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Old 03 March 2014, 21:45   #1
Bladeforce
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Myst CD32 in FS-UAE

Hi.

I am having troubles running this game in fs-uae

The game starts to run, as in the cd32 logo then curiously it goes to a screen with a key locking in to a box from the left.

After a bit of digging i have found in winuae this setting has to be disabled

uaescsi

Also setting the cd to SPTI + SCSI works too but i cant see how to do this in fs-uae

This is the link to the original forum post that helps my situation apparently if I could work out the equivalent setting in fs-uae

http://eab.abime.net/showthread.php?t=25167

I am using an image of the cd not the actual cd by the way

Thanks
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Old 03 March 2014, 22:08   #2
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Myst is Amiga CD game. Not CD32. It could be installed on CD32 with expansions... As I remember Myst CD isn't bootable. That would explain why do you get key screen. Even if it is you couldn't play it, game is supposed to be installed on hard disk and you'd need at least 8mb of fast ram and faster processor would be recommended.
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Old 03 March 2014, 23:28   #3
Bladeforce
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Yeah a CDTV game.

My config now gets to the normal CDTV screen but no further

# FS-UAE configuration saved by FS-UAE Launcher
[config]
amiga_model = CDTV
cdrom_drive_0 = /media/Stuff/Roms/CD32/Myst (1997)(PXL computers)[!][Amiga-CD32].cue
fast_memory = 8192
fsaa = 4
input_grab = 0
joystick_port_1 = joystick
kickstarts_dir = /home/ade/Documents/FS-UAE/Kickstarts
kickstart_ext_file = /home/ade/Documents/FS-UAE/Kickstarts/CDTV Extended-ROM v1.0 (1992)(Commodore)(CDTV).rom
scanlines = 1
scanlines_dark = 10
scanlines_light = 5
title = Myst
fullscreen=1
floppy_drive_volume = 100
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Old 03 March 2014, 23:37   #4
Retro-Nerd
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No, not a CDTV game. An Amiga CD game. That means you need an installed Workbench with CD driver/filesystem. The manual mentions indeed 8 MB fastram minimum, 5 MB harddisk space.

Last edited by Retro-Nerd; 03 March 2014 at 23:42.
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Old 04 March 2014, 00:55   #5
Bladeforce
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I already have AmigaOS 3.9 set up with this config file

# FS-UAE configuration saved by FS-UAE Launcher
[config]

amiga_model = A4000/040
cdrom_drive_count = 1
cdrom_image_0 = /media/Stuff/Roms/Amiga/OS/AmigaOS39.iso
floppy_drive_count = 2
fsaa = 4
input_grab = 0
kickstart_file = /home/ade/Documents/FS-UAE/Kickstarts/kick31.rom
hard_drive_0 = /media/Stuff/Roms/Amiga/OS/System.hdf
hard_drive_0_controller = ide0
hard_drive_0_type = rdb
hard_drive_1 = /media/Stuff/Roms/Amiga/OS
zorro_iii_memory = 65536
uaegfx_card = 1
bsdsocket_library = 1
writable_floppy_images = 1
scanlines = 1
scanlines_dark = 10
scanlines_light = 5
title = Amiga OS 3.9
fullscreen=1
floppy_drive_volume = 0
bsdsocket_library = 1



If i replace this line

cdrom_image_0 = /media/Stuff/Roms/Amiga/OS/AmigaOS39.iso

with the iso for my myst cd should i be able to install it
and adding fast_memory = 8192?
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Old 04 March 2014, 01:08   #6
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Well, try it. I have no working test case for this atm. For Fastmem: You already have 64 MB Zorro III ram. Should be enough.
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Old 04 March 2014, 03:53   #7
Bladeforce
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The CD was recognized and an installation popped up after clicking the install icon but the i got a software failure just after clicking proceed on the installer
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Old 04 March 2014, 06:59   #8
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Try it with an Workbench 3.1 System. Install 3.1 on hardfile and try the same as above.

Maybe the game isn't AmigaOS 3.9 compatible
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Old 04 March 2014, 15:00   #9
Bladeforce
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OK i have tried and successfully installed the game in WB3.1 using the Amiga 4000/040 model. When i run myst_aga after selecting a display mode (PAL low res) i get an error saying something about ahi device failed and craps out now
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Old 04 March 2014, 20:55   #10
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install ahi

ftp://ftp.berlios.de/pub/arp2/ahi/sy...ahiusr-6.0.lha
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Old 04 March 2014, 21:47   #11
Bladeforce
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Hi, AHI is already installed, it was on the Myst CD
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Old 05 March 2014, 12:21   #12
FrodeSolheim
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If the game requires AHI, make sure it uses Paula for output and not "UAE AHI" or similar, as the latter isn't emulated in FS-UAE. Perhaps you just need to configure AHI via prefs to use Paula?

If that does not work, please provide a more specific error message (screenshot).
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Old 05 March 2014, 22:22   #13
Bladeforce
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I have AHI configured for Paula already, I have attached a screenshot of the error, my AHI settings screen and my MYST drawer open
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Old 06 March 2014, 11:36   #14
jPV
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Quote:
Originally Posted by Bladeforce View Post
I have AHI configured for Paula already, I have attached a screenshot of the error, my AHI settings screen and my MYST drawer open
Your screenshot shows Music Unit from AHI, but programs usually use Unit 0. How's that configured?

BTW. about your earlier FS-UAE settings, as you already had plenty of ZorroIII memory configured, it isn't needed to add any other sort of fast mem.

You could also install update for Myst: http://aminet.net/package/game/patch/MYST_v1.1
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Old 06 March 2014, 11:51   #15
Bladeforce
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Hi, thanks. How do I change it to use Unit 0?
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Old 06 March 2014, 12:17   #16
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I'm pretty sure Myst uses Unit 0 and that can't be changed. That means you have to check your AHI Unit 0 configuration from AHI preferences. Click the cycle button which reads "Music unit" in your screenshot. It rotates all the units which can be configured, it's a safe bet to configure them all to Paula in your case. These units are just what is available for separate programs to use... if you want to use certain unit, you must configure the programs itself, if they have configuration for it.
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Old 06 March 2014, 14:07   #17
Bladeforce
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jPV, you sir are a genius!

The update and changing the setting to Unit0 made it work great. I just had to change the screen mode in the settings pop up and it runs great. If I had to be picky the sound is a little scratchy but hey it runs now!

Thanks very much!
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Old 06 March 2014, 14:33   #18
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You probably have very low value on Frequency setting for that Unit 0. Try setting it higher and sound should be more clear. Can't remember just now what I've used on classic Amiga, but lets say 22050 Hz for a start for example.
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Old 06 March 2014, 21:21   #19
Bladeforce
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I tried at 22050 and still got scratchy sound and tried increments up to 27100 or something like that which is the highest it goes to on the slider still scratchy
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Old 07 March 2014, 13:08   #20
FrodeSolheim
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It could be interesting to see if the audio works better with amiga_model = A1200/020 (if the game can run on that)...
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