04 April 2020, 23:00 | #1 |
Zone Friend
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,127
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Fast Vector Demos Max 16 colours
Hi.
Looking for fast vector demos which run on Amiga 1200 (standard) or A3000/16mhz. 16 colours (4 bitplanes) are good. Thanks |
05 April 2020, 17:42 | #2 |
Junior Member
Join Date: Aug 2001
Location: France
Posts: 1,385
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perhaps the last part of the demo Indigo by OXYGENE
[ Show youtube player ] start at 6:00 , EAB does not support viewing the video for a specified time |
05 April 2020, 18:15 | #3 |
Living and Legend
Join Date: Sep 2010
Location: Isla de Muerta
Posts: 133
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go youtube and search Fast Vector Demos
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05 April 2020, 23:58 | #4 | |
Zone Friend
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,127
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Quote:
Yes I've been following Magnus on youtube. I've just been playing star wars on the 32x and wanted to look at fast vector demos on the amiga. |
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06 April 2020, 00:36 | #5 |
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Join Date: Jan 2020
Location: oslo/norway
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You can also try 8:30 mins out in Sanity Arte.
[ Show youtube player ] |
06 April 2020, 00:39 | #6 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
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You can also try 6:40 mins out in Sanity Arte. Maybe 3 mins. with vector gfx. Not so fast but in some parts it speeds up.
[ Show youtube player ] |
22 February 2021, 21:46 | #7 |
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You are picking a spot where CPU just might edge out the Blitter, if small polygons or screen. A1200 with fastram may be faster than 16MHz A3000 depending on implementation. Arte endpart is nice and should accelerate. Was about to post same.
There are some 40Ks (AGA/OCS or not) with decent vectors. Demos from the Golden Years (e.g. Saturne party 1994-1996) should support 020 but some may require fastest 030+FPU at the time to make full use of hardware. If you want 68000+Blitter as baseline for acceleration here's my old 3D engine spit-polished for one of two cracktros I did a few years ago. |
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