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#1 |
Zone Friend
Join Date: Apr 2006
Location: Gothenburg/Sweden
Age: 48
Posts: 344
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A/NES PRO v1.11 released
A/NES PRO v1.11 released. Here's the changelog:
* NMI/IRQ addresses in GUI was wrong. Fixed! * Timing of branch-opcodes fixed! (Should now be 100% accurate) * Improved CPU clockcycle timings. * NES stack-related code rewritten, now behaves like the real hardware. * CGFX/P96-driver should now be faster. * Gameregion are now also detected by analyzing filename instead of only checking header. * One-screen mirroring fixed (RC Pro Am is now playable) * Mirroring fixes (Final Fantasy 1) * Various mapper fixes * Misc minor optimizations. Since v1.10 A/NES PRO also supports CGFX/P96 screenmodes (experimental). More info at: http://www.anes.se |
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#2 |
Zone Friend
Join Date: Apr 2005
Location: Leipzig/Germany
Age: 49
Posts: 459
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Amazing!!! Will try it out on my A4000 now.
Keep up the good work. BTW I can also choose NATAMI as an option? What does it mean? Does it mean support for the announced NATAMI-board? |
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#3 |
Moderator
Join Date: Feb 2002
Location: Cereal box
Posts: 804
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Good: the world now has a new version of A/NES
![]() Bad: now I have to rewrite the bit about A/NES in APoV 4 ![]() |
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#4 |
Zone Friend
Join Date: Apr 2006
Location: Gothenburg/Sweden
Age: 48
Posts: 344
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@nujack:
The "NatAmi" screendriver is just a teaser for now (sorry ![]() A/NES PRO was coded with NatAmi in mind (since the recommended setup is for high-end Amigas). |
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#5 |
Junior Member
Join Date: Aug 2001
Location: France
Posts: 1,385
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really nice to see such great tools still supported and enhanced !
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#6 |
Zone Friend
Join Date: Apr 2006
Location: Gothenburg/Sweden
Age: 48
Posts: 344
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Thanks dude, that means alot. Amiga-developers need all support they can get these days.
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#7 |
The Human/Gray Hybrid
Join Date: Dec 2009
Location: The Elizabeth Arkham Asylum for the Criminally Insane
Posts: 373
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works nicely under the latest winUAE beta.
Emulation inside emulation ![]() |
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#8 |
Zone Friend
Join Date: Apr 2006
Location: Gothenburg/Sweden
Age: 48
Posts: 344
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@kkgarbod: Yeah, I use WinUAE for development since I've got no Amiga at the moment.
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#9 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,222
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Really nice this is in development again, thx !!
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#10 |
Registered User
Join Date: Nov 2004
Location: Zaragoza, Pamplona-Iruña, Bera
Age: 42
Posts: 444
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That's amazing! Thank you very much
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#11 |
Cookie Muncher
Join Date: Nov 2008
Location: Spain
Age: 49
Posts: 239
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Can we expect a fair behaviour on a 030/50? Good performance on a 040/25? Or would we expect this version to be aimed for the 060?
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#12 |
Junior Member
Join Date: Aug 2001
Location: France
Posts: 1,385
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#13 |
Registered User
Join Date: Mar 2008
Location: Berlin/Germany
Posts: 226
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I just noticed that there's another update: A/NES 1.12. @oRBIT: You should consider to upload new versions to the Aminet, because it's a more popular place to optain such tools. Anyway, great job - keep going!
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#14 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,654
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Yeah, what are the minimum reqs for this?
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#15 |
Zone Friend
Join Date: Apr 2006
Location: Gothenburg/Sweden
Age: 48
Posts: 344
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Thanks for reminding me, I'll put the new version on Aminet for sure.
The specs are the fastest Amiga you can get. ![]() be of any use on such CPU.s.. |
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#16 |
Amiga NetRunner
Join Date: Apr 2005
Location: Spain
Age: 45
Posts: 942
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Will it run under MorphOS?
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#17 |
Zone Friend
Join Date: Apr 2006
Location: Gothenburg/Sweden
Age: 48
Posts: 344
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A/NES PRO was developed for high-end classic-Amigas (OS3.1+AGA). If it runs on anything else, well, that's nice..
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#18 |
Amiga NetRunner
Join Date: Apr 2005
Location: Spain
Age: 45
Posts: 942
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It freezes when trying to start a rom under MorphOS 2.6
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