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Old 27 June 2022, 00:04   #1
White
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FS-UAE config AmigaOS 4.1

I report here my configuration file

with this everything seems to work fine
I improved E-UAE now use uaegfx I wanted to try it with "CoffinOS".

I would like to get some suggestions on my current configuration and to know if I can add more or if there are other parameters to add for amigaOS 4.1.


Thank you.


[fs-uae]
base_dir = /amiga
accelerator = cyberstorm-ppc
accelerator_memory = 131072
accelerator_rom = cyberstormppc.rom
amiga_model = A4000/OS4
chip_memory = 2048
cpu = 68060-NOMMU
#uae_fpu_model = 0
floppy_drive_volume_empty = 0
floppy_drive_count = 0
fullscreen_mode = window
#video_format = bgra
#texture_format = rgb
#uaegfx_card = 0
graphics_card = picasso-iv-z3
#graphics_card = uaegfx-z3
#graphics_memory = 32768
graphics_memory = 4096
graphics_card_rom = picasso_iv_flash.rom
#hard_drive_0 = os41F.hdf
#hard_drive_0_type = rdb
#hard_drive_1 = new.hdf
#hard_drive_1_type = rdb
hard_drive_0 = /dev/sdf5
#hard_drive_0 = /dev/sde5
joystick_port_1_mode = 0
kickstart_file = 40.70A4000.rom
mouse_integration = 0
mouse_speed = 75
network_card = a2065
uaem_write_flags = 0
zorro_iii_memory = 524288
jit_compiler = 0
uae_z3mapping = real
uae_cachesize = 8192
uae_comp_trustbyte = indirect
uae_comp_trustword = indirect
uae_comp_trustnaddr = indirect
uae_comp_trustlong = indirect
#uae_gfxcard_hardware_sprite = 1




Here a video with E-UAE using CoffinOS and more:


[ Show youtube player ]
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Old 05 July 2022, 14:05   #2
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This is the E-UAE configuration for 4.1 with PicassoIV (FS-UAE)
Obviously the purpose of using E-UAE with 4.1 is not to use a 68k system.
But that of being able to see the demos for 68k directly in 4.1 and you have a high compatibility let's say 70% of the Demos run at maximum speed etc.
Then everyone chooses the ones they like :-)

Also here if there are suggestions on the configuration they are welcome always talking about emulation of 4.1.

# UAE config for RunInUAE, which is designed to modify an existing working UAE config

# Use 3.1 Kickstart for Workbench, but allow ADF-booted games to still use an older Kickstart
kickstart_rom_file=kick3.1.rom

# Emulate an A1200, but still allow A500 emulation for ADF-booted games
#uae_debugger=no
ppc.use_tbc=false

cpu_type=68040
cpu_speed=max
cpu_compatible=false
cpu_cycle_exact=false
chipmem_size=16
z3mem_size=256
fastmem_size=0
bogomem_size=0
show_leds=true

#gfx=vsync=true
#amiga.use_dither=false

gfx_width=1024
gfx_height=768
gfx_width_windowed=640
gfx_height_windowed=480
gfx_lores=false
gfx_correct_aspect=yes
gfx_linemode=double
gfx_center_horizontal=smart
gfx_center_vertical=smart

gfx_fullscreen_amiga=false
gfx_fullscreen_picasso=yes
gfxcard_size=32

joyport0=mouse






chipset=aga
immediate_blits=yes
collision_level=full

# Emulate an expanded A1200 with 8MB of Fast Ram!





# Set frame skipping (1=show all frames, 2=show every 2nd frame, 3=show every 3rd frame, etc)
gfx_framerate=1

# Add floppy disk which can be used for saving games
#floppy0=PROGDIR:SaveGames.adf

# Filesystem settings for virtual devices

#filesystem2=rw,DH0:Workbench:Sys:Emulation/AmigaDisks/Workbench3.1
#filesystem2=rw,Amiga_:Amiga:Amiga:,-1

sound_output=exact
sound_channels=mixed
sound_frequency=44100
sound_latency=120
#sound_max_buff=8192



#filesystem2=rw,RAM Disk2_:RAM Disk2:RAM Disk:,-1
use_debugger=no
cachesize=8192
cpu_compatible=false
cpu_cycle_exact=false
blitter_cycle_exact=false
comp_constjump=yes
comp_trustbyte=indirect
comp_trustword=indirect
comp_trustlong=indirect
comp_optimize=true
#filesystem2=rw,Amiga_:Amiga:Amiga:,-1
#filesystem2=rw,RAM Disk2_:RAM Disk2:RAM Disk:,-1
filesystem2=rw,DH0:SYSTEM:Work:SYSTEM,1


#scsi=true
#scsi_device=true
filesystem2=rw,DH1:Programs:Sys:Emulation/RunInUAE/Programs,1

filesystem2=rw,DH2:MyFiles:Sys:Emulation/RunInUAE/MyFiles,1
-------------------------------------------------------------------------------------------------------

Currently E-UAE works if the 4.1 screen is set to 16Bit in the emulation.
If set to 24bit 4.1 the screen remains black in the window and instead there are only lines in full screen.
It is probably due to the compatibility of the SDL version.
But this I have never been able to solve with WinUAE and FS-UAE.

Last edited by White; 05 July 2022 at 14:20.
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