24 March 2024, 07:27 | #3261 | |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 1,914
|
Quote:
The problem is though, this thread is mostly anything but "enjoying the memories" and instead is all about trying to present an alternative-reality version of history in which amigarulez/pcsuxx - by any means necessary. |
|
24 March 2024, 07:40 | #3262 | |||||||||||||||||||||||
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,584
|
SNES is not a computer. Why would I want one?
Quote:
[ Show youtube player ] The Amiga version was based on the Mega Drive version (same development team). Some comments: Quote:
Quote:
In December 1993 CU Amiga gave it an overall score of 93%, with 95% for playability (the most important part). Quote:
Quote:
Quote:
Quote:
Quote:
Raspberry Pi is from a different era. The broadsom SoC it uses was designed in the US, and the Pi is basically just that chip with a few other components and connectors on a small PCB. Practically no design effort required, and the OS is just Linux - nothing innovative. The only remarkable thing is how they promised a very low price but were constantly out of stock, then raised the price so it's not such a bargain now. Quote:
Quote:
Quote:
Now tell us about which 386SX boards supported a 386DX CPU. Quote:
Quote:
I hate it. I hate the enormous power consumption. I hate how my Dell desktop PC sounds like a freight train when the load goes on and it speeds its enormous fan up. I hate how the case vibrates too. I hate the way my Windows 10 laptop pulses the fan in 10 second intervals, and pushes piping hot air out the side. I hate how the fans suck dust into the computer and clog up the floppy drive and heatsink fins (gave up trying to figure out how to dismantle my HP laptop to clean it and oil the fan bearings). My A1200 is virtually silent and doesn't vibrate or get dirty inside. Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Last edited by Bruce Abbott; 24 March 2024 at 07:51. |
|||||||||||||||||||||||
24 March 2024, 08:38 | #3263 | |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,584
|
Quote:
It would be great if we could keep it that way, but the trolls always butt in to tell us how the PC rulz / Amiga sucks - and then we have to defend our choice. This only seems to affect the Amiga. They don't barge into other retro computer forums to tell us how much better the PC was than a C64 or Amstrad CPC. It's gotten so bad that we even have someone 'hammering' on about RTX GPUs running OpenAI software in 2024, as if not being able to match the performance of hardware that wouldn't exist for another 30 years was a factor in their supposed disappointment with the A1200. |
|
24 March 2024, 09:13 | #3264 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,774
|
Quote:
|
|
24 March 2024, 09:47 | #3265 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,606
|
No you don't. You just have to accept that people have different opinions. Seems to be a concept too hard to grasp for some.
|
24 March 2024, 10:39 | #3266 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,774
|
Quote:
He has been writing autistic tech posts that usually have nothing to do with thread subjects since I have been on Amiga forums. Just don't answer. |
|
24 March 2024, 12:03 | #3267 |
Registered User
Join Date: Oct 2022
Location: Roma
Posts: 312
|
Can you guys drop this goddamn argument already? Both the PC and the Amiga are shit, the end.
|
24 March 2024, 12:55 | #3268 |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 1,914
|
There's no denying that hammer's posting style, syntax, wild tangents, and occasional badmouth outbursts can be facepalm inducing, but if you can look past that the general gist of his arguments isn't actually that bad - and certainly not worse than what some of the resident Amiga cultists are regularly proclaiming here.
|
24 March 2024, 13:10 | #3269 |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,437
|
We're in the english Amiga board here, not a general computer tech forum.
You're supposed to encounters some Amiga enthousiasts or even cultist (the last Amiga model was commercialized 32 years ago.. We are all cultist in our kind of way from just coming and post here... ) especially when your all point is coming here in order to say how inferior and bad the Amiga is. Last edited by sokolovic; 24 March 2024 at 13:29. |
24 March 2024, 18:22 | #3270 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,774
|
Quote:
To me it usually it just seems like some tech gibberish that's 95% completely not related to anything what's going on in the thread. I have stopped answering to him 15 years ago, because it's like talking to a brick. But you do you. |
|
24 March 2024, 22:03 | #3271 | |
Registered User
Join Date: Oct 2013
Location: England
Posts: 419
|
Quote:
|
|
24 March 2024, 23:06 | #3272 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 47
Posts: 3,764
|
|
24 March 2024, 23:12 | #3273 |
Registered User
Join Date: Nov 2021
Location: Utrecht/Netherlands
Posts: 324
|
I am on the other side of the opinion of Bruce and we are saying that commodore did everything wrong after A500 and it was the inept management of Irvin and Ali. A 1200 and CD32 did not save the day and they were too little too late, underpowered. That’s why pcs took off. But zealots side want to hear only one sided opinions here apparently like nothing happened and commodore was bankrupt out of the blue.
