English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 12 January 2021, 16:16   #41
EAUniW
Registered User
 
Join Date: Sep 2018
Location: USA
Posts: 203
..

Last edited by EAUniW; 12 January 2023 at 15:36.
EAUniW is offline  
Old 12 January 2021, 16:27   #42
d4rk3lf
Registered User
 
d4rk3lf's Avatar
 
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,645
What about calculator... or oscilloscope?
I think there's Doom versions for that too.
d4rk3lf is offline  
Old 12 January 2021, 16:36   #43
gimbal
cheeky scoundrel
 
gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,905
No. I betrayed the Amiga by not having mine repaired when it broke and simply moseying on to a PC, tossing the Amiga away. Regretful, but Toni gifted us WinUAE to soften the blow I felt a good decade later when the nostalgia bug started to bite me really hard.

A PC on which yes, I played games like the 7th Guest and Doom and Warcraft 2 and X-Wing and Sam & Max and a flipping huge list of games that never made it to the Amiga platform, at least not in any official capacity.
gimbal is offline  
Old 12 January 2021, 17:00   #44
Gilbert
Registered User
 
Join Date: Sep 2008
Location: UK
Posts: 318
Streetfighter 2 killed the Amiga. I think it was 16 bit consoles that started it. Commodore underestimated the fact that the Amiga was the machine where you had the best-looking games. Once that changed with the SNES and MD. Users started to migrate to consoles. Sure the Amiga had a lot of productviity users too - but once you lose the mainstream that reduces the user-base and developers jump ship to the more lucrative waters. I was there at the time and read the interviews - with the developers saying things like "we are moving to consoles this will be our last Amiga game" and also how the Amiga was often no longer the lead format - like it had been in the past.

That's why I always say AGA was good but it wasn't good enough to get people to stay with the Amiga for the games. Even on the AGA machines there was nothing that looked and played as good as F-Zero for example. Even now that game looks good! Commodore needed to make more game specific hardware

BTW I have never played Doom on an Amiga so I am now consider myself a loyalist
Gilbert is offline  
Old 12 January 2021, 17:08   #45
EAUniW
Registered User
 
Join Date: Sep 2018
Location: USA
Posts: 203
..

Last edited by EAUniW; 12 January 2023 at 15:36.
EAUniW is offline  
Old 12 January 2021, 17:53   #46
Gilbert
Registered User
 
Join Date: Sep 2008
Location: UK
Posts: 318
Quote:
Originally Posted by EAUniW View Post
Gilbert is right in saying once the Amiga lost the gamers, it lost everything as the gamers were selling the 500 in droves and without them, it was a niche machine. Popular with creatives but not enough to allow it to continue past AGA, regardless of Commodore's shoddy business decisions.
.
Thanks man! No one has ever said I'm right before *thumbs up*

Sinclair made the same mistake as Commodore - they underestimated the importance of games to the Spectrum's appeal and thought it was all about low cost. The follow-up machines were business orientated and under powered and no-one wanted them. End of Sinclair...
Gilbert is offline  
Old 12 January 2021, 18:05   #47
EAUniW
Registered User
 
Join Date: Sep 2018
Location: USA
Posts: 203
..

Last edited by EAUniW; 12 January 2023 at 15:35.
EAUniW is offline  
Old 13 January 2021, 01:18   #48
Pierre
Registered User
 
Pierre's Avatar
 
Join Date: Dec 2018
Location: Melbourne / Australia
Posts: 39
Quote:
Originally Posted by EAUniW View Post
Sinclair QL - Nice idea, no games.

Sinclair should've created a ZX Spectrum 2 with enhanced graphics and sound that was backwards compatible. The various iterations of the Spectrum did nothing to address the problem that the graphics and audio were being rapidly left behind by competitors.

The Spectrum should've made it to a 3rd gen revision with capabilities on par with the OCS chipset when it was retired but alas.

Just imagine a true Matt Smith coded sequel for Jet Set Willy on the Speccy 2 and a remaster of Manic Miner on the Speccy 3.

