30 June 2019, 16:26 | #521 |
Amiga NetRunner
Join Date: Apr 2005
Location: Spain
Age: 45
Posts: 941
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Anyone knows what happened to newcomer?. I tried to buy the floppy version from protovision and sent an email ages ago but got no response. Anyone got the game in phisical or digital?. Is it anywhere online today?
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30 June 2019, 16:36 | #522 |
Amigaholic
Join Date: Dec 2009
Location: UK
Posts: 4,725
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Read this thread on Lemon64:
https://www.lemon64.com/forum/viewtopic.php?t=32539 Uploaded to the The Zone: Enhanced Newcomer + Manual Last edited by BarryB; 30 June 2019 at 19:14. |
01 July 2019, 15:11 | #523 |
Amiga NetRunner
Join Date: Apr 2005
Location: Spain
Age: 45
Posts: 941
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Whoa!. Thanks a lot barry. I was interested in the 5,25 floppy version because had the feel of the days when you could walk into a shop and buy c64/amiga games from it.
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01 July 2019, 16:24 | #524 |
Amigaholic
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Only available on disk or as disk images, don't think it had a cartridge release! The Release I posted is the Forever8bit 2001 Party Release which is Appreciationware / Freeware for non-commercial use!
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11 August 2019, 15:52 | #525 |
Custom User Title
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Location: UK
Posts: 331
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I've been getting back into C64 gaming recently after trying the new updates on the Vice RetroArch core. I was looking at a forum called 'Forum64.de' and they have a collection of EasyFlash, D81, and 1 Disk games in a pack called 'Nirvana Collection'. The only thing is that it's on a server called 'F64 Wolke' that needs some sort of permissions to access. Does anyone have this pack that they could kindly PM me a link to ?
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15 August 2019, 16:13 | #526 |
Registered User
Join Date: Mar 2019
Location: Lidingö
Posts: 52
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Hmm, I know one pack which is not called "Nirvana Collection", but its from the same forum (no easyflash, but all else and named/structured for SD2IEC). Is that of interest?
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16 August 2019, 18:34 | #527 |
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Location: UK
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Not to worry. I ended up making my own collection. Thanks anyway. I think the people over at forum64.de are using that server as a bribe to get people to use their forum ! I think lemon64 is much better.
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16 August 2019, 18:51 | #528 | ||
Missile Command Champion
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Age: 52
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Quote:
Most stupid post so far. You needs a specific amount of non-spam posts before you get access. Same goes for the EAB FTP if you want full speed. Quote:
Last edited by Retro-Nerd; 16 August 2019 at 18:59. |
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16 August 2019, 19:39 | #529 |
Custom User Title
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Location: UK
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Oh, so because I didn't know the requirement on a German speaking forum my post is the most stupid so far ?? lol, shut up.
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16 August 2019, 20:36 | #530 |
Missile Command Champion
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No, because you jumped to silly conclusions and posted it.
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04 January 2020, 22:09 | #531 |
Registered User
Join Date: Dec 2019
Location: Zapresic / Croatia
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Hi there, my first computer was a C64G and I have a lot of fond memories playing games on it (and a program or two, mostly graphics and music).
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20 January 2020, 03:08 | #532 |
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Join Date: Oct 2012
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Not an essential thing, anyway .......
I downloaded this SID player https://csdb.dk/release/?id=103781 Am i missing something ? The song never ends There's a way to make detect the song length to this player ? Or this feature is totally missing ? (which seems strange to me) |
20 January 2020, 05:40 | #533 |
Registered User
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Very common for SID's to loop. Many Amiga MOD's do the same.
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20 January 2020, 08:03 | #534 |
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The concept of song length doesn't necessarily exist with SIDs. As Hewitson writes, they often loop so the length is in effect infinite..
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20 January 2020, 13:13 | #535 |
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No, i'm not convinced
Indeed look at this search https://www.exotica.org.uk/wiki/Special:HVSC If you choose a SID and select the MP3 recording you will get the song length So, a way to determine the song length for a SID must exist IMHO |
20 January 2020, 13:42 | #536 |
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A SID is just some code that produces sound. It's like asking what the length of a program or game is in seconds. There are many ways to define where the end is. In case of MP3 recordings they obviously cannot be infinite, so you need to locate some meaningful place to cut it, e.g. where it loops (if it doesn't stop producing sound at some point).
Some/most SIDs are created in sequencers like MODs so it is easy to programmatically determine the length before a loop (actually most SIDs use some kind of sequencer but most early musicians designed their own to their specific needs), but in theory you could make a SID that runs infinitely without looping by using procedural generation. I don't know if any such C64 SIDs exist as it does require some CPU power to make something meaningful in real time, but I wouldn't be surprised if it does. |
21 January 2020, 19:13 | #537 |
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In the HVSC collection i found a file which contain the song lengths for each SID
If such kind of file exist it means that a way to determine the length of the SID is possible At least the person who created the file knows it |
21 January 2020, 19:17 | #538 |
Missile Command Champion
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This is probably the time where are all individuell SID tracks fade out the playback. I also think there is no real song length in SIDs.
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