04 February 2021, 18:32 | #261 |
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I also noticed going through barriers in track 2 to the right, the one with the jump. I also fell down from the jump but did not explode once.
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04 February 2021, 23:01 | #262 |
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I just love that music, it's very well done!
GFX also work quite well and it's all running very smoothly. Looking to be a nice game when released |
05 February 2021, 08:35 | #263 |
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The title screen doesn't seem to read the buttons of a CD32 pad, so you cannot start a game (it does read directions so you can move around in the menu).
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05 February 2021, 09:25 | #264 |
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05 February 2021, 09:54 | #265 |
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I'm running the game on an A1200 (with an 030 @ 55Mhz, KS3.0, WB3.1) and having the issue when using an original CD32 pad. The button(s) of a Mega Drive pad work(s) fine in the menu. Also the CD32 pad works in other games and in JoyPortTest.
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05 February 2021, 10:13 | #266 |
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Oh yeah, forgot to mention that Rygar is one of the games where the CD32 pad is working just fine (on the same A1200 setup obviously).
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05 February 2021, 11:36 | #267 | |
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Using keyboard with default settings I'm able to play the game, even though I can only use yellow car, and I completely suck at playing with keys, lol. Also, how is one supposed to exit from controls menu when using a keyboard? Game is graphically impressive, and so is sound, overall this Amiga port feels like a great improvement on the original! |
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05 February 2021, 13:04 | #268 | |
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Quote:
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05 February 2021, 14:39 | #269 |
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Super Sprint is lovely <3 (and for Atari Games' arcade games - the innovative input devices are half the excitement! Still regret selling my Marble Madness).
Conversion looking sharp there so far Graeme! Great initiative. |
06 February 2021, 07:42 | #270 |
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06 February 2021, 10:17 | #271 |
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06 February 2021, 11:28 | #272 |
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24 February 2021, 22:43 | #273 |
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I've just been reading about this in Amiga Addict, when is it going to be released?
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25 February 2021, 00:43 | #275 | |
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...not, where can I find a version. Plus even if that was the question, there's a later version that what you linked to: http://eab.abime.net/showpost.php?p=...1&postcount=22 Answer to "when is it going to be released?" is once Graeme finishes coding / bug fixing the game I don't know, a month or so I'd imagine. |
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25 February 2021, 10:46 | #276 | ||
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Quote:
Quote:
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25 February 2021, 11:57 | #277 |
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I have near 30 bugs recorded from the beta, all of them have different levels of complexity to fix.
I'll release it once all of the bugs have been fixed. Cheers, Graeme |
27 February 2021, 19:00 | #278 |
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Interesting video
[ Show youtube player ]
The same technique was used in mario kart too. |
27 February 2021, 21:51 | #279 |
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27 February 2021, 22:01 | #280 |
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Agree, a fascinating watch, and it's interesting to see how old techniques were simple but effective!
Last edited by Havie; 28 February 2021 at 18:28. |
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