|
25 March 2024, 04:18 | #3274 | |
Registered User
Join Date: May 2023
Location: essex
Posts: 457
|
Quote:
|
|
25 March 2024, 04:49 | #3275 | ||||||
Registered User
Join Date: Aug 2020
Location: Australia
Posts: 733
|
1. A500's majority use case is games.
The mid-priced gaming PC platform delivered "new 32-bit 2.5D/3D gaming experiences" that are above SNES's late "16-bit" 2D capabilities. Like many others, my main selection criteria for gaming PC over PowerMac are games. Software sells the hardware. In general, A500 couldn't get involved with A2000's Video Toaster niche anchor. From 1987 to 1990, Commodore didn't deliver a single Zorro II slot equipped with Amiga SKU that slots between A500 and A1500/A2000. This SKU would have improved Zorro II addon card market's economics of scale. For the UK 1993 market: http://www.sunnyside.homelinux.org/s...uary_1993.html 386DX-40 without SVGA monitor is £500 386DX-40 with SVGA monitor is £770 486SX-25 without SVGA monitor is £555 486SX-25 with SVGA monitor is £825 All systems have 42 MB HDD, 1.44 MB FDD, 1 MB RAM, 102 KeyB, 2 serial, 1 parallel, 1 game port, and IDE controller. £25 UKP per 1 MB increase. £100 for 4 MB RAM. According to Amiga Format Issue 052, Nov 1993, page 2, A1200/020 at 14Mhz with 2MB RAM has £295 A4000/030 at 25Mhz with 80MB HDD + 2MB RAM has £979 A4000/030 at 25Mhz with 80MB HDD + 4MB RAM has £1129 A4000/040 at 25Mhz with 120MB HDD + 6MB RAM has £2329 M1230XA with 68030 at 50Mhz and 4MB RAM is £499 Total price: £1038 for 60 MB HDD £1,178 for 120 MB HDD VS PC Format Nov 1993, page 120 of 166. 486SX25 with 4MB RAM + Cirrus Logic SVGA 1MB + 130MB HDD reached £999. 486DX33 with 4MB RAM + Cirrus Logic SVGA 1MB + 130MB HDD reached £1249. In 1993, "writing is on the wall" for Commodore's uncompetitive Amiga offerings in the £599 to £1500 range. Quote:
The simple AGA version could have delivered an extra parallax background with four tiled 64-bit wide sprites backgrounds with 16 colors. Refer to the Lion King AGA example. If A1200 has a strong enough CPU with 32-bit Fast RAM, a PC VGA port could be possible. [ Show youtube player ] PC's Mortal Kombat 2 on 386DX example [ Show youtube player ] PC's Mortal Kombat on TX 486DLC-386 hybrid. This Youtube video has 386DX-40 vs 386DX hybrids TX 486DLC-40 and CX 486DX-40 Quote:
Refer to the Lion King AGA example. [ Show youtube player ] Mega Drive version shows greater than 32 colors e.g. 39, 42, 45, 46, 50, AGA's 7-bitplane (128 colors) mode could have covered the SNES version. AGA's 6-bitplane (64 colors) mode could have covered Mega Drive's 50-color version. You're wrong with "AGA wouldn't have added anything to the Mega Drive assets (Mega Drive only got 32 colors)" assertion. Amiga's AGA install base build-up was late while SNES's install base build-up started from 1990. Quote:
Mega Drive install base = 30 million SNES install base = 60 million. AGA install base = less than 1 million The results speak for themselves. Quote:
The mid-priced gaming PC platform delivered "new 32-bit 2.5D/3D gaming experiences" that are above SNES's late "16-bit" 2D capabilities. A500's original value proposition was "power without the price". Quote:
Quote:
The difference is the sprite width which is 4X larger i.e. AGA's 64 bit pixels wide sprites. Other platform such as 3DO and Sega Saturn evolved their sprite engines to handle texture distortion features. Both 3DO and Sega Saturn has textured quadrilateral 3D system. AGA install base = less than 1 million. 3DO install base = more than 2 million. The key original Amiga team leadership team beaten Commodore. 3DO's Doom results weren't good for multi-platform comparisons since 12.5 Mhz ARM60 CPU has about 12.5 MIPS. PCMR (PC Master Race) mocked it. |
||||||
25 March 2024, 06:54 | #3276 | ||
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,584
|
Quote:
Add £170 for a generic 14" interlaced SVGA monitor (because you can't use your TV or 1084 monitor from the old A500), £25 for another 1MB RAM, £20 for a crappy serial mouse, £100 for MSDOS 5 and Windows 3.1, and £119 for an 8 bit sound card and speakers. That comes to a total of £934 + VAT = £1092.78, for the cheapest crappiest 386DX-40 you can buy. Oh, and better add a good amount for freight too. That case, keyboard and monitor are bulky and heavy! And after all that, not only will it not run Doom, it won't run your favorite Amiga stuff either! Quote:
|
||
25 March 2024, 07:12 | #3277 | |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,584
|
Quote:
Inept management sure. What Commodore should have done was:- 1. Not purchase the Amiga. 2. Not produce the TED series or C128. 3. Push the C64 and PC clones until 1990, then... 4. Sell off the business to some sucker while it still looked good on paper. 5. Enjoy early retirement in the Bahamas. |
|
25 March 2024, 08:03 | #3278 |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,437
|
£295 for a working computer out of the box seems indeed a very good price. There was no equivalent in the PC market at this price range as proven unpurposely by Hammer.
