English Amiga Board


Go Back   English Amiga Board > News

 
 
Thread Tools
Old 10 March 2022, 13:53   #241
Ponki1986
Registered User
 
Join Date: Dec 2018
Location: Glubczyce / Poland
Age: 37
Posts: 168
Everything works great now. Thanks for a great job.
Ponki1986 is offline  
Old 06 April 2022, 15:56   #242
Prosonic
Registered User
 
Join Date: Mar 2013
Location: Morwell Victoria Australia
Age: 49
Posts: 113
loving the ramp fix, getting random lock ups on level 2 the controls go dead but game continues to run, no keyboard or mouse input on vamired a2000, same with the help screen F1 key

cheers peter
Prosonic is offline  
Old 07 April 2022, 00:02   #243
NovaCoder
Registered User
 
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
Update:

I just played the RTG version myself in fullscreen through some of the second episode and didn't have any input issues, maybe it's a Vampire related issue (which I won't be fixing).

Last edited by NovaCoder; 07 April 2022 at 06:06.
NovaCoder is offline  
Old 19 April 2022, 22:50   #244
chucsmom69
Registered User
 
Join Date: Apr 2021
Location: willenhall
Posts: 86
Quote:
Originally Posted by NovaCoder View Post
Update:

I just played the RTG version myself in fullscreen through some of the second episode and didn't have any input issues, maybe it's a Vampire related issue (which I won't be fixing).
No such issue, I have played this from start to end on a few different systems a couple of those with the various Vampire cards! not one issue.
chucsmom69 is offline  
Old 21 April 2022, 21:47   #245
utri007
mä vaan
 
Join Date: Nov 2001
Location: Finland
Posts: 1,654
Quote:
Originally Posted by NovaCoder View Post
Update:

I just played the RTG version myself in fullscreen through some of the second episode and didn't have any input issues, maybe it's a Vampire related issue (which I won't be fixing).
It is not a Vampire issue, it is issue specially with AGA version and less with RTG version. I have this same issue with Blizzard and Apollo accelerators.
utri007 is offline  
Old 28 April 2022, 05:02   #246
NovaCoder
Registered User
 
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
Quote:
Originally Posted by utri007 View Post
It is not a Vampire issue, it is issue specially with AGA version and less with RTG version. I have this same issue with Blizzard and Apollo accelerators.
Yep very strange, not sure why it was doing this when you changed screen resolution but it seems to be fixed with my new release. I also added OGG/WAV music support to the AGA release.
NovaCoder is offline  
Old 21 January 2023, 23:06   #247
DiskDoctor
Registered User
 
Join Date: Dec 2021
Location: Rzeszow / Poland
Posts: 6
I am getting now:

Could not initialize the hardware platform.

What does that suppose to mean??
DiskDoctor is offline  
Old 21 January 2023, 23:31   #248
DiskDoctor
Registered User
 
Join Date: Dec 2021
Location: Rzeszow / Poland
Posts: 6
060 processor here, sorry for multi-posting.
DiskDoctor is offline  
Old 22 January 2023, 01:18   #249
NovaCoder
Registered User
 
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
Quote:
Originally Posted by DiskDoctor View Post
I am getting now:

Could not initialize the hardware platform.

What does that suppose to mean??
No idea, never heard of that one before. Maybe you don't have enough fastram available? Can't think what else ot is.

are you trying the Aga or RTG version? Maybe try aga if you are having trouble with the RTG version, that will tell you if it's having trouble opening an RTG screen mode. You must have a 320*200 8 bit screen mode available for RTG I think. Also you need a working ahi setup so check that too.


[ Show youtube player ]
NovaCoder is offline  
Old 22 January 2023, 02:14   #250
AMIGASYSTEM
Registered User
 
AMIGASYSTEM's Avatar
 
Join Date: Aug 2014
Location: Brindisi (Italy)
Age: 70
Posts: 8,252
Quote:
Originally Posted by DiskDoctor View Post
I am getting now:

Could not initialize the hardware platform.

What does that suppose to mean??

Try Snoopdos, maybe it will tell you what it can't find ?
AMIGASYSTEM is offline  
Old 22 January 2023, 13:49   #251
DiskDoctor
Registered User
 
Join Date: Dec 2021
Location: Rzeszow / Poland
Posts: 6
Snoopdos told me some GFX mode isn't default.

But..

