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#1 |
Registered User
Join Date: Feb 2011
Location: Italy/Rome
Posts: 2,178
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Pixel Art: Still Art?
If it is still with, it worth, since it's very form of Art...
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#2 |
Ex nihilo nihil
![]() Join Date: Oct 2017
Location: CH
Posts: 4,482
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Undeniably talented and a good knowledge/command of the tool
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#3 |
Inviyya Dude!
![]() Join Date: Sep 2016
Location: Amiga Island
Posts: 2,574
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Yep, Michael is a great pixel artist.
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#4 |
Puttymoon inhabitant
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I am honored my name is in closing credits
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#5 |
Ex nihilo nihil
![]() Join Date: Oct 2017
Location: CH
Posts: 4,482
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You can also check this "What is pixel art anyway ?" :
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#6 |
Registered User
![]() Join Date: Sep 2019
Location: Italy
Age: 50
Posts: 260
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It is an art without a shadow of a doubt, using the few pixels and colors available to create landscapes of this quality is something that, like normal painting, only a few can do. I'm glad that BitBeamCannon has an artist so equipped to do the graphic part of its games, and I'm looking forward to trying Daemon Claw.
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#7 |
cheeky scoundrel
![]() Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 41
Posts: 6,364
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Pixel art is my favorite style of digital art. This is a really cool video.
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#8 |
Registered User
![]() Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,486
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Of course it's art.
And a very hard style of art. You need to describe shapes with very low res, and few colors, and it's amazing what some artist made. Or to put it simple: Any great pixel artist won't have much trouble switching to easier form of drawing, and opposite, getting into a quality pixel art takes a lots of practice and patience. |
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#9 |
OctaMED Music Composer
![]() Join Date: Jan 2009
Location: Venice - Italy
Age: 48
Posts: 631
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it's the art of approximation
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#10 |
Pixelglass/Reimagine
![]() Join Date: Jun 2012
Location: Athens
Posts: 909
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#11 |
Registered User
![]() Join Date: Feb 2012
Location: United Kingdom
Posts: 3,011
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Amazing talent! I like how it just 'comes together' and we can see the time lapse.
How long did this actually take though? |
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#12 |
Into the Wonderful
![]() Join Date: Mar 2002
Location: England
Age: 48
Posts: 2,333
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I agree with this. It's amazing what some of the early pixel artists did with such chunky pixels and limited colours.
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#13 |
cheeky scoundrel
![]() Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 41
Posts: 6,364
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Actually I need to make my statement a little more to the point. I love pixel art - what I love most is modern day pixel art. I have great respect for what people did in the 8/16 bit era, but as an art form I am mesmerised by what artists do today with all the colours, lighting and shading. Just look at all the goodness in indie games that are just out or soon to come, it brings a tear to my eye.
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#14 |
J.M.D - Bedroom Musician
![]() Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,096
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If we are talking indie i cannot shake off this: excellent pixel art, dpaint style animated sequence, incredible atmosphere, lore and soundtrack!
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#15 |
cheeky scoundrel
![]() Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 41
Posts: 6,364
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#16 |
Banned
Join Date: Feb 2009
Location: london/england
Posts: 1,351
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There has to be a cut-off point for possibly resolution but definitely total number of colors in the palette/on screen otherwise it turns into digital photo-montage alternative IMO.
Pixel art, especially on something as restrictive as the Commodore 64 (check out the tiny little soldiers and scientist sprites in R.I.S.K. by The EDGE in fat pixel mode!) is indeed a real art form. Some people can do amazing oil paintings...some people make amazing Rodney Mathews fantasy art quality graphics for Amiga 1000 (Shadow of the Beast starting overground level graphics and game engine using all of OCS quirks). I call these people graphic experts, because they know what to do with those weird restrictions old machines had before PC VGA on 286 PC with only 1 restriction (256/16million colours only allowed). Even the Archimedes 256 colour mode is not like that (16 shades of 16 hues or something, certainly not AGA/VGA style any 256/16million for screen palette). The Street Fighter II Dhalsim knock-up for the C64 on youtube is amazing |
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#17 |
Registered User
![]() Join Date: Feb 2019
Location: Existence
Posts: 102
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Art is toilet glued to a wall.
Art is a blue line on white canvas, called 'Untitled' (I think this sold for an obscene amount of money). Art is an empty, white canvas, also called 'Untitled' (if I remember correctly). Art is a Jackson Pollock painting, which is equivalent to old overalls covered randomly in paint. I wouldn't insult 'pixel art' by calling it 'art', if it was possible to avoid that word somehow. Alas, it seems to be etched into terminology so deeply, it's basically impossible to talk about graphics creation / creators without using the word 'art'. |
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