07 December 2020, 23:18 | #41 | |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,161
|
Quote:
|
|
08 December 2020, 00:15 | #42 |
CaptainM68K-SPS France
|
|
08 December 2020, 00:56 | #43 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,905
|
|
08 December 2020, 18:40 | #46 | |
Registered User
Join Date: Sep 2008
Location: UK
Posts: 318
|
Quote:
Yes loved this game and was the Amiga's AAA conversion in the early years. Must be almost arcade perfect for sure. I only ever played the arcade once and was a few years earlier but seemed to have the same features on 1st and 2nd level Do people think an almost 100% perfect (i know the arcade has higher resolution) conversion of Ghouls N Ghosts is possible? I enjoyed the official conversion at the time but looking back on it is very lacking - especially with that huge score panel I also enjoyed the Strider conversion at the time massively. Just goes to show how some games were still good games even when they could have been a lot better |
|
08 December 2020, 18:42 | #47 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
Quote:
Of course you only need to look at who did this conversion... the worst of the worst i.e. Tiertex. Last edited by DamienD; 08 December 2020 at 19:00. |
|
08 December 2020, 18:47 | #48 |
Registered User
Join Date: Dec 2018
Location: Earth
Posts: 1,058
|
Bubble Bobble äehhm, i mean TINY BOBBLE !!
https://www.pouet.net/prod.php?which=86851 Greetings and HUGE THANKS goes out to Abyss |
08 December 2020, 23:35 | #49 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,905
|
I'm not in love with the Megadrive version either though It's a hard game to love a port of. But the Amiga version was just weird. Slow movement, horrendous sound and bosses that were reduced to nothingness.
|
09 December 2020, 00:21 | #50 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
Quote:
[ Show youtube player ] Way better than the very mediocre Amiga version. ...but yes, nothing beats the arcade original; what a game |
|
09 December 2020, 06:35 | #51 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,516
|
You have been very good with the Amiga version imo, it could have been more to the level of megadrive or PC Engine if handled by decent coders; it ended up with Tiertex
Closest thing to it is Assassin Special Edition, that gives one idea on how could have been... |
12 December 2020, 08:09 | #52 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 43
Posts: 742
|
|
12 December 2020, 09:31 | #53 |
Registered User
Join Date: Jun 2008
Location: Oxfordia
Posts: 200
|
In the 90s I did play the Rainbow Islands coin-op machine as well as the Amiga conversion side by side. I am, to this day, impressed by how the port retained a huge amount of the feel of the arcade version. I appreciate that whole sections of the game are missing but to get the overrall feel of the game onto an A500 was amazing. It sounded so similar and the colour palletes and sprite sizes were all spot on.
|
15 December 2020, 05:01 | #54 | |
Registered User
Join Date: Dec 2020
Location: Indonesia
Posts: 31
|
Quote:
I also tried Rainbow Island, also a pretty fun port. Last edited by SSJTrunks69; 15 December 2020 at 05:02. Reason: forgot to add a sentence |
|
15 December 2020, 11:24 | #55 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,898
|
i was thinking about the 2 at time rivals, Atari ST and Amiga
and the fact that the 2 better arcade ports imo were 2 Taito games Bubble Bobble on ST and Rainbow Islands on Amiga Tiny Bobble has filled the little gap lol now, i'm dreaming a Tiny Strider and a Tiny Forgotten Worlds too |
15 December 2020, 11:31 | #56 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,770
|
|
15 December 2020, 16:36 | #57 |
CaptainM68K-SPS France
|
|
17 December 2020, 17:23 | #58 | |
Registered User
Join Date: Sep 2008
Location: UK
Posts: 318
|
Quote:
That's impressive you even found Strider in the UK. I actually never saw it in the arcade. Yes if you compare directly - Amiga version doesn't compare. One of the arcade versions of Strider is really annoying - when he makes that 'uh' noise when he swings his sword. I think they took that out of the Western version I would say to anyone who hadn't played the arcade they probably enjoyed the conversion at the time - C&VG gave it a good review I remember. But yes by today's standards isn't very good |
|
17 December 2020, 17:24 | #59 | |
Registered User
Join Date: Sep 2008
Location: UK
Posts: 318
|
Quote:
|
|
17 December 2020, 17:28 | #60 |
Registered User
Join Date: Oct 2016
Location: Newcastle, UK
Posts: 264
|
Gilbert - They have Strider at the Arcade Club Leeds (which is shut atm as tier 3 sigh) Edit: and Rainbow Islands...and tons more
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Double Dragon - Arcade port in C | ElectricCafe | project.Amiga Game Factory | 239 | 10 March 2023 22:46 |
Tiny Bobble Beta Released - A new Bubble Bobble arcade port | pink^abyss | News | 828 | 27 November 2022 18:18 |
Could an Amiga 1200 do a WWF Wrestlemania: The Arcade Game, port? | d4rk3lf | Retrogaming General Discussion | 1 | 02 April 2020 00:14 |
Bomb Jack DX C64 (New Arcade Port) | Retro-Nerd | Retrogaming General Discussion | 26 | 29 April 2019 16:17 |
Skip port device select page | Arcade | Keylonta | support.FS-UAE | 1 | 30 November 2016 08:43 |
|
|