 |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,187
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I'm pretty sure this is the same as the original Kick Off. In an interview, Dino Dini said he XOR'd the graphics onto the pitch, hence 2 players in the same spot will effectively erase each other, and if they're partially overwriting each other, you'll get a weird mess of graphics! So this is not a WinUAE bug at all.
Click the "1988 - Technical Features - Atari ST version" link of Kick Off postmortem to go straight to the correct section. |
20 February 2014, 09:36 | #5 |
Better than the Original
Join Date: May 2008
Location: Cairo, Egypt
Posts: 152
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Thanks to all of you.
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