19 July 2009, 16:24 | #1 |
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Amiga 'HELP' key - tribute thread to the abandoned key...
I know Workbench CLI used the Help key and some text/notepad type programs... but does anyone have any games or other apps that used this particular key...
Hmm F-19/F-117A used it iirc. To me it was THE legendary and yellow-less key EVER imo on a keyboard (hey, maybe I'm wrong) It never gave me help with women I still press it now... Last edited by Paul_s; 19 July 2009 at 16:30. |
19 July 2009, 16:31 | #2 |
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Swiv used the Help key for the control options.
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19 July 2009, 16:32 | #3 |
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I'm trying to figure out wot your psygnosis style avatar says chap
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19 July 2009, 16:38 | #4 |
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Swiv = An Amiga computer game
Press Help at the title screen = Configure your controls for player 1 and 2. Better? Edit: Help key in Slam Tilt = switch to hi-res mode. Last edited by Retro-Nerd; 19 July 2009 at 17:14. |
19 July 2009, 18:02 | #5 |
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The AMOS programming languages used the help key to give you help on what ever function the cursor was at.
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19 July 2009, 18:04 | #6 |
Amiga-based Cyborg
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Impossible Mission 2025 uses the Help key, but it uses it as an arrow key - on the item selector screen. This used to annoy the hell out of me (before I got WHDload) because on Workbench I always have Help set up with Fkey to open the filemanager (ABCdir). I use ABCdir every time I use my Amiga, so I thought Help would be an appropriate key for it.
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19 July 2009, 18:16 | #7 |
BlizzardPPC'less
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I use the HELP key for AHelp to quickly access all my software/hardware documentation.
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19 July 2009, 18:22 | #8 |
HOL/FTP busy bee
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Many trainers used HELP as the level skip...
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19 July 2009, 19:55 | #9 |
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Turrican 2 used the Help key for music menu.
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19 July 2009, 20:02 | #10 | |
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I remember using the HELP key for cheating in several games.
One of them was Lionheart Quote:
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19 July 2009, 20:07 | #11 |
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19 July 2009, 20:10 | #12 |
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19 July 2009, 20:18 | #13 |
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20 July 2009, 03:07 | #14 |
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IIRC, Epic: pressing Help gave you the right direction to go to the main objective (this will be also triggered when you fly too far away from the battle zone, but with help you can trigger it at will).
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22 July 2009, 16:14 | #15 |
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Eliminator definitely used it. I can't check as I'm at work, but I'm pretty sure you pressed it on the title screen to access the password entry screen.
OP is right though, it wasn't used very much... |
22 July 2009, 16:18 | #16 | |
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Quote:
Fail, as the HELP is far from abandoned judging by all the posts above this one :P... and from personal experience. |
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23 July 2009, 04:19 | #17 |
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Pressing Help in any program in Workbench brings up its documentation.
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23 July 2009, 06:28 | #18 |
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Most of (maybe all, can someone confirm) Andrew Braybrook's games used the HELP key as the pause function, and ESC while paused would quit.
Rainbow Islands, Fire & Ice, Uridium 2, Virocop, etc. Also, using Amiga applications, if on-line help is available then HELP is the key to see it. A feature I miss when using more modern OS's. To me it makes more sense to have the HELP key far away from the function keys. It's a pain in the arse when one accidentally hits F1 (when aiming for ESC of F2) in a Windows app, when one has to wait five minutes for the on-line help window to appear before one can continue (MS Word anyone?). |
23 July 2009, 10:54 | #19 |
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Pinball Fantasies: you had to press <HELP> to switch from "Party Land / Speed Devils" to "Billion $ Gameshow / Stones 'n Bones" in the table select menu.
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23 July 2009, 11:09 | #20 |
Lesser Talent
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To cheat in Rodland you had to pause it then hit the HELP key 5 times.
5!!!! |
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