15 September 2005, 19:09 | #1 |
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Brian the Lion Aga
I have finished Brian the Lion Aga. So there are 2 things, I have noticed.
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15 September 2005, 20:45 | #2 |
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Do you have statefiles showing the problems?
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15 September 2005, 20:59 | #3 |
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I have played and completed that game (AGA version), I didn't see have any errors + I didn't cheat :P. The graphic error in the first picture is caused by wrong settings. Many games get gfx error if you play with Turbo speed on the disks or too fast speed settings like JIT and stuff. The second error I think I had too, but only in the aga version. Don't remember right now how I fixed that.
Why do you play in 720x576?. It's not the right screen size, lot's of useless black space. This is what it should look like if you play in double size (like you are): www.retrogaming4ever.com/Pictures/BTL.GIF Last edited by Ironclaw; 15 September 2005 at 21:13. |
15 September 2005, 21:30 | #4 |
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Hmm, i've also have the second Graphic Bug, the 2-3 bluecolored lines on the top of the Screen. It's no fault in the WinUAE Settings. Changing the Screen Resolution or Disable the Jit doesn't kill the bug. It think it must be a AGA Bug, because the ECS Version works fine. BTW, the bug appears by pure Diskimage load and in the WHDLoad Install of the Game.
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15 September 2005, 21:49 | #5 |
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I had that graphic error too and I'm sure I got rid of it somehow, and I have never played a WHDLoad game, always use disks or Installed games.
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15 September 2005, 21:51 | #6 |
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720 x 576 is the pal resolution of a TV, I think. So it's the best match. By the way, 720 x 576 is the only resolution for me to display 50 Hz.
I don't use Jit. I only use jit for 3D-Shooter like Generic Species. Furthermore I am using normal disc load speed. here is state file, I have used the cracked aga version from planet emu. Like Retro-Nerd said, the whdload one shows the same problems. |
15 September 2005, 21:56 | #7 |
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i found it out, you have to disable the Screen Centering, then it works fine.
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15 September 2005, 22:21 | #8 |
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I don't use screen centering (horizontal + vertical)
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15 September 2005, 22:23 | #9 |
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Doesn't matter... you should only use either of these resolutions:
Standard: 320x256 Double size: 640x512 Standard: 320x240 Double size: 640x480 Cause some games uses 320x240 and other 320x256 All others are wrong! |
15 September 2005, 22:36 | #10 |
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I don't like other resolutions.
Other games work fine and I have played a lot. 720 x 576 can't be a wrong resolution. or can a TV change resolutions? pal TV 720 x 576 x 50 HZ (the only 50 Hz resolution for my monitor) ntsc TV 640 x 480 x 60 Hz. So changing the resolution for pal games is no option for me. I hate screen tearing. Ok there are a lot of Amiga games which tears naturally but not Brian the Lion. |
15 September 2005, 22:37 | #11 |
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320*256 (or 640x512) is also "wrong" They are too small for overscanned programs. Real TV or 1081 or similar monitor (without messing with the adjustments too much..) will have bigger viewable area..
Anyway, this is offtopic discussion, resolution or centering has nothing to do with the garbage on the bottom. It is emulation bug. Lines on the top are caused by not fully emulated BRDRBLNK-bit (very low priority feature) |
15 September 2005, 23:19 | #12 |
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You play on a TV? oh well. I play on my laptop in window mode, then those window sizes are 100% perfect, and if I choose fullscreen, they are also perfect.
Playing in 320x256 window mode: http://www.retrogaming4ever.com/Pictures/WM320x256.jpg Playing in 640x512 window mode: http://www.retrogaming4ever.com/Pictures/WM640x512.jpg Playing in 320x256 fullscreen mode: http://www.retrogaming4ever.com/Pictures/FS320x256.gif Playing in 640x512 fullscreen mode: http://www.retrogaming4ever.com/Pictures/FS640x512.gif So there *sticking out tounge* :P Kidding.. but that's how all games should be played... if played in winuae and on a PC. |
15 September 2005, 23:27 | #13 |
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Ahh, then try Die Siedler/Settlers in one of your suggested resolution and you will understand what Toni thinks with "Overscan" Resolution.
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15 September 2005, 23:31 | #14 |
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I'll stick my tongue out!
720x576 is Pal + overscan.. it's also the resolution pal DVDs use so it's not wrong! all resolutions are good (320x256 is good) but remember overscan is used by some games and at least 80% of demos! Just becasue a game looks god at 320x256 or 640x512 doesn't mean they are right, so don't make that assumption! and believe me I spent long enough looking into screenmodes and resolutions for my DemoDVD project |
15 September 2005, 23:41 | #15 |
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No I don't play on a TV. But I prefer the same aspect correctness like a TV. But I think a monitor + Winuae graphic filter looks nicer than TV. And how the others said there are a few overscanned games like Guy Spy or game title screens very often.
By the way I have the same line problem (top line(s) seem a little bit broken) in Agony (not the game itsself) but the huge nice overscanned pictures before each game level. |
16 September 2005, 00:10 | #16 | |||
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Well... ok, for overscanned games my resolutions isn't ok.. but i never play overscanned games.... and if I did and increasing the res is the key, I'll do it... but so far... none played. So far those res works for all games I've played.
Quote:
But still.. so many play their games in winuae in a screensize far bigger than the game size. and that's annoying.. big black boarders around the game area... I like it pixel perfect and slick/smooth... Quote:
Quote:
And that PAL, NTSC talk?.. I never use them in sentences or in games or anything, to me there are no PAL or NTSC, only resolutions... and I never change the Hz, it's always on default. say some overscanned games.. I wanna try and see Last edited by Ironclaw; 16 September 2005 at 00:47. |
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16 September 2005, 08:54 | #17 |
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You are using a Laptop? I have heard a Laptop runs in 60 Hz? So you have no taering problems but a lot of pal titles runs too fast.
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16 September 2005, 09:40 | #18 |
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I used the same setting on my stationary computer and at a friends computer aswell. Never had any problems. No problems even when hooking up the computer to a TV for bigger view area . The only problems I have had (still do) with Winuae is that when recording AGA games over a period of about 4 mins and above, sound delay occurs (less synced the longer the recording becomes). This doesnt have to do with the speed of the computer or the speed of the harddrive NOR the quality of the recording. Think it must be a bug in Winuae. Also, another problem is that it crashes too easy leaving tons of winuae_20041023_203704.dmp files.. got like 350 of them :P. I like to play around with the settings and experiment, but still, it's irritating when it crashes that often, it's too sensitive I guess.
Last edited by Ironclaw; 16 September 2005 at 09:57. |
17 September 2005, 14:16 | #19 | ||
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Quote:
Quote:
btw, Brian the Lion AGA graphics corruption in the bottom part will not be fixed in next release. (requires some not so small updates) Fortunately this problem can only occur in some rare AGA programs. |
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17 September 2005, 15:29 | #20 | |
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Quote:
I have crash after crash atm as I am playing around a lot with HDFs and swapping and booting alot! |
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