The 386sx25 is £380 with a 42Mb HD but you have 1Mb ram, no sounds card, no OS, no mouse, no speakers, no monitor. Doesn't seems a bargain to me when compared to the A1200 at that time. Last edited by sokolovic; 25 March 2024 at 09:11. |
25 March 2024, 09:20 | #3279 | |
Global Moderator
Join Date: May 2013
Location: Setúbal, Portugal
Posts: 609
|
Quote:
Indeed. And it was quite competitive with the PC all the way through. In the early days (1987 to 1990) the Amiga kicked the nuts of basically EVERY home PC in terms of gaming, even the 100,000€ VGA+386 ones that no-one had (people had IBM 5150 or similar clones. 5160 or similar at best). Go and check PC games of that period and specs and see for yourself the difference between the Amiga and the PC in terms of gaming (not only graphics, but also sound and fluidity). Only after 1993/4 did the PC catch up and eventually surpassed the Amiga in terms of gaming. These are verifiable facts and not mere opinion. But guys like Hammer always existed. They were few in number in 1989 but a lot more numerous by 1994. They don't behave like us. I think they never had anything else than PCs. They never had an 8-bit Spectrum or C64, they never had a 16-bit Amiga or ST. They never owned a console... They only ever had PCs. This shaped the way they view computing. For them, the numbers are what matters. It's the ONLY thing that matters. It's ALL that matters. The numbers. Their puny 8088 processors were 16-bit when most computers and consoles of the time were 8-bit. Aha! PCs have 8 more bits than everyone. It doesn't matter that the games suck on it, all that matters is that it has double the bits! The common PC of the time had 640KB of RAM. AHA! Most other computers have 48, 64 or tops 128KB! Let's not even talk about consoles that have 4KB or 8KB at best! The PC got them beat! It has waaaaay more KBs! Waaay more KBs! It doesn't matter that we play Bouncing Babies or Alley Cat, all that matters is that PC is MOAR POWAFUL! Then came 1985/7 and the ST and Amiga joined the party. Suddenly other computers were 16-bit as well. Suddenly they had 256KB and quickly 512KB RAM. Suddenly they had strong, vibrant colours that made CGA and even EGA cower in the corner. Suddenly they produced sounds that weren't just beeps or bops. Oooops! What's this? Couold these computers be BETTER than the all-mighty PC? Clearly they were much better at gaming, especially that Amiga thing with its odious blitter that makes everything seems as fluid as a stream of water, but as we all know games don't count. Lets see what really counts: the NUMBERS! By 1991 several people already ditched their XT clones and had 386 processors and VGA cards and some times 1MB or even 2MB of RAM so yeah, our processors are 32-bit while you peasantry are still clinging to your 16-bit machines! VGA is capable of 256 colours on-screen while you sorrow-asses are still pulling 32, 64 or 128 at best. AHAH! PC wins again! Look at our RAM numers! Wanna compare? And we have HDDs while you still only use low-density floppies! HAHAHA! What does it matter that our games run slower than a slug or more jittery than a wild cat? Sound? Music? Who the heck needs that? We have double the bits, double the colours and double the RAM. PC rulez! You get the picture. In psychology we informally refer to these individuals as suffering from the "little dick syndrome". They need to overcompensate their perceived flaws with numbers. "Yeah, I have a small dick but I make 7 figures a year." or "yeah, I may be only 1,60m tall but I drive a Porsche 911" kind of guy. The PC übermensch of those days were this sort of guy. I always get reminded of them every time I read Hammer's post. It's kind of amusing, TBH. |
|
25 March 2024, 12:08 | #3280 | |
Registered User
Join Date: Nov 2021
Location: Utrecht/Netherlands
Posts: 324
|
Quote:
https://arstechnica.com/gaming/2017/...-of-commodore/ "But a little shareware game came out in 1993 that made every single side-scrolling arcade game seem obsolete overnight. It was DOOM, and it used all 256 colors in VGA’s chunky modes (including a new undocumented 320x240x256 mode) to create a simulation of a 3D world. It wasn’t full 3D, of course, but it was a quantum leap for gamers. Games like DOOM used powerful 386 and 486 CPUs to make up for the lack of graphical acceleration" |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
A1200 RF module removal pics + A1200 chips overview | eXeler0 | Hardware pics | 2 | 08 March 2017 00:09 |
Sale - 2 auctions: A1200 mobo + flickerfixer & A1200 tower case w/ kit | blakespot | MarketPlace | 0 | 27 August 2015 18:50 |
For Sale - A1200/A1000/IndiAGA MkII/A1200 Trapdoor Ram & Other Goodies! | fitzsteve | MarketPlace | 1 | 11 December 2012 10:32 |
Trading A1200 030 acc and A1200 indivision for Amiga stuff | 8bitbubsy | MarketPlace | 17 | 14 December 2009 21:50 |
Trade Mac g3 300/400 or A1200 for an A1200 accellerator | BiL0 | MarketPlace | 0 | 07 June 2006 17:41 |
|
|