English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 28 January 2021, 18:15   #181
daxb
Registered User
 
Join Date: Oct 2009
Location: Germany
Posts: 3,303
Quote:
Originally Posted by Akira View Post
But it's a standard. If you do start from scratch somehow, it'd have to be 100% compatible with it. And that doesn't sound fun because you're still stuck with the limitations of the protracker module format.
Yes, you see the problem(s). Tracker development stopped more or less in the '90th (see OctamedSoundStudio and DigiboosterPro) and IMHO the main problem was the limited hardware. What Trackers back in the days needed was inbuilt 303Tracker and similar sample "renderer" and other useful stuff. The one in DigboosterPro sucks. However, as already said its decades too late for bigger changes.

Btw. as far as I know there is a Milkytracker port for Vampire cards or the V4. Anybody using it?!
daxb is offline  
Old 02 February 2021, 17:59   #182
Amiga1992
Registered User
 
Join Date: May 2001
Location: ?
Posts: 19,645
Quote:
Originally Posted by no9 View Post
While I find having Protracker compatible program as very nice, I consider sticking further to module format as very limiting.
As long as new software, games, the demoscene, keep using Protracker as a format, you cannot just shoo it away. this is why Protracker compatibility is paramount for a Protracker sequencer.

New tracker software to make music just for the sake of making music? Sure, that could be a lot of fun, but then again, need someone passionate enough, and also, who can answer a very big "why bother?" question. Because the biggest thing about Protracker modules is that you can use them in things like games and stuff, but using an Amiga just for music nowadays, although it can have some appealing qualities (maybe), it mostly doesn't make much sense, as it isn't a really exciting or "untapped" platform. The appeal of the Amiga was to bring sample-based music making to a a wider audience, at a budget. I can think of several, far better, more interesting platforms to make music that way, cheaper, and more convenient.

But I am digressing. The point is, an up-to-date 100% Protracker-compatible tracker like bubsy's 2.3F and pt2clone is very much still wanted and needed for a myriad of reasons, but that doesn't stop anyone from doing something else anew (and like, stop posting about it in a forum and go make it, if you're so inclined and talented )
Amiga1992 is offline  
Old 02 February 2021, 23:12   #183
no9
Registered User
 
no9's Avatar
 
Join Date: Feb 2018
Location: Poland
Posts: 352
Ok, so to not distract this thread from it's original topic I created another one with reply to Akira's post. Please just consider that ideas:

Are we stuck with Protracker's format forever?
no9 is online now  
Old 20 July 2021, 20:23   #184
8bitbubsy
Registered User
 
8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,710
This is a tracker from the early 90s, it's not really comparable to modern DAWs.
I'd like if you kept this talk in another thread, as this is not a generic tracker thread. It's about PT2.3F in particular.

Btw, if you want to get your nick changed, you're better off going here: http://eab.abime.net/showgroups.php

Look for one green/brown nick and send a PM about your nick change request. Selecting a moderator with a green circle to the left means that they are online right now, and the chance of getting a quick reply is bigger.
8bitbubsy is offline  
Old 08 August 2021, 02:06   #185
TDK
oldskool amiga musician??
 
TDK's Avatar
 
Join Date: Sep 2002
Location: Warwickshire / UK.
Posts: 93
Use 2.3f to write the music to the recently released game, Turbo Tomato. Thanks @8bitbubsy
TDK is offline  
Old 07 March 2023, 11:11   #186
neongod
Registered User
 
Join Date: Feb 2020
Location: Stockholm
Posts: 4
Thank you a lot @8bitbubsy for putting so much of your time into this.

I noticed that the string handling is very sensitive for backspace/delete with 2.3F latest (25.01.2023). I tried it both on a real A500 (1.3) and on FS-UAE with A500 settings. It often deletes more characters for one short backspace press. It wasn't like this with 2.3D.
Is it something others experience too and could be fixed?
neongod is offline  
Old 07 March 2023, 12:36   #187
8bitbubsy
Registered User
 
8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,710
I'll look into it.
8bitbubsy is offline  
Old 07 March 2023, 18:45   #188
8bitbubsy
Registered User
 
8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,710
PT2.3F has been updated:

- Fixed: Text editing delays were too short when writing/deleting characters and moving the text cursor (in comparison to PT2.3D)
- Fixed: If arpeggio was used in vblank timing mode together with a speed above 31, it would not work correctly (this was my fault)
- Fixed: Changing speed in SETUP was wrongly limited to 0..31 (again, this was my fault)
- Lowered process stack size from 16kB to 2kB, to free up more RAM for systems like a non-expanded A500. The amount of free RAM after running it is equal to that of PT2.3D now.
- The waveform plotter in the sample editor has been given a small optimization. It's still very slow and flickery on a 7MHz 68k Amiga, though...

Download: https://16-bits.org/PT23F.LHA
Bootable ADF: https://16-bits.org/PT23F.ADF

Last edited by 8bitbubsy; 08 March 2023 at 11:30.
8bitbubsy is offline  
Old 08 March 2023, 08:47   #189
Jope
-
 
Jope's Avatar
 
Join Date: Jul 2003
Location: Helsinki / Finland
Age: 43
Posts: 9,861
Thanks once again, Bubsy!
Jope is offline  
Old 08 March 2023, 11:30   #190
8bitbubsy
Registered User
 
8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,710
PT2.3F has been updated one more time...

