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Old 16 April 2021, 14:56   #1
Zandig
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The Munsters (V1.2a slave) - flickering characters

Seen the slave for this game was recently updated by Stingray. Anyone else getting flickering characters during gameplay?

Using A500 config or A1200 config in WinUAE results is the characters flickering. Using the Quickstart with floppy image works fine.
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Old 16 April 2021, 15:59   #2
dlfrsilver
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Quote:
Originally Posted by Zandig View Post
Seen the slave for this game was recently updated by Stingray. Anyone else getting flickering characters during gameplay?

Using A500 config or A1200 config in WinUAE results is the characters flickering. Using the Quickstart with floppy image works fine.
This is an emulation issue. it's not happening on real hardware.

You mostly have something wrong in your settings.
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Old 16 April 2021, 17:38   #3
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Quote:
Originally Posted by dlfrsilver View Post
This is an emulation issue. it's not happening on real hardware.

You mostly have something wrong in your settings.
Incorrect.

Quote:
Originally Posted by Zandig View Post
Seen the slave for this game was recently updated by Stingray. Anyone else getting flickering characters during gameplay?

Using A500 config or A1200 config in WinUAE results is the characters flickering. Using the Quickstart with floppy image works fine.

Yes it happens on my A600 and my A1200. The main character disappears completely for a while when you go downstairs and you totally lose track on where you are. Also the bats and other enemies do it constantly so you can't really play the game properly.

Last edited by Superman; 16 April 2021 at 18:02.
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Old 16 April 2021, 19:02   #4
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Quote:
Originally Posted by Superman View Post

Yes it happens on my A600 and my A1200. The main character disappears completely for a while when you go downstairs and you totally lose track on where you are. Also the bats and other enemies do it constantly so you can't really play the game properly.

Yes - this is exactly what is happening.
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Old 03 May 2021, 19:06   #5
BarryB
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Same happening here with 1.2a under WinUAE, both in OS 3.9 and OS 3.1.4 setups! Flying enemies flashing on/off and main character disappears when going downstairs!
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Old 03 May 2021, 19:13   #6
dlfrsilver
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Confirmed on my side too on real hardware.
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Old 03 May 2021, 19:25   #7
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I fixed something like this in enchanted lands http://hol.abime.net/2854

it was self-modifying code.
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Old 03 May 2021, 19:52   #8
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Stingray is now looking into this issue

http://mantis.whdload.de/view.php?id=5112
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Old 04 May 2021, 08:45   #9
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It's a 24-bit problem and has been fixed. For more info and a test slave, check the Mantis bugtracker.
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Old 04 May 2021, 19:50   #10
BarryB
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That seems to have fixed it

It should be noted I had to set 'Cycle-exact (Full)' in WinUAE or else I got a crash when loading!
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Old 04 May 2021, 22:27   #11
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All good for me now also
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Old 05 May 2021, 14:58   #12
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Thanks for the fix StingRay, the 1.2b slave fixes the issue.
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Old 05 May 2021, 22:07   #13
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Thanks for testing, the updated patch is now available on the WHDLoad site.
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Old 05 May 2021, 22:58   #14
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Thanks for fixing it
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