11 March 2022, 10:36 | #121 | |
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Thank you Bruce, that's more new information to me. I can see the discussion is getting somewhat heated here I didn't conclude anything nor mean to express any opinion as to which machine is 'better' etc. I was simply curious to know more about the raw gaming performance of the planned RISC-based console if any such information was available. My assumption about the PS1 having more oomph was just that, speculation, and it would be absolutely fascinating to see actual performance comparisons. Given that the Amiga console exists only on paper (?), it's probably not going to happen but one can always wonder |
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11 March 2022, 10:41 | #122 |
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@A500
It seems there were Amiga with INTEL processor planned. Amigas with INTEL INSIDE Button... |
11 March 2022, 13:54 | #123 | |
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If Commodore really had one constant master plan, instead of just a bunch of plans which changed with whims of assorted CEOs and were often at odds with each other, it'd have never made so many blunders along the way, and perhaps would ultimately survive in some shape or form (or at least do much better before folding up). Amiga's sales might look kinda good vs ST, but are really paltry compared to even consoles of the time, and the less said about the PCs the better. Amiga microcomputer and Amiga console could've not perhaps won overall, but definitely could sell more, or do an Acorn perhaps, if only some hare-brained but wide-reaching decisions haven't been made hampering these possibilities. But since your POV is that of a zealot, none of this matters. You're blinded by your passion, with an added sprinkle of an alleged "insider" knowledge, as if being one didn't in fact add to your bias. This stance can only produce narratives where pointless endeavours such as C+/4 are a part of grand strategy. A600-scale disasters turn into trailblazers, because of some singular feature which actually meant zilch on the whole. A1000 is explained as a "pilot" machine, a truly outrageous claim even when compared to your usual standard. A "pilot" which gave the competition a nearly 2 year headstart and required some serious shake up by Rattinger to turn it into A500/A2000? That's some masterplan indeed. Of course all this is rather well-documented. It's mostly agreed that a lot of the Commodore's management were its own company's worst enemy. I'm not gonna bother linking to the ususal suspects, since everybody either knows these stories by hand of can easily find their way to Wikipedia or Ars. And they carry much more weight than some random, cherry picked factoids, graphs, and personal anecdotes from a computer shop in New Zealand. Being passionate is often an admirable quality, but can be really detrimental when it comes to looking at history, especially when somebody displays very strong brand-loyalty. It also makes discussion very hard (if not downright impossible), which is why I only respond in these kinda thread occasionally. |
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11 March 2022, 15:28 | #124 |
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@dreadnought:
Actually people are usually passionate about Commodore management and how they f*cked up the greatest computer of the 80s. Bruce POV isn't really that passionate in nature stating pretty much that Commodore did what they could but that in the end nobody could compete with the PC. |
11 March 2022, 17:29 | #125 | |
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But both perspectives aren't necessarily incompatible, though. Let's see: 1) Commodore's high-level management was mostly inept (the old Tramiel, Rattigan, Gould, Ali, Escom, Gateway, etc ordeals): check 2) Commodore's engineers and planners genuinely tried their best and did what they could with their budget and some asinine managerial impositions: check 3) Despite of that, Commodore's planing wasn't all that streamlined and/or efficient and apparently lacked a broader vision of anticipating the market (many of those mistakes were already mentioned on this thread like wasting time and resources in dead-ends [like the C128, among many others], underperforming A1200 and A4000 that came at least a year too late, cringely bad CD32 that was nowhere near even the weakest competition, etc.): check 4) And finally, in the long-run no-one could indeed compete with the PC on the home computer market and I'll add that at that time, no-one could compete with the Playstation on the console route either (even though the Amiga flopped months BEFORE Sony's mammoth hit the western shelves, so actually the Playstation can't be blamed for Commodore's demise. But it would absolutely trounce the poor little CD32 had Commodore survived that postulated extra year): absolutely check All these perspectives can be unified under the same theoretical model. It's basically like the "Standard Model of Amiganess" (mimicking here the "Standard Model of Cosmology", for those who didn't understand the pun). This thread seems to have overflown from its initial intent, though. I think we all agree on the broadstrokes of the History of the Amiga, the highs and lows, the who's and whys. So it's in the "what if" question of that extra year that we seem to diverge a little. Some (like myself) say that it would result in a hand full of nothing, some others imagine that somehow a miracle could have saved Commodore and maintain it competitive to this day and yet others say that maybe a continuation of the Amiga line could have resulted in a still on-going (neither fish [PC] nor meat [consoles]) niche market. The fact of the matter, though, is that this is all speculative (and a lot of wishful thinking). No matter how many words we exchange in this thread - and they've been a few hundreds already - in reality Commodore didn't have an extra year so all we can do is piece it all together and try to imagine - as close to reality as possible - what COULD have happened if that extra time actually existed. |
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11 March 2022, 21:27 | #126 | ||
