11 October 2020, 14:56 | #201 |
Registered User
Join Date: Jun 2008
Location: Boston USA
Posts: 466
|
Every vintage computer has something interesting going for it. c64, spectrum, Atari, Unix workskations etc. Every computer BUT the 80s PC. That's a junker with no redeeming features whatsoever. The CPU was awful pre 386. The system software was abysmal from interaction to implementation. The video hardware throughput was awful pre VLB. Anyone that was a PC enthusiast in the mid 80s must have been clinically insane. Every single system out there smoked it, including the 8 bits.
|
11 October 2020, 15:03 | #202 | |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
|
Quote:
Oh, and he was also a bully, in his early 20s, who made life hell for some of us and influenced a few others to join his gang, and was just generally a jerk. Even the course director commented what a "bad atmosphere" there was. |
|
11 October 2020, 21:06 | #203 |
Computer Wizard
Join Date: Aug 2007
Location: Ramberg/Norway
Posts: 928
|
Babylon 5, the series. Wasn't the VFX for it made on an Amiga with a VideoToaster in it?
An IBM-PC clone couldn't do the same thing at that time, even with a descent GFX card. |
11 October 2020, 21:18 | #204 |
Registered User
Join Date: Sep 2017
Location: Kansas, USA
Posts: 328
|
|
11 October 2020, 21:29 | #205 |
Registered User
Join Date: Mar 2012
Location: Norfolk, UK
Posts: 1,154
|
I thought they had some render farms with MIPS CPUs running Windows NT at some point - or maybe that was just another option that was available?
Edit: Yeah, I'm thinking of the Screamer. Don't know whether Foundation actually used them, though. |
11 October 2020, 21:33 | #206 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,659
|
Not sure what Amiga was used for, and what not.
But after past few years playing again with my Miggy (both emulation and real), and the fact I am doing 3D animation for my living past 15 years, all I can say that Amiga was more then capable for awesome 3D animations. I've tried Lightwave, created some simple animations, seen possibilities, and it's very impressive. I'd go so far that I can say that Amiga could do effects as good as Starship Troopers, or Independence Day. The thing is, back then, people were over-amazed with raytraced reflections, so they throw them everywhere - even on spaceships, or objects that should be (in reality) pretty old and dusty. That's why many renders looks so bad today. Throw in Lightwave some mid detailed spaceship, throw in some nice texture - FORGET about freaking stupid raytrace reflections (they are slow to render anyway), put in some motion blur, good camera... and there you go... you'd have quality on the pair with Independence Day spaceships renders (that holds up even today on many shots). |
11 October 2020, 21:50 | #207 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
|
And nowadays, the casual newcomer to Babylon 5, on average, says that the CGI sucks balls and should be remade, if not the whole show itself, with Ivanova in charge (I'm not joking).
Um, the spaceships in Independence Day (1996) were REAL physical miniature models animated with motion control, not CGI. Show me otherwise. |
11 October 2020, 21:58 | #208 | |
Registered User
Join Date: Mar 2012
Location: Norfolk, UK
Posts: 1,154
|
Quote:
But the real point to all of this isn't that the PC eventually overtook the Amiga as the platform of choice for all this - it's that the Amiga was where this stuff first became *accessible* to someone who hadn't already decided they wanted to pursue this stuff and bought equipment specifically for the purpose. The Amiga allowed us to dip a toe in the water, and discover computer-related creative fields in a way that we wouldn't have been able to on a PC of the same vintage. |
|
11 October 2020, 22:06 | #209 | |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,659
|
Quote:
Lot's of shots there were miniatures, like destruction of White House (no computer could do dynamic simulation of that details, back then). Even LOTR, many years later, was using miniatures in many shots (and I think it's wise choice) However, you can see in lots of shots, they were 3D models, you can recognize them, even they are nicely done. I think in the first alien attack there were many. If you insist, I can find you some (but not tonight). But as I say, when you combine it with nice textures and motion blur, and compose it on real BG, make similar lighting, it really isn't a big deal make them believable. Exactly! |
|
11 October 2020, 22:17 | #210 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,659
|
@Foebane
[ Show youtube player ] 0:55 Pretty much every ship in wide shots are CG, not miniatures here. Real explosion footage were composed over CG ships when destroyed. Miniatures are Bg probably, or some details. Exactly what I was saying. Look that motion blur, and overall detail level. Yet - is sells the illusion pretty well. Amiga was totally capable for shots like this. But back then, everyone would place reflections on these ships and, as robinsonb5 said: huge lens flare. |
11 October 2020, 23:03 | #211 |
Registered User
Join Date: Sep 2009
Location: San Antonio, TX USA
Age: 50
Posts: 1,185
|
In 1990s Amiga was lacking in speed, it took too much time to render anything.
