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#1 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Don't know if this is really a bug or just how the game actually is.
Worked out that you definitely need OCS / 512MB Chip RAM plus Cycle Exact switched off (otherwise you get garbled graphics). Thing is, the game starts and you are able to play but does pause sometimes for a second or longer. Anyone know a solution? Of course I'm using the latest beta version test. I really hate using such an old version as reference but these occasional slowdowns didn't occur with my configs / v1.0.0. ...can't post logs from latest beta as my Internet is down and currently using my mobile. Last edited by TCD; 06 November 2015 at 18:38. Reason: Back-to-back posts merged. |
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#2 |
68k
Join Date: Sep 2005
Location: Somewhere
Posts: 829
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Please use WHDLoad version.
As far as I remember this bug with pause sometimes occurs when you trying to jump. First time when I play then I thought that is a game feature but it is a programmer mistake(s). IMO this game works accidentally. By the way I like arcade Elevator Action and shame that there is no perfect conversion of this game on Amiga. |
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#3 | ||
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
So you're saying no solution to this? It definitely works without issue on my old Windows XP laptop / WinUAE v1.0.0... Quote:
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#4 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
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Maybe version on disk Gamepak by Gamekiller (198x)(TCG) is somehow modified/fixed.
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#5 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
Also came across these 2 old threads; seems I need to try using Kickstart 1.2 (as well as what I've mentioned in my first post): ... http://eab.abime.net/showthread.php?t=61552 ... http://eab.abime.net/showthread.php?t=6792 |
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#6 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Alrighty; problem solved
![]() Need to use this configuration: OCS, Cycle-exact (full), KS ROM 1.2, Chip 512 KB |
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