05 May 2003, 04:50 | #1 |
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Bedroom coding
Did anyone else attempt amateur games programming on thier Amiga in the past - and wrote a game that never saw the light of day for obvious reasons?
I wrote a Laser Squad type game for me and my mates to play on Blitz Basic 2 many years ago. Took me bloody ages, skived nearly 4 months off college to write it! Sent it into Amiga Format - not even a letter saying 'no, this is s**te, f**k off...'. And I was so proud of it... I feel like resurrecting the old beast and posting it somewhere. Is there anywhere where we can all post our crude attempts, and try each others pride and joys out? Or am I the only one who ever bothered? I'm not talking demos of commercial stuff - just what we put together late night at home, which vague dreams of fame and fortune at the back of our minds...! |
05 May 2003, 05:23 | #2 |
Give up the ghost
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My first attempts at programming (AMOS) were with a friend who was teaching me, so most of the work is his. I doubt anybody would even want to bother looking at this stuff of mine, although I still find them amusing (one game and one demo).
There's always the Zone... |
05 May 2003, 07:47 | #3 |
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I wish I had done some coding on the Amiga. Alas I only got mine after I started learning Java on the PC. It's fun trying to code games in Java. Probably because in the end unless you do a lot of tricks it'll be slower than your average A500.
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05 May 2003, 09:25 | #4 |
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Java rocks man. It's not Java's fault but the crap VMs we are using. TAO's JVM is much much faster than any VM on earth and is said that applets/application run about 80% faster....
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05 May 2003, 10:20 | #5 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
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You know, I used to code a lot when I had an MSX. I've done a few games, and even a graphic editor, ala Deluxe Paint !
The Amiga was my hiatus on programming. For some reason, I never got to code anything on Amiga. Amos always seemed interesting, but the lack of documentation for it here in Brazil was always a non-starter. With the PC, I am slowly getting back to coding again. Though I was using a Delph-script based language, I've made 1.5 games - One is complete, the other one, which most EABers probably know, Space Disorder, had a big hiatus in the development... I've made some big mistake in the coding, and the game slowed down like hell. This put me off for sometime, because I have no idea of what happened, but now I am back to it, tracking down the bug. I am now learning Delphi too. I always wanted to learn to code on Amiga. Now I think it's a bit too late |
05 May 2003, 13:49 | #6 | |
I Identify as an Ewok
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05 May 2003, 14:51 | #7 |
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Apologies - I'm a bit of a newbie here...
Can someone explain where and what 'The Zone' is?!! - is it an ftp server for use with this board? If so I'll give my game a tidy up and post it for a laff! Don't hold your breath - I can't take months of work anymore (mores the pity!) Cheers |
05 May 2003, 15:00 | #8 |
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See the buttons at the top-right hand corner of this webpage - the Zone link is there.
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05 May 2003, 16:35 | #9 |
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A few university friends and I knocked up some silly demos in the early 90s over a number of drinking and weed sessions (hence my handle, DrBong). They did make it on to some PD company lists here in Australia, which we thought was hilarious at the time. I only have the mods left from them now.
Anyway, uni. work and going out killed my Amiga demo & game coding days quickly after that. The machine I really loved coding on was the C64, though. From memory I coded a saucy graphic adventure (think I called it Pussy Quest or some such silly name!) and a Hacker-type text adventure when I was at school. Did lots of other C64 stuff too and even managed to crack a few games when the machine was dying commercially. |
05 May 2003, 18:56 | #10 | |
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.........HANK.......... ........YOUIWILL......... .... GETMYEYESTESTED.... |
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05 May 2003, 23:00 | #11 | |
Give up the ghost
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05 May 2003, 23:21 | #12 | |
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IIRC one of my friends, the Heavyweight (of DVS Tools fame), was involved many moons ago in coding a game called Pussy Quest on the Amiga. Whether it's the same one you're thinking of, I don't know. |
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05 May 2003, 23:55 | #13 |
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The only things I coded on the Amiga were (here we go):
This is in fact my best memory of my Amiga: without it, I'd never have grasped the fundamentals of programming (and computers in general). |
06 May 2003, 00:51 | #14 | |
Give up the ghost
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Here's a little mini-review I wrote for the game way back in the early 90's for our club's newsletter: PUSSY QUEST 1 - A QUIET WEEKEND IN THE BUSH TEAM: Sick Minds Software CODE: The Heavyweight DATE: 1992 GENRE: Adventure/adult ORIGIN: Australia NOTES: Written in AMOS SCORE: ** An adult adventure game coded in 1½ days for a demo party. Load, save or delete characters (your girl) with characteristics. A prompt will ask you questions such as your name, girl's name, and slang words for certain body parts and sex acts, among others. The spelling and prose is rather crude, and the expected horny boy storyline is rather predictable (in an adolescent sort of way) with the expected boolean choices and results. A juvenile fantasy that may appeal to young boys (or those with similar mentality), but the rest of us will want to pass, as it is neither erotic nor humorous. Allegedly the first in a series - it is easy to see why no others followed. |
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06 May 2003, 02:02 | #15 | |
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I hated Amiga Basic. Hated the fact I had to swap discs about. Hated the manual (!). Hated the interface. 8 bit machines just cried out to be programmed - the command prompt was there - when you switched it on - It could either be LOAD "", and find a tape, or you could be off on a new programming adventure - I loved that! It wasn't 'till years having my Amiga that Blitz Basic 2 came out - and I rediscovered the joys! Many of my mates went on to do Computing Science at Uni - (I did something else - which I wont mention for fear of attack) - and I always wonder where I'd be if I'd joined them... ho hum... |
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06 May 2003, 04:41 | #16 | |
Give up the ghost
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I wanted to start with BASIC when I got my Amiga, but AmigaBasic changed my mind. I sought other BASIC's like TrueBASIC and HiSoft BASIC, but could never find copies at the time. ABasic certainly was not the solution. Only after AMOS was released did I indulge. AMOS was coolish, but its biggest flaw was that it looked like it was coded in AMOS. Blitz is the deal. |
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06 May 2003, 05:43 | #17 |
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hehe here's something u guys WON'T believe..how coincidental that Pussy Quest was bought up as it's sequel is on the agenda for this year
yes I'm serious.. and DrBong I think it's time you joined Affinity - don't u? I mean with elite releases like Pussy Quest 2 how could you not! hehe |
06 May 2003, 05:57 | #18 |
Warhasneverbeensomuchfun
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It's too late because I don't have an working Amiga anymore, and I don't have the same free time I had when I was younger.
Maybe in the future...... |
06 May 2003, 06:10 | #19 | |
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06 May 2003, 07:29 | #20 | |
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