That is why we have the ZX Spectrum Next https://www.specnext.com
The Kickerstarter for issue 2 has recently raised £1,847,106 from 5236 backers https://www.kickstarter.com/projects...m-next-issue-2

Now imagine a Kickstarter for an Amiga Next kitted out with switchable FPGA cores for OCS, ECS, AGA, AAA and Hombre. How many backers would that attract?

Last edited by Pierre; 13 January 2021 at 03:42.
Pierre is offline  
Old 13 January 2021, 02:27   #49
EAUniW
Registered User
 
Join Date: Sep 2018
Location: USA
Posts: 203
..

Last edited by EAUniW; 12 January 2023 at 15:34.
EAUniW is offline  
Old 13 January 2021, 11:32   #50
KONEY
OctaMED Music Composer
 
KONEY's Avatar
 
Join Date: Jan 2009
Location: Venice - Italy
Age: 49
Posts: 666
For myself it's the exact opposite as in 1995 I played DOOM on an Amiga 3000 with CyberVision, emulating a mac
KONEY is offline  
Old 13 January 2021, 12:49   #51
S0ulA55a551n
Registered User
 
S0ulA55a551n's Avatar
 
Join Date: Nov 2010
Location: South Wales
Age: 46
Posts: 934
Quote:
Originally Posted by EAUniW View Post
Sinclair QL - Nice idea, no games.

Sinclair should've created a ZX Spectrum 2 with enhanced graphics and sound that was backwards compatible. The various iterations of the Spectrum did nothing to address the problem that the graphics and audio were being rapidly left behind by competitors.

The Spectrum should've made it to a 3rd gen revision with capabilities on par with the OCS chipset when it was retired but alas.

Just imagine a true Matt Smith coded sequel for Jet Set Willy on the Speccy 2 and a remaster of Manic Miner on the Speccy 3.
Would it have been that successful ?

Amstrad tried it , and gave it a fairly decent stab hardware wise with the CPC+ , but 16 bits were king by then
S0ulA55a551n is offline  
Old 13 January 2021, 13:08   #52
EAUniW
Registered User
 
Join Date: Sep 2018
Location: USA
Posts: 203
..

Last edited by EAUniW; 12 January 2023 at 15:34.
EAUniW is offline  
Old 13 January 2021, 13:21   #53
manossg
Registered User
 
Join Date: Nov 2019
Location: Greece
Posts: 992
Quote:
Originally Posted by EAUniW View Post
The lack of an authorised Amiga Next is shameful. Full FPGA AAA chipset and a Level 2 Next with Hombre.
The Vampire is the Amiga Next and even better.
manossg is offline  
Old 13 January 2021, 14:51   #54
EAUniW
Registered User
 
Join Date: Sep 2018
Location: USA
Posts: 203
..

Last edited by EAUniW; 12 January 2023 at 15:33.
EAUniW is offline  
Old 13 January 2021, 15:46   #55
manossg
Registered User
 
Join Date: Nov 2019
Location: Greece
Posts: 992
Well, SAGA is real, for one.

But both SAGA and AAA have zero games that support them. :P

There is also a cool new 3D feature that will feature in the next core update.

Here are the SAGA specs from apollo's wiki:
https://wiki.apollo-accelerators.com...php/saga:video
manossg is offline  
Old 13 January 2021, 16:09   #56
EAUniW
Registered User
 
Join Date: Sep 2018
Location: USA
Posts: 203
..

Last edited by EAUniW; 12 January 2023 at 15:33.
EAUniW is offline  
Old 13 January 2021, 16:21   #57
manossg
Registered User
 
Join Date: Nov 2019
Location: Greece
Posts: 992
Of course one can choose to stay OCS, it's the same as in the Spectrum world. Personally, I love my A500 and it offers a different Amiga enjoyment from the one the Vampire does, but I would not say that I would choose one over the other.

