17 August 2009, 15:09 | #21 |
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some cga games had a digital music, i remember "Bad cat" by rainbow software had it. The music is said to be done by chris huelsbeck.
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17 August 2009, 15:32 | #22 | |
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17 August 2009, 16:42 | #23 |
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I have forced vacation for 10 days so now I have time for testing.
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17 August 2009, 23:54 | #24 |
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CGA Targhan looks almost like VGA game and have clear, digital sfx through PC Speaker but diagonal jumps with keyboard are not possible, I don't know why.
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21 September 2009, 22:46 | #25 |
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Is there any game similar to Wolfenstein 3D for CGA?
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21 September 2009, 23:54 | #26 |
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If you have CGA, you should try the composite out on your TV. Lots of games were written with very garish colour schemes guaranteed to cause epilepsy which look very odd on an RGB monitor but look perfect on TV.
http://en.wikipedia.org/wiki/Color_G...color_monitors |
23 September 2009, 11:48 | #27 |
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23 September 2009, 15:30 | #28 |
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ok, I will try
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02 October 2009, 14:06 | #29 |
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Is there any site with DOS games in text mode? (but I'm not searching for adventure games)
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02 October 2009, 14:43 | #30 |
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I found GEOS http://hotud.org/component/content/a...lication/20142 but download is not available :/
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04 October 2009, 01:21 | #31 | |
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04 October 2009, 02:46 | #32 |
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Oh god, CGA...
Alleykat is good, there's Robotron and some other game by the same company. Maybe that pinball game from Apple II got ported. Then it ends. Instead of looking for good stuff for this 'platform', make something good yourself! Would earn you mucho respect Anything on PC before Soundblaster/Adlib and VGA is not worth wasting time on. It's on the level of Apple II from 1977... I mean, come on. Worse audio and video, and on top of that, no fucking way to sync properly=all gameplay fucked. What do you want from a game for Christ's sake!!? It's not the programmers' fault the games all sucked... "LET GO, LUKE..." (c) Obi-Wan. GEOWORKS is fine (used it myself at work back then) - but on CGA!? Get something worthy for this fine development from an entirely different beast, the 8-bit GEOS (which beats TOS any day of the week already...) Edit: It's strange that Wikipedia calls GeoWorks "GEOS" adding a "16-bit version" at the end... developed by a different team and had Windows beat on many many points. Totally different (and good!) Last edited by Photon; 04 October 2009 at 02:54. |
04 October 2009, 08:09 | #33 |
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Thank you, DamienD.
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04 October 2009, 21:28 | #34 |
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me 2 Thanks DamienD
spent a few hours the other night lookin for geos for pc |
04 October 2009, 21:50 | #35 |
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Could you tell me what should I do with all these files inside archive? And why this OS is so big?
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04 October 2009, 22:02 | #36 |
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Start by creating a directory in the root of your hard disk called GEOS.
Then change to that directory and unzip the XGEOS20.ZIP archive into it using the provided PKUNZIP.EXE. The READ.ME and XGEOS20.DOC files will tell you how to proceed from here. The reason it's so big is that it is a GUI which runs on top of DOS, in much the same way as GEM or Windows. |
04 October 2009, 22:07 | #37 |
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thank you for help
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04 October 2009, 22:16 | #38 |
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You're welcome.
Incidentally, you will find that many of the other archives which contain various components of the GUI have separate readme files. I have several versions of GEM, some of which will run on a CGA PC. I can upload one of those for you if you'd like to try it. It comes on floppy disks and has an installer to remove some of the guesswork. |
04 October 2009, 22:20 | #39 |
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Is it possible to run some of them without installing on harddrive?
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04 October 2009, 22:28 | #40 | |
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GEOS is perfectly capable of running plain text DOS applications, of course, as are GEM and Windows. Edit: GDIR should work from the DOS prompt, and you may get part of Geoworks Publisher working without a full installation. Last edited by prowler; 04 October 2009 at 22:33. |
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