06 November 2013, 17:20 | #81 |
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Thanks Codetapper for asking Matt Broughton. Really sad that it didn't survive although several magazines had copies. I'd guess that everything the old Amiga magazines had in stock went straight to the dump already back in the 90s but who knows, maybe it still exists in a warehouse somewhere and will end up on ebay some day... but the disks are probably no longer readable then
Maybe we really have to get over it that we will never see the full Putty Squad... |
06 November 2013, 17:35 | #82 |
AmiBay MegaMod
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The community could develop their own version of the game as a derivative work - think 'Plastercene Squad'...
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06 November 2013, 18:42 | #83 |
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Why not call it 'Bullshit Squad', sounds more inline with what's coming from Shitstem3!!
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06 November 2013, 18:52 | #84 | |
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About PS 4th level/map, it can be planned level to add or special level, due no name for this level, similar like for some others levels too. |
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20 November 2013, 02:31 | #85 |
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And Mark Cale keeps stringing the Amiga public along. Yesterday on the System 3 facebook page, the following was posted in regards to a question about some other version:
"Hi Jason. We will be making a further statement on Putty squad Amiga shortly." What's he going to promise and not deliver on this time I wonder? Incidentally, it sounds like he may actually be the one posting stuff as Simon Nicoll posted a "Hi Mark, how are things going" type question and a reply came as though Mark had written it. Maybe nothing of course. Hopefully he is monitoring the page and we should keep hammering it with Amiga questions! |
20 November 2013, 07:14 | #86 |
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Why not just have a digital download of the ADF's? Then it's up to the "Retro community" to get them on real disks if they want. No need to source 3.5" disks or worry about a thing!
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20 November 2013, 07:31 | #87 |
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There is also unfinished version for GameBoy Color, from Thalamus.
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20 November 2013, 15:23 | #88 | |
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However I do like a good drama, and this one is now providing some entertainment. What will be the next twist in the story!? |
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20 November 2013, 20:40 | #89 |
FxART
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John Twiddy reply:
Dear friends and fans of Putty Squad Amiga.
In a recent interview with Retro Gamer, Mark Cale, the CEO of System 3 revealed our plans to deliver a pre-order bonus for fans of Putty Squad; the original in the form of the unreleased Amiga ve...rsion on an Amiga disk. We were excited about the possibility of finally releasing the game for a system we loved dearly. However, sometimes, even the best plans have to change, even if you don’t want them to. Due to a number of factors, we discovered we wouldn’t be able to deliver the original Amiga version, and for this, we’re truly sorry. We could have overcome the lack of retail support for the Amiga version as part of a collector’s edition, as well as the price of the disks. The biggest stumbling block was the mastering process itself. When the original idea of releasing the Amiga version on disk was put forward, we believed it would be a relatively simple matter of running the original mastering process with the old Amiga 1200 and hard disk. When it came to it however, whilst we have all the original Amiga 68000 source code and all the mastering files, we did not have the crucial component to save to disk nor the current expertise to substitute this process to create more modern equivalent file formats. The good news, though, is that there is light at the end of the tunnel. We knew Putty had an incredible fan base, but even we were surprised by the passion of the community. What surprised us more, were the offers of help and assistance. Where we weren’t able to master and compile the game, we had a stream of offers to help us do so, and we’re humbled by this response. Because of your incredible passion and these offers of assistance, we’re now directly engaged with community members to try to finally get Putty Squad out on the Amiga. While we’re being cautious to not promise when or what form it will take, we’ll do our very best to make it happen. We’re meeting with various community members over the coming days, and we’ll update you by December 6th to let you know how things have progressed. Thank you again for your patience and your understanding, and keep your fingers crossed! Sincerely John Twiddy System 3 |
20 November 2013, 21:00 | #90 |
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Interesting development. We'll wait and see I guess, and hope for the best.
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20 November 2013, 21:00 | #91 |
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Promising news... Maybe all our "encouragement" on forums/facebook helped!
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20 November 2013, 21:02 | #92 |
Targ Explorer
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Is fxart John Twiddy or a cunning hoaxter?
I ask this as his language here is very good, whilst in his previous posts his English is a bit ropey. Edit. Cancel that Fxart likely just copy and pasted from FB. Last edited by DDNI; 20 November 2013 at 21:24. |
20 November 2013, 21:03 | #93 |
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News of a sort I suppose
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20 November 2013, 21:29 | #94 |
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I'm surprised even you believe any of this new lie. I expect nothing but the same shit again. "The old Amiga 1200 and hard disk"? I seriously doubt that, by the time Putty Squad was made, it wasn't created in a crossdev environment.
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20 November 2013, 22:12 | #95 | |
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20 November 2013, 22:55 | #96 |
Gets there in the end...
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Wonder which will come out "first" Putty Squad or Babylonian Twins? (I'm a fine one to talk taking 21 years to write a game mind!)
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20 November 2013, 23:18 | #97 |
Puttymoon inhabitant
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20 November 2013, 23:38 | #98 |
Pixel Blender!
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I reckon its a spoof, what community members has he contacted? Swore them to secretcious has he? No one mention of slip of the tongue to anyone friend of a friend..hmm..sound very Marc Cale to me tbh.
I'll hold my judgement till Putty Day 6th of December. |
20 November 2013, 23:45 | #99 |
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21 November 2013, 17:09 | #100 | |
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