03 July 2022, 21:52 | #2 |
HOL/FTP busy bee
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Location: Germany
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Curse of Monkey Island for Amiga? I need to have a closer look and see if I can get this running.
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04 July 2022, 05:19 | #3 |
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Cool project. Would be great to see more “ports” like this: cut-down ScummVM adaptations that remove the bloat and are built for speed!
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04 July 2022, 07:36 | #4 |
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Yep i did this kind of thing many years ago for my day of the tentacle AGA 020 port.
[ Show youtube player ] I don't think it's realistic to get COMI running on an 020 but best pf luck to them. |
04 July 2022, 09:47 | #5 |
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Seriously cool project!
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04 July 2022, 14:51 | #6 |
cheeky scoundrel
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Location: Spijkenisse/Netherlands
Age: 42
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"A Pirate I was Meant to be, trim the sails and roam the sea!"
God I love this game. |
04 July 2022, 14:57 | #7 |
HOL/FTP busy bee
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"Door hinge? No. No. Ah well, guess the song’s over then."
Now I really need to set up Picasso96 under WinUAE. |
04 July 2022, 19:23 | #8 |
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Hi all,
I was hoping it would pop up here on EAB. I am the author of Goodsoup. Some clarifications. Technically, its not a cut-down version of ScummVM. Its more of, I have been reading the ScummVM SCUMM source code and re-writing it my way from scratch - with the Amiga very much in mind. The 020 is an ideal target. Likely, it will have to be an 030 with some extra RAM. Currently, it is RTG only, but I want to port it to AGA once the RTG version is nearly feature complete. The VM/Scripting side is mostly done now, I have started working on the more tangible aspects such as Rooms, Actors and Objects. I have some screenshots of it running on my twitter; https://twitter.com/betajaen/status/1542532509744898054 Goodsoup is in very much active development to. At least 5-10 commits per day, and more on the weekends. I have also starting streaming some development it on Twitch. Any questions, more than happy to answer. Cheers! Robin/betajaen |
04 July 2022, 19:26 | #9 |
Italian Amiga Zealot
Join Date: Jan 2009
Location: Italy
Age: 36
Posts: 1,910
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Very nice, this is the Monkey Island 3 the Amiga deserved but never got
Thanks for your hard work, Robin! |
04 July 2022, 19:44 | #10 |
HOL/FTP busy bee
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04 July 2022, 19:48 | #11 |
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Absolutely. We are streaming now.
https://www.twitch.tv/betajaen Yesterday Stream (Although very boring) had some Goodsoup work done on it - https://www.twitch.tv/videos/1521243044 |
04 July 2022, 20:14 | #12 |
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Wow, what an epic project!!
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04 July 2022, 20:19 | #13 | |
HOL/FTP busy bee
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Quote:
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04 July 2022, 20:24 | #14 |
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Even better. Looking forward to trying this out when ready. The most important part: I hope you're having fun working on it!
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04 July 2022, 20:28 | #15 |
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Cool project!
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04 July 2022, 21:09 | #16 | |
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Quote:
Also, the Amiga is such a pleasure to program compared to the PC or Linux. The APIs make so much sense! |
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05 July 2022, 11:43 | #17 |
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the project seems very similar to ScummVM Lite for Atari ST. The best Lucas Arts adventure (indy 4, dott, sam & Max, and Monkey Island VGA run on Atari ST, 8 Mhz and 4 MB RAM
"Goodsoup is a partial fork and reimplementation of the following codebases: - ScummVM 0.9.1 (SCUMM V8) Code by the ScummVM Team. - NScumm (NScumm.Scumm) Code by Valéry Sablonnière." |
05 July 2022, 12:35 | #18 |
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Cool project, many thanks.
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05 July 2022, 12:59 | #19 | |
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Quote:
Mostly. Its more of understanding the SCUMM V8 code only, and rewriting that from scratch. Very little code from ScummVM has been copied-pasted over. Just the reverse engineering efforts essentially. Robin |
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05 July 2022, 13:09 | #20 |
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Goodsoup is Food!
Now.. Thats it. Someone had to say it already |
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