12 June 2004, 02:44 | #1 |
Survivor
Join Date: Jun 2004
Location: Adelaide / Australia
Age: 52
Posts: 85
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WinUAE Command Line Prompts
Does any one know a way of finding out what all the WinUAE command line prompts are? This is so I can control WinUAE better from the GameBaseAMY frontend.
Thanks |
12 June 2004, 02:58 | #2 |
Posts: n/a
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This is asked two days ago with no replies so far
Could be nice to know. |
12 June 2004, 03:06 | #3 |
Survivor
Join Date: Jun 2004
Location: Adelaide / Australia
Age: 52
Posts: 85
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hmmm. I did a search but nothing showed up oh well I've email WinUAE as well so maybe I'll get an answer there. If I do I'll post it.
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12 June 2004, 05:08 | #4 |
Got the fever back
Join Date: May 2001
Location: Toronto / Canada
Age: 52
Posts: 288
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As far as I know, Runey, the only command line parameter is the one to load the config file.
That's why James Burrows added the Key=Value pairs to gamebase for me. |
12 June 2004, 08:27 | #5 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,505
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Most important parameters:
-f <configfile> -0 <path to image in drive 0> and -1, -2 and -3 for other drives -cfgparam configentry=configvalue (for example chipset=aga, this is new undocumented feature..) Check cfgfile.c for more.. (parse_cmdline_option), also win32.c have some WinUAE-specific command line parameters. |
12 June 2004, 13:00 | #6 |
Survivor
Join Date: Jun 2004
Location: Adelaide / Australia
Age: 52
Posts: 85
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Thanks Toni much appreciated
Setting the config directly is probably the best method but it doesn't hurt to check out all possibilities. Anyway, like I said in my e-mail to you, I think I'm being dense today. I just can't get GameBase to pass the parameters to the WinUAE config. |
12 June 2004, 16:30 | #7 |
AMD powered UAE
Join Date: May 2004
Location: Oldham, UK
Age: 59
Posts: 68
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Not forgetting -disablehardrivesafetycheck which gives the ability to prep a new HD as an Amiga HD (using Win2K) - but not a safe option to publicise ;o)
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02 February 2008, 18:38 | #8 | |
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Quote:
I created a .bat file for automatic running of the emulator, loading the configuration, insert a disk and run the game - and it doesn't work! D:\Amiga\EmuNewest\winuae.exe -f D:\Amiga\EmuNewest\Configurations\Host\Best.uae -0 D:\Amiga\Games\bubblebobble.adz It only starts the emulator and sometimes loads the config file (which I created on the emulator - file - Best.uae) The window with disk image is empty, I still must manually choose a file. Can anyone tell me what is wrong in the batch file |
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02 February 2008, 19:15 | #9 |
Banned
Join Date: Aug 2005
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Hello Abrimaal,
All you should need to do is as follows: ... Start WinUAE and create config for a specific game as per usual. ... Select Settings --> Host --> Misc and untick Show GUI on startup. ... Save the config file. Now there are 2 ways you can start the game automatically. 1) Use a batch file with this line (using your example); Code:
D:\Amiga\EmuNewest\winuae.exe -f "D:\Amiga\EmuNewest\Configurations\Host\Best.uae" 2) Just create a shortcut to your the newly created config file. Now, I can't remember if .UAE files are automatically associated to run with WinUAE after installation, if not just associate them by doing the following: a) Run Windows Explorer, select Tools --> Folder Options... b) Select the File Types tab. c) Scroll down and highlight UAE, click Change... and point to WinUAE. |
02 February 2008, 21:20 | #10 |
HOL Team Member
Join Date: Dec 2001
Location: Manchester
Posts: 2,513
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Why not just use GameBase Amiga instead?
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02 February 2008, 21:23 | #11 |
Ancient User
Join Date: Apr 2007
Location: GREECE
Age: 50
Posts: 757
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...which is great.
BUT PLEASE INCLUDE FIREPOWER IN NEXT RELEASE. |
02 February 2008, 21:24 | #12 |
HOL Team Member
Join Date: Dec 2001
Location: Manchester
Posts: 2,513
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Fire Power is already in GameBase Amiga
adf, ipf and whd |
02 February 2008, 21:29 | #13 |
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Damien, you won't believe what happens!