When I run RTG mode in OS, then I triggered Duke binary, the game starts well!
DiskDoctor is offline  
Old 29 April 2023, 23:54   #252
troupe86
Registered User
 
Join Date: Jun 2021
Location: Belfast
Posts: 24
Hey all!

I've having some issues getting this to run on my A1200 with TF1260 and 128MB RAM.

I have the relevant libraries and files in place for the game, but when I try to launch it, I get the following message:

"AmiDuke
Program failed (error #8000000B).
Wait for disk activity to finish."


Does anybody have a solution for this?

Thanks!
troupe86 is offline  
Old 30 April 2023, 01:32   #253
NovaCoder
Registered User
 
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
Do you have an FPU?
NovaCoder is offline  
Old 02 August 2023, 00:45   #254
troupe86
Registered User
 
Join Date: Jun 2021
Location: Belfast
Posts: 24
Quote:
Originally Posted by NovaCoder View Post
Do you have an FPU?
Sorry for the necrobump! I forgot to reply to you last time.

No, I don't have an FPU on my TF1260. I was led to believe that it can work without an FPU?

Does it require a setting under tooltypes?
troupe86 is offline  
Old 02 August 2023, 01:58   #255
NovaCoder
Registered User
 
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
Quote:
Originally Posted by troupe86 View Post
Sorry for the necrobump! I forgot to reply to you last time.

No, I don't have an FPU on my TF1260. I was led to believe that it can work without an FPU?

Does it require a setting under tooltypes?
LoL

No worries. I did compile a version that didn't need an fpU years ago, someone might still have a copy. The current version requires an fpu and 060 (I found out that it increases performance).
NovaCoder is offline  
Old 03 August 2023, 13:02   #256
troupe86
Registered User
 
Join Date: Jun 2021
Location: Belfast
Posts: 24
Thanks for the reply! Here's hoping that someone has a non-FPU version.
troupe86 is offline  
Old 05 September 2023, 16:44   #257
derSammler
Senior Member
 
Join Date: Jun 2001
Location: Germany
Posts: 1,648
Upgraded the RTG version of AmiDuke from 1.0.09 to the latest 1.0.33, which led to the introduction of two bugs not existing before:

1. The "3D Realms" screen is no longer shown, it just stays black for 10 seconds instead.

2. On a level-change, the "Entering ..." screen does not fade in. It is visible, but only very, very dark.

//edit: both bugs are present in 1.0.20 already.

Last edited by derSammler; 05 September 2023 at 21:07.
derSammler is offline  
Old 06 September 2023, 01:26   #258
NovaCoder
Registered User
 
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
Stop finding bugs

I'm too busy to do much Amiga coding these days but I'll take a quick look when I have time. I think these are probably related to some performance optimisations that I did last year.
NovaCoder is offline  
Old 06 September 2023, 08:05   #259
derSammler
Senior Member
 
Join Date: Jun 2001
Location: Germany
Posts: 1,648
Quote:
Originally Posted by NovaCoder View Post
Stop finding bugs
No, I even have more for you.

Both mouse and sound option screens have a phantom option at the end. No idea what it does, if anything.

Also, it seems AmiDuke is not removed from memory when quitting the game and returning to workbench. I noticed that after wanting to downgrade from 1.0.33 to 1.0.20 in order to see if the bugs were there already. But it did not let me, telling me "AmiDuke" is in use. So I had to reboot the system.
Attached Thumbnails
Click image for larger version

Name:	IMG_20230906_074921071.jpg
Views:	74
Size:	152.4 KB
ID:	80148   Click image for larger version

Name:	IMG_20230906_074931861.jpg
Views:	68
Size:	147.1 KB
ID:	80149  
derSammler is offline  
Old 06 September 2023, 08:55   #260
NovaCoder
Registered User
 
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
Oh dear

I'm not surprise though, AmiDuke is based on the original Build engine which is a horrible mess.
NovaCoder is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Duke Nukem 3D cv643d support.Games 47 11 June 2017 09:00
Duke Nukem 3d suped up (eDuke32) vroom6sri Retrogaming General Discussion 46 21 June 2007 15:19
Duke Nukem 3D ported to Amiga Pyromania Amiga scene 67 10 June 2006 21:14
Duke Nukem 3D for Amiga available Bobic Amiga scene 3 28 July 2003 18:53
duke nukem on amiga? matthew request.Old Rare Games 6 29 April 2002 14:46

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 23:06.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.10213 seconds with 14 queries