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And of course - i always say that at some point this is "not my circus and not my monkeys" but still i miss "vision" - like no Commodore API for video capture so avoid closed, manufacturers implementations, similar with audio API to provide something like AHI (luckily to Commodore market begin to take leadership in vision where Commodore just don't care). This is what i call vision - clear way to grow - some leadership - and that's why i objected to your opinion. After 30 years we are matured guys, with some experience so we can judge less emotionally what happened with Amiga and Commodore - from my perspective Commodore was on crash course and nothing can be done to prevent Commodore fail. One or two years will extend only agony, Amiga could survive and live after Commodore fail but way how Amiga technology was dealt finally prevented Amiga to survive in a shape better than we see today. But to be not totally pessimistic - it could be worse - just look at the Atari. |
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12 March 2022, 05:48 | #127 |
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@pandy71 - given that both ECS and AGA have hard limit of 2MB CHIP RAM and AGA still have same blitter&copper performance I'd say that "new architecture" is overrated. It took Commodore quite a while to get "improved" chipset and even then it was sold (for "small amiga market") with just CHIP RAM which obviously wasn't good enough for 14MHz 020 - so at least 4MB of fastram @ stock configuration would improve things greatly (especially for CD32). It isn't about cost either - at the time A500 came out DRAM chips really were relatively expensive. In 90s it wasn't the case. Even newer VGA cards came out with 1MB+ (which reached up to 4MB in 1992 with cards like Ati Mach32). So while OCS - while released - demolished anything PC could throw at it and retain pretty nice price AGA wasn't PC killer. It was only still relatively cheap and had decent features. So during those few years Amiga microcomputers downgraded from "omg it destroys competition" to "oh, fairly cheap and good". Next few years wouldn't bring anything else than continuous downgrade relatively to what market had to offer. Should AGA be released in 1990 and AAA finalized in 1992/1993 it might be a bit different but it just didn't happen.
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12 March 2022, 06:46 | #128 | ||||||
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I was no fan of Irving Gould either, but 30 years of being in business has changed my perspective a bit. He was born in 1919, and 22 years old when the Japanese attacked Pearl Harbor. In later years he played a pivotal role in saving Commodore from extinction, long before home computers were even a thing. So he did it for profit and expected to get a return - why shouldn't he? By 1991 he was over 70 years old and owned a company with sales of over a billion dollars per year - which would not have happened without his investment. So why shouldn't he draw a good income and use the corporate jet for business trips? Many of us abhorred the tax avoidance, not realizing that it was standard practice in the corporate sector. And perhaps he didn't hire the best people, but would any of us have done better? "Of course I would", you say. "I'm a pretty smart guy with integrity, not a greedy old fool like Gould". I thought I was a pretty smart guy too, until I had to sack my manager and bail my business out from my own pocket. If you weren't in the computer business back then you might not realize how volatile and risky it was. Maybe I could have done a better job of running Commodore than Gould did, but more likely I just would have made other mistakes. In Ian Matthews's short biography of Irving Gould - The Money Man, he said:- Quote:
But the truth is there would have been no Amiga at all without Gould. When he began investing in Commodore they were making calculators, by the end they had introduced millions of people to the joys of the World's most advanced affordable home computer, and were talking about home automation and virtual reality. Even it wasn't Gould's 'vision', he was was an essential part of it. Quote:
In 1988 Sparta Inc created the ANIM IFF format for Aegis Development's Videoscape and Video Titler programs. In 1990 Commodore created CDXL, one of the earliest formats for motion video playback from CD-ROM. In 1993 CDXL was extended for the CD32. So Commodore did 'care', but perhaps you are miffed that they didn't produce an 'open' equivalent of Quicktime or Video for Windows. As you know these formats were protected by patent and copyright, and developing 'open' equivalents would not be easy. But even if Commodore had managed it, most Amigas would not have had the processing power to play it properly. The CDXL format was designed to play on 'low-end' Amigas where it might be used in games etc. And it proved its worth. AGABlaster plays full screen (overscan) video and stereo audio on an accelerated A1200 or A4000 with quality exceeding MPEG1. Quote:
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12 March 2022, 08:37 | #129 | ||
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https://bigbookofamigahardware.com/b...uct.aspx?id=35 You've never explained how C64DX (C65) would fit between OCS machines with 68k ... and one way or another 50+ of such units did find a way into a market despite project cancelation by Irvin in 1991 (!!!). And their development was announced in media few years back so that wasn't some secret project. It's kind of like Sega during development of Dreamcast. 2 teams working at different locations and on the same project but much different hardware. Maybe you didn't know one design of DC was with 3dfx graphic chips and PowerPC processor and that development team was pissed off when they learned they were pitted against another (and lost). 3dfx was pissed off too. So while I value your opinion as relatively objective it's not without a bias. My isn't either and I admit that openly. There are moves by large companies which makes sense to them but hell, after so many years we at least know how good those decisions were in the long run and hypothesize about what could've been should they take other path. So... PPC+voodoo for DC? Not really. DVD? Yeah, of course. Fast ram for stock AGA machines? Yeah, slightly. AGA release faster? Yes. Definitively. AAA release? Well, maybe if there was some kind of compatibility software in os. Hombre? I'm not so sure (especially with PA-RISC). RISC design overall - yes. Faster CPU, chipset and/or powerful coprocessor for CD32 to pump up vector math? Yeah, sure, as long as it would have been followed by close cooperation with game developers. |
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12 March 2022, 09:48 | #130 |
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The very late 8bit developments were probably inspired by the many C64 units that were suddenly sold into the countries of the Warsaw Pact. Commodore was always willing to sell old tech at low margin.
