19 April 2021, 12:55 | #921 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,007
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21 April 2021, 11:43 | #922 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,775
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Haha, no problem, Viddi!
On the game: I have kind of a "secret Kickstarter pledge level" thing in my head, where I "unlock" different new things added to Inviyya depending on how many people bought the game. So, as a little thank you to all you amazing people that supported me, I started working on a further level for Inviyya that will be available for everybody that bought the digital version of itch.io As a small appetizer here is a little screenshot how that new level looks like right now... Creating and testing that level will take a few months though, so please have some patience... ? Once more, thanks for all the support and you people buying my little game, I am beyond humbled and honoured by this and your friendly and caring words. Last edited by Tigerskunk; 21 April 2021 at 11:57. |
21 April 2021, 11:54 | #923 |
Puttymoon inhabitant
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I am glad that I am in
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21 April 2021, 12:14 | #924 | |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,901
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Quote:
Looks excellent (as others levels) Last edited by malko; 21 April 2021 at 13:07. |
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21 April 2021, 12:58 | #925 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,007
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Looks awesome!
But I still have to finish the original! |
21 April 2021, 13:14 | #926 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,859
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Nice
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21 April 2021, 14:51 | #927 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,607
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Whow!!! That is great news Steril 707
That is very nice to do, people will love it Real value for money. |
21 April 2021, 19:42 | #928 |
Registered User
Join Date: Aug 2016
Location: FRANCE
Posts: 375
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Another one game buy ! i love shumps and this game really deserve to be a HIT Amiga Rules !!
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21 April 2021, 22:11 | #929 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 988
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And puh-lease... let us know final sales numbers for digital- when its final... the new level is a good incentive to purchase digital.
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23 April 2021, 18:32 | #930 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,775
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https://www.gamers.at/neue-amiga-sho...f1RFZCF5fK09-E
Gamers.at, the biggest Austrian gaming site reviewed Inviyya along side Reshoot-R and T-Zero.. Amazing stuff... |
23 April 2021, 19:07 | #931 |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 1,935
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Bought it on the release but only got around to play it yesterday. Amazing to see it all come together and in a finished state.
It's also much harder from what I remember, but that's a good thing in my book |
27 April 2021, 22:28 | #932 | |
calm down do how.
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Both the first two demos of the game and the live broadcast of AmigaBill had already impressed me. And, I just bought the digital version too. Haven't had a New Amiga game in a long, long time. So excited! When I find my joystick, planning to play really long hours because I can't handle SHMUP games with the keyboard.
As a result of dear Mike's long and determined work, a truly remarkable artwork has been created. Hope the sales figures will be many times higher than the expectations. I wish you success in your next projects, my friend. Quote:
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27 April 2021, 22:51 | #933 |
Registered User
Join Date: Feb 2013
Location: Dublin/Ireland
Posts: 403
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Had a good hour's play there now, impressed with design, graphics (love the parallax) and all the quirky aliens/monsters. Difficulty level is spot on, keeps you on your toes and doesn't get boring. Great work and congrats!
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28 April 2021, 08:09 | #934 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,775
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Thanks for the kind words, mates... Makes all the work that went into this worth it...
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28 April 2021, 22:21 | #935 |
Registered User
Join Date: Oct 2017
Location: Out of this World
Posts: 38
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Just bought the game and gave it a first go. Really impressive work here! Absolutely love the artwork and music. Really fun to play. Great job!!! Just got to level 3. Will play some more next weekend.
My first impressions: Only thing really bothering me so far is the very long phase before the next shot fires. Really wished you could increase the firing speed. Takes way too long to eliminate the bogeys. That just does not feel right. And as a minor side note I somehow have the feeling that the explosions could use 1-2 more frames of animation. |
08 May 2021, 20:05 | #936 | |
Registered User
Join Date: Aug 2016
Location: FRANCE
Posts: 375
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Quote:
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08 May 2021, 23:06 | #937 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
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19 May 2021, 18:25 | #938 |
Puttymoon inhabitant
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The time for a box release is coming closer, will there be some update to the actual game, that will be also contained in the box, Steril? I am not talking about the extra level, but rather the announced ballance patch.
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22 May 2021, 04:58 | #939 |
Zone Friend
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Hi,
just wanted to give kudos to the developers.. I just bought the game and played it on my cd32 (CD)and a500 (WHDLoad). great game.. hard without the right joystick (had to try 3 different ones).. I posted some videos on local fb groups to encourage demand on the game... Best |
22 May 2021, 07:38 | #940 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,775
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Quote:
The balance patch will be in the boxed release. Means autofire, less weapon reduction after death and a slightly higher start speed and a couple of other minor things I noticed needed some tuning will be in that release. Not sure about the extra level unfortunately. I think that one needs some extra cooking time to be really up to the standard of the rest of the game, and there are only a few days left now till I need to deliver the final version. |
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