English Amiga Board


Go Back   English Amiga Board > abime.net - Hosted Projects > project.Sprites

 
 
Thread Tools
Old 02 June 2011, 22:37   #1
Joe Maroni
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 44
Posts: 1,303
Send a message via MSN to Joe Maroni
Sprites Database

even if this sub forum is really quite at moment, i still like to see a database for all Amiga sprites.

what do you think...i like to hear your opinions and suggestions about realizing this database...
Joe Maroni is offline  
Old 02 June 2011, 22:40   #2
Retro1234
Phone Homer
 
Retro1234's Avatar
 
Join Date: Jun 2006
Location: 5150
Posts: 5,773
Yes - Also one of the things I find most difficult is working out the size, bitplanes etc
If the graphics have already been ripped - Could these details be logged
This info can be useful
Retro1234 is offline  
Old 02 June 2011, 22:44   #3
Joe Maroni
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 44
Posts: 1,303
Send a message via MSN to Joe Maroni
how could this problem be solved ???

adding a txt file to each bmp file ??

and each sprite a bmp file ??

what could be the best solution...what do you like ???

HMMM:

structure could be:

2bytes = HOL ID
2bytes = width in pixel
2bytes = height in pixel
2bytes = num of used bitplanes (depth)

name of datfile would be the same as bmp file...

Last edited by Joe Maroni; 02 June 2011 at 22:52.
Joe Maroni is offline  
Old 02 June 2011, 22:49   #4
Retro1234
Phone Homer
 
Retro1234's Avatar
 
Join Date: Jun 2006
Location: 5150
Posts: 5,773
Not sure Maybe excel file or just list any kind of info would be great.
Retro1234 is offline  
Old 02 June 2011, 23:00   #5
Lonewolf10
AMOS Extensions Developer
 
Lonewolf10's Avatar
 
Join Date: Jun 2007
Location: near Cambridge, UK
Age: 44
Posts: 1,924
Quote:
Originally Posted by Joe Maroni View Post
how could this problem be solved ???

adding a txt file to each bmp file ??

and each sprite a bmp file ??

what could be the best solution...what do you like ???

HMMM:

structure could be:

2bytes = HOL ID
2bytes = width in pixel
2bytes = height in pixel
2bytes = num of used bitplanes (depth)

name of datfile would be the same as bmp file...
Can you only add (hide?) extra data in bmp files? Why not PNG? (NB: I did look at the .bmp format in depth a few years back, but know pretty much nothing about other image formats).

Surely the number of bitplanes (depth) can be done with 1 byte, and have a spare (alignment) byte afterwards which could be used for something else later on?


Regards,
Lonewolf10

Last edited by Lonewolf10; 02 June 2011 at 23:01. Reason: spelling error
Lonewolf10 is offline  
Old 02 June 2011, 23:01   #6
Retro1234
Phone Homer
 
Retro1234's Avatar
 
Join Date: Jun 2006
Location: 5150
Posts: 5,773
Dont Forget AM or ST
Retro1234 is offline  
Old 03 June 2011, 06:00   #7
Joe Maroni
Moderator
 
Joe Maroni's Avatar
 
Join Date: Feb 2003
Location: Germany
Age: 44
Posts: 1,303
Send a message via MSN to Joe Maroni
hmm...i thougt about finished rips...

it is not necessary to know how they were ripped...
Joe Maroni is offline  
Old 03 June 2011, 08:07   #8
Retro1234
Phone Homer
 
Retro1234's Avatar
 
Join Date: Jun 2006
Location: 5150
Posts: 5,773
Could just write the info on the picture -Its useful for figuring what files have graphics etc but I guess if theres no intrest, not to worry.
Retro1234 is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Some sprites Frog project.Sprites 6 22 August 2022 20:01
Barbarian 2 sprites Maxim project.Sprites 13 21 July 2021 12:44
Displaying sprites Hewitson Coders. General 18 27 April 2011 16:35
Hacked Sprites The Master Looking for a game name ? 2 15 May 2006 17:20
Where are all the sprites? Gambit37 project.Sprites 8 14 October 2005 14:49

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 16:10.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.07297 seconds with 13 queries