09 October 2020, 21:22 | #81 |
Puttymoon inhabitant
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The Intro in higher resolution
[ Show youtube player ] |
10 October 2020, 00:09 | #82 |
DIY
Join Date: Sep 2018
Location: Budapest
Age: 46
Posts: 77
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.. on and on and ..
Hi!
Just a few updates: The project has got a proper Download page too: https://electricblacksheep.itch.io/projecthorizon With that we can manage future updates in a correct way. The actual version will always be there and when the time comes the finished game as well. changes: - All reported bugs (i hope) fixed. - gfx: The moon surface (and some other) has one plus color so it has a bit less contrast and visible dithering. The green nazi soldier has been redrawn He got a scuba tank.). etc. - Some extra sfx (older ones needed resampling too). - The "engine" has been updated with new features (animation, tile-types, etc.). Since yesterday it can handle dark stages where the muzzle fire can add you some light. |
10 October 2020, 01:21 | #83 |
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This game has style to spare and one that I look forward to the most. It reminds me a lot of the post-Commodore period and Vulcan Software games on CD like Uropa2 and FinalOdyssey.
A couple of questions: Will the animation seen in the trailer be present in the finished game? Are you planning a box edition? |
10 October 2020, 02:00 | #84 | ||
DIY
Join Date: Sep 2018
Location: Budapest
Age: 46
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Quote:
Quote:
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10 October 2020, 07:02 | #85 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,519
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I think i already said, but try to refer to the vacuum sequences of dead space on how to do more convincing sound effects in the void for the intro
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10 October 2020, 11:34 | #86 |
Puttymoon inhabitant
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Just purchased your newest demo, but I am looking forward to purchase the game boxed!
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10 October 2020, 14:41 | #87 |
Banned
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10 October 2020, 17:50 | #88 |
Moderator
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Pretty cool!
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11 October 2020, 17:24 | #89 |
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How did I miss this?
This is AMAZING! Really like the unique style. How the sprites were created? Using 3D app - rendering, then cleaning? Or just pure drawing? Keep up the great work! |
12 October 2020, 13:58 | #90 | |
DIY
Join Date: Sep 2018
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Quote:
The nazi's were first a simple recolor (of the astronaut) and then they get their head, armband, scuba, etc. painted manually (to look "different"). All the other aliens are handpainted. The background is mostly handpaint but here and there (the LandingModule for example) is a simple Unity3D (or Sketchfab) screenshot from the given perspective (and cleaned). ..so it's a combination. Rendering could be really helpful, even if i just need simple baselines for something. http://eab.abime.net/attachment.php?...1&d=1602503656 |
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18 October 2020, 22:14 | #91 |
Puttymoon inhabitant
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Going through the demo, seems all the reported bugs are gone.
But what I didn't find is the survivor message (that famous Tovarish quote, telling you to bring the buddy to the moon rover). Has it been removed? |
25 October 2020, 15:43 | #92 |
DIY
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Tovarish
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24 February 2021, 07:08 | #93 |
Puttymoon inhabitant
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I asked for some information and there is a small devlog now:
https://electricblacksheep.itch.io/p...izon-v20210223 |
24 February 2021, 10:42 | #94 | |
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Quote:
Questo è uno dei giochi che stavo aspettando di più |
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24 February 2021, 12:08 | #95 |
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24 February 2021, 14:09 | #96 |
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sorry! Sometimes between one forum and another you forget to do translation ...
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24 February 2021, 17:20 | #97 |
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Location: FRANCE
Posts: 375
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the ambiance of this game is really unique, great graphics and hilarious animation, awesome sfx and various guns, could you add some flying saucers animations ? keep up the great work !
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24 February 2021, 21:24 | #98 |
Puttymoon inhabitant
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Haunebu saucer already promised
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24 February 2021, 22:18 | #99 |
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Last edited by thairacerjp; 25 February 2021 at 16:57. |
25 February 2021, 11:07 | #100 |
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Looking good. Considering getting the demo. I assume the screenshots with the "swastika-like" logos are from an "enemy base"?
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