25 December 2022, 10:58 | #1 |
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Moonstone - WHDLoad
This was is my first WHDload.slave compile attempt to add some missing features from the original Moonstone game
I have downloaded the original slave source code and I am manipulating it to add the extra features
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25 December 2022, 11:12 | #2 |
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My assembly knowledge is at its infancy, but despite this I managed to patch most of the game and we did play a tournament online with 4 players using my compiled version of a pre-mature slave patch (which is already available in AmigaLive)... it worked out well, but now its time to counter all bugs by creating a better code and continue this project to completion so that it can also be shared and run on real hardware.
I may just need a few pointers from capable 68k Assembly coders, therefore created this thread to see if anyone is able to give me a helping push whenever I get stuck due to lack of knowledge.. issues arise to me that are probably common knowledge to the everyday ASM coder. (I often lose days every time I get stuck due to improper use of syntax code and experimentation) I use Barfly 2.0 as a compiler. |
25 December 2022, 11:32 | #3 |
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create a mantis issue on whdload.mantis.de and attach your source. Someone will merge it into an official release of the slave.
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25 December 2022, 12:29 | #4 | |
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Quote:
I can submit but its far from ready, actually broke it with some last changes/tests and it is still a work in progress... although the main features of the code could be useful if I can collaborate with someone knowledgeable to continue on it.. |
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26 December 2022, 07:34 | #5 |
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I will submit once I have it in a better state :-)
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