07 November 2021, 23:57 | #301 | |
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Easily done on Aga though. |
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08 November 2021, 01:21 | #302 |
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Ahh no worries man, focus on OCS.
If you have time of course it would be good to have minimal AGA improvements, parralax with the posts/skyline etc. Upto yourself but release on OCS is the main thing I would pay a few quid extra for some minor AGA improvements(and if it includes OCS version also), but its not important tbh. |
08 November 2021, 08:45 | #303 |
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This looks like it would easily have been at the top of the genre in 1989!
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08 November 2021, 16:27 | #304 |
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Please, name that guy Willy Dickinson for us!
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09 November 2021, 02:10 | #305 |
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09 November 2021, 23:33 | #306 |
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This should satisfy the Blue Oyster cop brigade.
[ Show youtube player ] Geezer |
09 November 2021, 23:53 | #307 |
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10 November 2021, 10:22 | #308 |
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10 November 2021, 10:25 | #309 |
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Nice stuff as usual, animation on the boss looks nice and smooth too
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10 November 2021, 10:34 | #310 |
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10 November 2021, 10:47 | #311 |
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Fantastic work! Out of curiosity, and with retro inspired indie titles so popular on other platforms (Switch, Game Pass etc), could we possibly be seeing ports to these platforms?! Would be some coup for a modern Amiga Dev team, and with that the potential revenue from such a move....
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10 November 2021, 11:06 | #312 | |
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10 November 2021, 11:34 | #313 |
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Theoretically any (raw) executable code can be provided as a kickrom inside an emulator, even a game. You just can't use OS calls but I assume that you don't use many anyway. Instead of an AllocMem() you could just take the mem that is there.
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10 November 2021, 11:40 | #314 | ||
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Quote:
Quote:
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10 November 2021, 11:44 | #315 |
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Actually I like hearing that you do this as OS-friendly as possible!
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10 November 2021, 12:40 | #316 |
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Interesting discussion.
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10 November 2021, 13:47 | #317 |
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Well you're another fine example of modern Amiga devs making fantastic games. I know there's devs who are making games for the love of it also, but looking at the lads making Metro Siege, they (correct me if I'm wrong) have plans to port games to modern platforms, so they obviously see it as a viable business model. And with the A500 classic/mini coming out, surely an opportunity for new games to get broad exposure? Anyway, I don't want to go off topic any further, maybe a topic for a new thread?
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10 November 2021, 16:05 | #318 |
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I didn’t think they were porting the literal Amiga version of metro siege to other formats(?), just using the same assets etc.. there wouldn’t be any need for kickstarts, or emulation or anything? (Unless I completely got the wrong end of the stick)
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10 November 2021, 18:01 | #319 |
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Not sure of the specifics, just going by what was mentioned during their Patreon videos. Interesting though....
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11 November 2021, 15:14 | #320 |
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McGeezer, I am not sure yet if I will buy boxed version of Kung Fu master as I hate current import charges. Are you planning to sell the game digital on your web (or itch), too? I mean without the box.
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