23 March 2010, 16:35 | #1 |
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Games by CRIONICS? (and TV appearance video)
This video triggered my curiosity:
[ Show youtube player ] They talk about game development... What games did Crionics make? What was the name of Crionics as a game developer? The TV footage mistakingly shows Turrican 2. |
23 March 2010, 18:44 | #2 |
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They made some games on Sega Megadrive as ZYRINX (Sub-Terrania, a very nice Thrust-clone, and Red Zone which was an overhead helicopter sim (clone of another game I don't recall right now, but with a much better 3d-ish engine). They also made some Sega Saturn + Dos/Windows games as part of the company SCAVENGER.
I believe 1 or more of them went on to work for Shiny Entertainment, and worked on Messiah and some other popular games around 1999-2000 time, I don't know what happened to them after that! |
23 March 2010, 23:31 | #3 |
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read my post at youtube... by breakpointUK
the left post on the version with english subs |
28 March 2010, 05:49 | #4 |
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Why would I read on youtube when i the information would be better stored in here?
PLease post whatever you got to say about the matter in this very thread! |
28 March 2010, 19:21 | #5 |
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ok...
breakpointuk (4 weeks ago) 0 Reply | Remove wow, at the time i thought the demoscene was underground, but you guys on TV.. spoils it, also... at least reading the text, it felt like you made Turrican 2 ... not true or some sort of trade secret.. and when pressed you didnt want to want to talk about your games, again trade secret or simply you only copied then at parties??? |
28 March 2010, 22:07 | #6 |
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awwi thought you had some information, not a question
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31 March 2010, 12:00 | #7 |
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Vertical Insanity! not by them either nice footage nonetheless
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31 March 2010, 13:56 | #8 |
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31 March 2010, 14:33 | #9 |
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At the very beginning. I know it's a routine from Total Destruction, but considering that it pretty much looks like Vertical Insanity which had just been released a few months before, what are the chances that they didn't reverse-engineer this code?
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31 March 2010, 15:09 | #10 |
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Yeah, right... Because Alcatraz bars are incredibly hard to code and Crionics never had any good coders.... I'm sorry but sometimes I'm really out of words. Besides, you didn't mention that with any word in your first post but that just as an aside.
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31 March 2010, 22:38 | #11 | |
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Quote:
If you had remembered the demo, you would have figured it out without asking. I think it was rather self-evident. |
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31 March 2010, 23:29 | #12 | |
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Quote:
The only thing that is rather self-evident here is that you don't have a clue what you are talking about! |
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01 April 2010, 00:06 | #13 | |
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Quote:
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01 April 2010, 00:20 | #14 | |
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Quote:
I bow down, your superior knowledge of Amiga demos is really amazing! This even makes it possible that the Total Destruction routine is ripped from Vertical Insanity even though the code is completely different. You are my hero, really. |
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01 April 2010, 00:55 | #15 | |
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Quote:
I was talking about the horizontal colour bars during the Mickey Mouse scene, and these you mention don't look anything like Vertical Insanity's. Whether or not the code is entirely different, that I cannot tell, but to say that they couldn't have inspected or even copied someone else's code, is only wishful thinking. |
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01 April 2010, 01:12 | #16 | ||
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Quote:
Quote:
You can't? How come? Some hours ago you could: What's up? Lost your memory suddenly? I did not say that. |
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01 April 2010, 05:09 | #17 |
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I love nerd fights xD
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07 October 2012, 14:30 | #18 |
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longplay of Sub-Terrania:
[ Show youtube player ]
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09 October 2012, 21:28 | #19 |
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longplay of Red Zone:
[ Show youtube player ]
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14 October 2012, 00:21 | #20 |
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The Spy for you : http://www.mobygames.com/developer/s...loperId,30834/
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