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12 March 2022, 13:56 | #131 | |
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And on a side - as i had opportunity to work closely to PC since 1990 i was able to do direct comparison of Amiga and PC's - common machine class in my country was 286 12MHz with HGC (sometimes VGA 256KiB) and monochrome monitor - A500 easily outperformed such machines even in plain, unexpanded configuration. A500 was even comparable with 386SX 16MHz machines - jpeg decode took comparable time on both machines (around 20..30 seconds - DOS Alchemy http://www.handmadesw.com/Products/Image_Alchemy.htm/ ). Later when more fancy graphics cards arrived to the PC world they was too expensive for average home PC configuration and overall market penetration was very low - so cards like ATI MACH 8 or 32 was too expensive to be popular also there was no standard way to use their HW so consumer software largely never use anything above plain VGA thus no need for HW acceleration - this was still strong area for Amiga. Perhaps Amiga should belong to special class of computers - Personal Workstation. |
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12 March 2022, 14:09 | #132 | |||
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From my perspective (also supported by data from providing by you link) Gould act like person that don't care. And side to this if you have vision then you are planing also what happen if you will be no longer able to do business - this not happened with Amiga as we all know that many companies was interested in Amiga patent portfolio (some of them like HP). Gould should be blamed for this... Quote:
Companies providing guidelines, do some standards - obviously this not happened. That's why i claim that Commodore had no vision about Amiga future. Quote:
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14 March 2022, 19:53 | #133 | |
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Yep. The first time I heard about those plans was in the early nineties, read it from a local computer magazine. That was the moment when I realised the Amiga was in trouble |
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15 March 2022, 09:13 | #134 | ||||||
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Commodore AA+ Chipset Quote:
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The C65 didn't really fit between OCS machines with 68k, it's main appeal would be to diehard C64 fans who wanted more - just like new Amiga models would be to A500 owners. But if the Amiga was becoming tired and outdated compared to PCs the C64 was doubly so. It's sad that Commodore killed the C65, but economically it was the right decision. Technologically too. Better to put the effort into the A1200. Quote:
Had the C65 been produced I probably would have bought one, just to see what I could make it do. But I'm afraid not enough people would think the same to make it worthwhile producing. Perhaps with today's technology it might be possible to reproduce it, and then I might get interested again... Quote:
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15 March 2022, 20:07 | #135 | |||
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15 March 2022, 23:15 | #136 | |||||
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It doesn't count as a chipset that existed.
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Now we see why Gould wasn't that interested in the Amiga's 'future'. With customers having that attitude, the only way to keep going would be to pour all the profits back into designing new Amigas that were so 'way better' than a PC that (a few) people would buy them. Because if it wasn't 'way better than' a PC you all would dismiss it and buy a PC instead. Quote:
The A600 is another example of this. It was originally designed to be nothing more than a cost-reduced A500+, but 'fortunately' someone had the sense to add a hard drive and PCMCIA slot - which made the machine far more interesting and useful. These features then made it into the A1200, which again was 'fortunate'. With advances in silicon and design tools, new improved Amiga models could have been produced fairly rapidly. I recall one of Commodore's engineers saying that they could whip up a new design in a few months, rather the several years it used to take. But those new designs would still have to be tested and debugged, and the more radical the changes the harder it would be to get it right. We can imagine Commodore managing to get AA+ machines out the door in the next year if they were financially able. After that, who knows? But even that would have been something. Quote:
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16 March 2022, 00:27 | #137 | |
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For the record, Gunhed did an analysis of Commodore and Atari accounting documents in a French video with interesting details. [ Show youtube player ] |
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16 March 2022, 03:48 | #138 |
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16 March 2022, 04:38 | #139 |
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Except Hombre, a new architecture which would include a faster processor, bus, graphics architecture, and a new codeset which would in theory also boot some windows, which were not very good in those days. If Hombre came out and were standardized between the same hands they played before, game console and home workstation they would have crushed it, NASA, cashiers, stock brokers, graphics artists and engineers would have flocked to the Hombre, because reasons.
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16 March 2022, 06:42 | #140 | ||||
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@Bruce
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AMD during it's history made better products than intel several times now. And most of the time they had to make them cheaper as well despite being better product. That's how it works. I'm curious why you seem to not understand that simple fact that when fighting something way more popular you have to be both better and cheaper. Quote:
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