11 April 2019, 01:00 | #1 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Alien Breed 3D [AGA] - Graphics Issue in WinUAE v4.2.0
Heya Toni,
With the release of WinUAE v4.2.0, tonight I thought I should test out the usual 30 x games that I do with each release to make sure all is still ok All of them passed except for Alien Breed 3D. In previous versions it looked like this in-game: Now it looks like this: Tried a Quickstart A1200 and numerous other settings but couldn't get this working again Configuration file attached. Do you need me to work out which beta broke this? |
11 April 2019, 01:41 | #2 | |
I Identify as an Ewok
Join Date: Jul 2001
Location: North Lincolnshire
Age: 45
Posts: 2,356
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Hi Damien. Just tested this and can confirm that I'm getting the same issue using the original IPF game files.
Something seems to have broken between 4.1 and 4.2. Having a look at the beta thread quickly I am guessing that beta 4 broke the game. Too late now for me to test - need sleep! Quote:
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11 April 2019, 06:04 | #3 |
Gimmemore Commodore
Join Date: Apr 2016
Location: Australia
Posts: 339
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I can confirm this also happens with the CD32 version using the CD32 quickstart config.
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11 April 2019, 09:14 | #4 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Cheers for testing guys
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12 April 2019, 20:32 | #5 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,516
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It was actually introduced in b2 ("Fixed AGA HAM graphics corruption if same scan line had BPLCON4 non-zero, border sprites enabled and at least one sprite visible in left border and HAM bitplane active."). It wasn't wrong update but it missed one extra condition.
(btw, never try to guess when there is simpler ways to confirm..) |
12 April 2019, 22:13 | #6 |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,604
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Sorry for O/T, just reflecting on the two meters. Kill until you die. Now, that's a MAN's game!
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