- Another vblank+>31 speed fix, for Note Retrigger (E9x)
- Removed note retrigger LUT (was used to remove DIV). Frees up around 528 bytes of RAM. This optimization was a bit pointless as a bunch of note retriggers at once is very uncommon.

Download: https://16-bits.org/PT23F.LHA
Bootable ADF: https://16-bits.org/PT23F.ADF
8bitbubsy is offline  
Old 08 March 2023, 11:37   #191
nikosidis
Registered User
 
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,607
Tusen takk
nikosidis is offline  
Old 09 October 2023, 15:50   #192
8bitbubsy
Registered User
 
8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,710
It's time for another PT2.3F update...

Changelog:
Code:
 - The following sample editing functions have been optimized to take
   less time to complete:
    1) Resample (Sampler screen)
    2) Volume ("RAMP") (Sampler screen)
    3) Volume change ("VOL") (Edit Op. #3)
    4) Fade Up ("FU") (Edit Op. #3)
    5) Fade Down ("FD") (Edit Op. #3)
    6) Boost (Edit Op. #3, only very lightly optimized)
    7) Filter (Edit Op. #3)
    8) X-Fade (Edit Op. #3, only very lightly optimized)
    9) Mix (Edit Op. #3)
 - The sample chord editor now produces better samples (16-bit mixing
   + normalized gain before converting to 8-bit), and takes up less
   RAM. It's still as slow as before, if not slightly slower.
 - Removed the custom length stuff from the sample chord editor. I
   don't really think they were all that useful.
 - Slightly reduced the duration of "red mouse cursor" errors
 - A sample's waveform no longer "wiggles" while scrolling through it
   in the sampler screen. It still flickers, though.
 - The mouse now moves slightly more smoothly (no crude acceleration)
 - Bugfix: Redraw sample after having mixed ("MIX") samples together
 - Removed the Karplus-Strong (E8x) command/effect. Not only was it
   not documented anywhere, but it was the most useless and annoying
   effect to ever exist. Probably also the least used.
 - Removed CTRL+V (filter all samples) and CTRL+G (boost all samples)
 - Edited and cleaned up the PT help file
Download: https://16-bits.org/PT23F.LHA
Bootable ADF: https://16-bits.org/PT23F.ADF

Last edited by 8bitbubsy; 09 October 2023 at 16:08.
8bitbubsy is offline  
Old 09 October 2023, 19:07   #193
kriz
Junior Member
 
kriz's Avatar
 
Join Date: Sep 2001
Location: No(R)Way
Age: 41
Posts: 3,185
Epic! Thanks !!
kriz is online now  
Old 09 October 2023, 19:59   #194
Estrayk
Registered User
 
Estrayk's Avatar
 
Join Date: Apr 2015
Location: Spain
Posts: 511
Thanks !!!!! you're the man !!
Estrayk is offline  
Old 14 November 2023, 14:00   #195
torturedutopian
Registered User
 
Join Date: Apr 2008
Location: France
Age: 41
Posts: 433
Hi ! First, thanks so much for the PT2 updates !!

Any user tip regarding how to use X-FADE to get perfectly clean samples loops ? I always get gaps in the sound - which are visible when zooming it...
torturedutopian is offline  
Old 14 November 2023, 16:49   #196
8bitbubsy
Registered User
 
8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,710
The X-Fade implementation is very crude in ProTracker. You can't use it to create perfect loops (unlike the better X-Fade in Fasttracker II, for instance).
8bitbubsy is offline  
Old 14 November 2023, 17:11   #197
torturedutopian
Registered User
 
Join Date: Apr 2008
Location: France
Age: 41
Posts: 433
Thx a lot for your reply !
Is there any alternative (manual or not) on the Amiga ?
Got a DSS8+ and a Minifreak and was looking for a 100% oldschool experience ;-)
torturedutopian is offline  
Old 15 November 2023, 12:48   #198
8bitbubsy
Registered User
 
8bitbubsy's Avatar
 
Join Date: Sep 2009
Location: Norway
Posts: 1,710
You would probably have to look into more professional audio editor tools for the Amiga. I'm not sure about which one specifically.
8bitbubsy is offline  
Old 15 November 2023, 14:00   #199
Jope
-
 
Jope's Avatar
 
Join Date: Jul 2003
Location: Helsinki / Finland
Age: 43
Posts: 9,861
Audition4, AudioMaster IV
Jope is offline  
Old 16 November 2023, 18:19   #200
torturedutopian
Registered User
 
Join Date: Apr 2008
Location: France
Age: 41
Posts: 433
Thanks for the pointers !
torturedutopian is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
a little help on Protracker pulselooper Amiga scene 41 05 May 2021 19:34
ProTracker Question. Overlord Amiga scene 4 05 May 2018 16:42
Protracker v1.3b Strages support.Apps 4 08 December 2013 19:59
Protracker 5? Whitesnake request.Music 2 25 March 2012 12:58
Protracker Tutorial Paradise Decay Amiga scene 2 16 January 2005 13:15

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 20:29.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.10668 seconds with 13 queries