![]() |
![]() |
#1 |
Registered User
Join Date: Oct 2012
Location: france
Posts: 124
|
Classic WB 68K in 16 colors for A500?
Hi all ,
First of all, thanks for Bloodwych for his awesome work ! Cwb is excellent. I have a A500 with 1Mb chip/ 8Mb fast and Cwb 68k its working flawlessly in 8 colors and pal hires 640*256. If i switch to 16 colors i have bad icons colors so i've tested with success the installation of fullpalette to have 16 colors on winuae. Before doing it on the real hardware i wanted to have your advices : My 500 will be really impacted/slowed in terms of performance ? I use it to play whdload games. Thanks!! Regards Cedric |
![]() |
![]() |
#2 | |
Code Kitten
![]() Join Date: Aug 2015
Location: Montreal/Canadia
Age: 52
Posts: 1,178
|
Quote:
Note that in regular system friendly operation, if there is a 4 color lores screen in front of the WB's hires/16c then the drawing speed of the foreground screen will be as if the WB screen did not exist as long as it is not made visible by scrolling down the lores one. (*) this will however not slow non graphics tasks because you have Fast RAM so most of your programs will run at full speed in fast RAM and will not be slowed down by the 16 colors graphics. |
|
![]() |
![]() |
#3 | |
Registered User
Join Date: Jan 2002
Location: Germany
Posts: 7,024
|
Quote:
That's what all that bitplane stuff is about: you get twice as many colors by adding only one bitplane. |
|
![]() |
![]() |
#4 |
Registered User
Join Date: Oct 2012
Location: france
Posts: 124
|
Thanks ReadOnlyCat and thomas.
I just want to have a wallpaper in 16 colors so i understand that it will not influence the whdload games, i will just lost a little of chip ram (in winuae with a wallpaper i have 860Kb of chipram and in comparaison 920kb without it). |
![]() |
![]() |
#5 | |
Code Kitten
![]() Join Date: Aug 2015
Location: Montreal/Canadia
Age: 52
Posts: 1,178
|
Quote:
![]() |
|
![]() |
![]() |
#6 |
Registered User
Join Date: Jan 2002
Location: Germany
Posts: 7,024
|
Four colors (two bitplanes) is right as standard.
But to get more eye candy you need more colors. MagicWB for example needs at least 8 colors (three bitplanes). |
![]() |
![]() |
#7 |
Registered User
Join Date: Oct 2012
Location: france
Posts: 124
|
hi guys!
I've tested the 16 colors on the real hardware and it doesn't affect the performance, i've just lost about 100Kb of chipram. My games are working great ![]() I've just noticed a weird thing about my ![]() Some colors like the pink / blue colors are not showed. The source file is a jpeg file and i've converted it to IFF in ppaint to my resolution pal hires 640x256x16 colors, screenshot in attachment. I've installed fullpalette and copied the fullpallette.prefs in the prefs/presets folder. Here is a screenshot of the wallpaper in attachment. any idea? Thanks! Last edited by oissery77; 12 November 2015 at 22:52. |
![]() |
![]() |
#8 |
Registered User
Join Date: Jan 2002
Location: Germany
Posts: 7,024
|
Probably Fullpalette is counterproductive in this case. It occupies pens and dictates colors. There is no chance for the datatype system to set other colors. You should either adjust the colors in Fullpalette to better match your image or remove Fullpalette altogether.
|
![]() |
![]() |
#9 | |
Ruler of the Universe
Join Date: Mar 2010
Location: Lanzarote/Spain
Posts: 6,195
![]() |
You've got to read some old posts Cammy wrote, as she isn't so active these days.
This for example: http://www.amiga.org/forums/showthread.php?t=53736 Or this quote: Quote:
http://www.mfilos.com/2012/01/guide-...ier-using.html |
|
![]() |
![]() |
#10 |
Registered User
Join Date: Oct 2012
Location: france
Posts: 124
|
Thanks Thomas and Retrofan for your return.
With the help of cammy's tutorial i succed to have the good colors thanks to her ![]() Issue solved! Here are some screenshots Bye! Last edited by oissery77; 14 November 2015 at 13:52. |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Classic WB 68k install on an A600 without using winuae. Possible? | trydowave | support.Hardware | 11 | 11 October 2013 17:34 |
problem installing classic wb 68k in winuae. | trydowave | support.WinUAE | 7 | 18 September 2013 17:21 |
A520 B&W on A500, colors on 1200 | TCH | support.Other | 11 | 09 May 2013 20:01 |
New (rewritten) Classic 68k game from the BOH author. | DDNI | Amiga scene | 21 | 25 March 2011 16:33 |
Exoticons with Classic Workbench 68K Versions | Kitty | New to Emulation or Amiga scene | 8 | 28 October 2009 19:59 |
|
|