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Old 21 December 2022, 18:52   #1
TCD
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Donkey Kong Country 2 in GZDoom

Somebody re-created Donkey Kong Country 2 using the GZDoom engine: https://www.doomworld.com/forum/topi...-2-for-gzdoom/

Seems like it works: [ Show youtube player ]

Here's a screenshot of the level editor:

Not sure if this is ingenious or just a waste of time or both
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Old 22 December 2022, 01:38   #2
gimbal
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The tech is definitely ingenious.

Touching Nintendo property though... why do people keep hurting themselves that way. Thousands of games on the planet and they have to pick Nintendo property, the one entity more defensive of its intellectual property than Musk.
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Old 22 December 2022, 03:00   #3
DisasterIncarna
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amazing some of the things ppl have done with gzdoom, i did like seeing amiga related stuff as well.

[ Show youtube player ]

[ Show youtube player ]
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Old 22 December 2022, 07:01   #4
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Quote:
Originally Posted by DisasterIncarna View Post
amazing some of the things ppl have done with gzdoom, i did like seeing amiga related stuff as well.

[ Show youtube player ]

[ Show youtube player ]
Cool Thank you for sharing
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Old 22 December 2022, 08:02   #5
Reynolds
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The best would be if these could be played on Amigas too.
Nowadays we have enough computing power in a 060 based config, even more with Pi or Vampire, not forgetting the WOS&W3D PPC solutions...
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