I am just answering about your comment on the existence of an Amiga Next. It's available, for those who want such a thing and it's pretty sweet.

Quote:
Originally Posted by EAUniW View Post
The lack of an authorised Amiga Next is shameful. Full FPGA AAA chipset and a Level 2 Next with Hombre.
manossg is offline  
Old 13 January 2021, 17:03   #58
Gilbert
Registered User
 
Join Date: Sep 2008
Location: UK
Posts: 318
Quote:
Originally Posted by EAUniW View Post
Sinclair QL - Nice idea, no games.

Sinclair should've created a ZX Spectrum 2 with enhanced graphics and sound that was backwards compatible. The various iterations of the Spectrum did nothing to address the problem that the graphics and audio were being rapidly left behind by competitors.

The Spectrum should've made it to a 3rd gen revision with capabilities on par with the OCS chipset when it was retired but alas.

Just imagine a true Matt Smith coded sequel for Jet Set Willy on the Speccy 2 and a remaster of Manic Miner on the Speccy 3.
Yes I think so too. The machines that excited the users were Loki and the other two (? can't remember names) but I heard they were all internal skunkworks projects and not officially sanctioned. They should have gone with Loki just because of the level of excitement it generated among Sinclair users. No one was excited about the QL.

I guess the Sam Coupe was halfway between the 8 bits and 16 bit but it was far too expensive to succeed. Everyone paid just a little bit extra and got an Amiga instead
Gilbert is offline  
Old 13 January 2021, 17:16   #59
EAUniW
Registered User
 
Join Date: Sep 2018
Location: USA
Posts: 203
..

Last edited by EAUniW; 12 January 2023 at 15:33.
EAUniW is offline  
Old 13 January 2021, 19:18   #60
manossg
Registered User
 
Join Date: Nov 2019
Location: Greece
Posts: 992
Well, I have to disagree with most of your points here.

Quote:
Originally Posted by EAUniW View Post
It doesn't know what it wants to be and for what it does, it's overpriced and understocked.
The Vampire wants to be an excellent 68K NG Amiga experience and you have to see the Workbench experience to believe it. Productivity is also superb, gaming (especially RTG gaming) is second to none (I have not bothered with the web capabilities).

Overpriced? Oh, you should check out the prices on X1000 etc Amigas.

Understocked? V4 has increased production and now you can get one within days from your preorder.

Quote:
Originally Posted by EAUniW View Post
The Spectrum Next is a clear evolution in a familiar housing with a plethora of good vibes behind it from developers and old school Speccy owners. It knows what it wants to be.
My opinion is that drama from Amiga purists doesn't mean that the Vamp suffers from any lack of direction or identity. And I am not so sure that the Spectrum community is drama-free.

Quote:
Originally Posted by EAUniW View Post
The Vampire SAGA mode is unsupported by current software and will not be developed for as it's a niche addition to a niche card.
I think there are enough Vampires out there to contradict the 'niche' label. Other than that, I am also skeptical about Vampire-specific software development.

Quote:
Originally Posted by EAUniW View Post
The Vampire should've been a standalone product from the start with emphasis on SAGA but highlighting ABSOLUTE compatibility with OCS and AGA.
Well, compatibility improves all the time. I just flashed the new core yesterday and there has been a marked improvement in compatibility in classic Amiga games. And these cores are improved all the time. I don't think 040-060 are ABSOLUTELY compatible either and they had decades to improve, but don't quote me on that.

Last edited by manossg; 13 January 2021 at 19:27.
manossg is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Evil's Doom & Evil's Doom SE - missing Quickmatch Velociraptor5 HOL data problems 1 14 February 2020 09:09
Amiga doom xubidoo support.Games 17 22 April 2019 22:38
Possible to port Alien Breed 3D maps to Doom? (I know AB3D has features Doom can't) dex Coders. General 2 21 January 2012 22:06
GL Doom for Amiga fitzsteve support.Games 1 09 November 2010 12:52

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 16:13.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.16287 seconds with 14 queries