It could do it, but it took time. The other day I tried to render a Blade Runner demo in Lightwave, first it was taking a long time, then it run out of memory (I have 16MB in A4000). |
11 October 2020, 23:35 | #212 | |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
|
Quote:
I am well aware of the SFX in Independence Day apart from that, cos I saw the documentary: I know that the White House miniature was built for a different movie entirely, but the ID4 people just blew it up, and it WAS spectacular. Then there was the famous shot of the flames tearing through the New York streets, they simply built a miniature on a set that was moved 90 degrees, and they shot flames up them and then slowed them down. It was awesome, if only they'd shown more of that moment. The whole LOTR comparison is awesome, too: they used a blend of various techniques to achieve their shots, even forced perspective tricks, and it all worked because it was traditional 2D movies that were being made. What pisses me off is that Jackson chose to make the prequel Hobbit movies with 3D, and that eliminated all of those old techniques and left only CGI to work with, and it sucked as a result. |
|
11 October 2020, 23:54 | #213 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,014
|
Any claims that Independence Day relied heavily on CGi is erroneous.
Its rather famous as the last blockbuster movie to rely mostly on achieving its effects other than CGi. |
12 October 2020, 00:00 | #214 | |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
|
Quote:
As I said before, I think the biggest "killer of practical effects" is 3D cinema, in which practical effects don't work, forced perspective doesn't work, and nor does miniatures, ONLY CGI. But everyone complains about CGI, and 3D has NEVER even got close to becoming popular. I think we ought to go back to traditional movie values, to be honest. |
|
12 October 2020, 00:21 | #215 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,014
|
Quote:
|
|
12 October 2020, 00:33 | #216 | |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,659
|
Quote:
@Foebane Sorry bro.. It might be my poor english, but I don't understand if you agree to my claims. And that is: Amiga could produce animations as in ID 1 and Starship Troopers? If not, tell me why you believe so. |
|
12 October 2020, 02:03 | #217 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,014
|
Quote:
By 2007, CGi was in heavy use EVERYWHERE and in most movies, even stuff you wouldn't expect CGi to be in. Bearing in mind Transformers was 2007, Starship Troopers was 1997 and even that was heavily reliant on CGi for its age. Then inbetween Starship Troopers and Transformers came the Star Wars prequels, The Matrix Trilogy and just an absolute host of others, CGi was by this time not a fall back but the prime way of doing effects. |
|
12 October 2020, 02:39 | #218 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,659
|
|
12 October 2020, 03:02 | #219 | |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,659
|
Quote:
But what I wanted to say, all these where (including LOTR) used always as simple 3D models over the top of BG prepared Backgound. Only after 2008... or even later.. we have fully Bg CG... fully CG shots.. Even now many shots are not full CG There should be some distinction where 1921- (Baster Kiton) - 2008 where CGI is finally take BG to itself. |
|
12 October 2020, 03:03 | #220 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,014
|
Quote:
The amount of movies that are entirely reliant on CGi would surprise you. One that springs to me and shocked me when I stumbled on the "making of" was Zodiac by David Fincher in 2007. You watch that movie, and you might think CGi was used to remove maybe something modern, or clean stuff up, but the level of CGi the movie uses is shocking. It's not even unique in how much it uses, lots of other movies that you simply wouldn't think CGi would even be a thing, are major things. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Non-Amiga things that remind you of Amiga things? | Fingerlickin_B | Retrogaming General Discussion | 1052 | 17 May 2024 15:35 |
Amiga scene desperately needs two things. | donnie | Retrogaming General Discussion | 114 | 09 February 2018 14:04 |
What things do you miss from the Amiga? | TroyWilkins | Nostalgia & memories | 115 | 20 December 2016 13:21 |
Things you thought the amiga was never capable of | cosmicfrog | Amiga scene | 38 | 13 March 2009 23:10 |
Amazing things you've done with your Amiga | mr_a500 | Amiga scene | 67 | 05 July 2007 19:45 |
|
|