The emulator and the game are not corrupted, because when I run WinUAE normally and insert a disk, it works ok. I have associated the adf, adz and uae files with the emulator, but when I click on a game icon it starts the emulator window, but doesn't run the game I saved the configuration file for this game and when I open the file it starts the emulator, runs kickstart (the grey screens) and then... it restarts Windows!!! Maybe you (or someone else look at the config file): config_description=UAE default configuration config_hardware=true config_host=true config_version=0.9.92 config_hardware_path= config_host_path= win32.rom_path=roms\ win32.floppy_path=./ win32.hardfile_path=./ win32.middle_mouse=true win32.logfile=false win32.map_drives=false win32.serial_port=none win32.parallel_port=none win32.active_priority=0 win32.inactive_priority=-1 win32.inactive_nosound=false win32.inactive_pause=false win32.iconified_priority=-2 win32.iconified_nosound=true win32.iconified_pause=true win32.ctrl_f11_is_quit=false win32.midiout_device=-2 win32.midiin_device=0 win32.no_overlay=false win32.aspi=false win32.soundcard=1 win32.cpu_idle=0 win32.notaskbarbutton=false win32.always_on_top=false use_gui=no use_debugger=false kickstart_rom_file=D:\Amiga\EmuNewest\KICK13.ROM kickstart_ext_rom_file= flash_file= cart_file= kickshifter=false floppy0=D:\Amiga\Games\bubblebobble.adz floppy0type=0 floppy0sound=0 floppy1= floppy1type=0 floppy1sound=0 floppy2= floppy2type=-1 floppy2sound=0 floppy3= floppy3type=-1 floppy3sound=0 nr_floppies=2 floppy_speed=100 floppy_volume=33 parallel_on_demand=false serial_on_demand=false serial_hardware_ctsrts=true serial_direct=false scsi=false sound_output=exact sound_bits=16 sound_channels=stereo sound_stereo_separation=7 sound_stereo_mixing_delay=0 sound_max_buff=16384 sound_frequency=44100 sound_interpol=none sound_adjust=0 sound_filter=emulated sound_volume=0 comp_trustbyte=direct comp_trustword=direct comp_trustlong=direct comp_trustnaddr=direct comp_nf=true comp_constjump=true comp_oldsegv=false comp_flushmode=soft compforcesettings=false compfpu=true comp_midopt=false comp_lowopt=false avoid_cmov=false avoid_dga=false avoid_vid=false cachesize=0 joyport0=mouse joyport1=kbd1 bsdsocket_emu=false synchronize_clock=yes maprom=0x0 parallel_postscript_emulation=no parallel_postscript_detection=no ghostscript_parameters= parallel_autoflush=5 gfx_display=1 gfx_framerate=1 gfx_width=720 gfx_height=568 gfx_width_windowed=720 gfx_height_windowed=568 gfx_width_fullscreen=800 gfx_height_fullscreen=600 gfx_refreshrate=0 gfx_vsync=true gfx_lores=false gfx_linemode=double gfx_correct_aspect=true gfx_fullscreen_amiga=true gfx_fullscreen_picasso=false gfx_center_horizontal=smart gfx_center_vertical=smart gfx_colour_mode=16bit gfx_filter=no gfx_filter_vert_zoom=0 gfx_filter_horiz_zoom=0 gfx_filter_vert_offset=0 gfx_filter_horiz_offset=0 gfx_filter_scanlines=0 gfx_filter_scanlinelevel=0 gfx_filter_scanlineratio=17 immediate_blits=false fast_copper=false ntsc=false show_leds=false keyboard_leds=numlock:none,capslock:none,scrolllock:none chipset=aga chipset_refreshrate=0 collision_level=playfields fastmem_size=0 a3000mem_size=0 z3mem_size=0 bogomem_size=0 gfxcard_size=0 chipmem_size=2 cpu_speed=real cpu_type=68000 cpu_compatible=true cpu_cycle_exact=false blitter_cycle_exact=false log_illegal_mem=false catweasel_io=0x0 kbd_lang=us state_replay=no state_replay_rate=250 state_replay_buffer=20971520 input.config=0 input.joymouse_speed_analog=20 input.joymouse_speed_digital=10 input.joymouse_deadzone=33 input.joystick_deadzone=33 input.mouse_speed=100 input.autofire=10 input.1.joystick.0.disabled=0 input.1.joystick.0.axis.0=JOY1_HORIZ.0 input.1.joystick.0.axis.1=JOY1_VERT.0 (...I have removed the further part of the file, there was an info about joystick and mouse, because the post was longer than 10000 chars) |
02 February 2008, 21:31 | #14 |
HOL Team Member
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Location: Manchester
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You're using winuae 0.9.92??
And who uses adzs these days? |
02 February 2008, 21:54 | #15 |
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(a small offtopic) - I downloaded this emulator years ago together with other emuls - Spectrum, Atari, C64 - now I have played all games on them and the time for Amiga has come. I'll upgrade the emulator, but what's wrong with adz files?
When I try to install GameBase 1.5 it informs me that I should have installed v. 1.1 where to get this? Last edited by Abrimaal; 02 February 2008 at 22:01. |
03 February 2008, 01:45 | #16 | |
Banned
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Quote:
Code:
use_gui=no kickstart_rom_file=D:\Amiga\EmuNewest\KICK13.ROM floppy0=D:\Amiga\Games\bubblebobble.adz floppy0type=0 Most games work with the OCS or ECS chipset / 512KB of Chip RAM / 512KB of Slow RAM, well A500 games anyway I would also grab the latest verion of WinUAE from here. |
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03 February 2008, 02:29 | #17 | |
Citizen of Elthesh
Join Date: Sep 2003
Location: UK
Posts: 949
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Quote:
You can find the latter at http://www.bu22.com/ (there's also a copy of the currently latest version in the GameBase Amiga file archive). It has to be installed first, as GBA needs to be installed inside its root dir. |
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03 February 2008, 09:38 | #18 |
Ancient User
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GBA1.5 doesn't tell you to install 1.2?
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03 February 2008, 10:48 | #19 |
Citizen of Elthesh
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