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Old 17 December 2015, 00:55   #1
dex
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Savage - Game 1 (Firebird) sprites and tiles ripped?

Have the graphics of Game 1 (the one where my current avatar is from) of "Savage" already been ripped? I tried with the excellent Maptapper but it's amazingly difficult to get a sprite from the game. All I got was some of the background tiles.
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Old 17 December 2015, 12:16   #2
clenched
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To rip caped guy set to:

width 64
height 61
bitplanes 5
mode ACBM
check Mask Before Graphics

Fast forward with page down until he shows up. Then hold cursor down until the colors straighten out.

There are a bunch of 32x32 made the same way. Bats, monsters, weapons ... stuff like that.
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Old 17 December 2015, 21:19   #3
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Alright, thank you for posting the Maptapper setting, it works!
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Old 12 October 2021, 09:02   #4
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Hi, I'm wondering if the Savage are posted or if I need to rip them one more time?
I've got this:

I've got this with a 32X32 setting (I don't know how I can realign the red bitplane?):

The save state for testing:
https://drive.google.com/file/d/1see...ew?usp=sharing

Last edited by Kimono; 12 October 2021 at 11:21.
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Old 16 October 2021, 01:05   #5
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The savestate has the wrong palette because it's been saved on the title screen, rather than during the game. The game has a different palette.

The game also uses a mask before each bitplane, so once you set to "mask before bitplanes" then set 5 bitplane mode, you'll get what you need.
Attached Thumbnails
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Name:	Sprites.png
Views:	204
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ID:	73496   Click image for larger version

Name:	Main_Character.png
Views:	213
Size:	16.6 KB
ID:	73497  
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Old 17 October 2021, 14:44   #6
Kimono
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Thanks @Codetapper, this is perfect . I will just try to rip the maps of levels 1 & 3 and the level 3 sprites. All will be send to Spriters Resource.
I found the musics of the game here: https://downloads.khinsider.com/game...m/savage-amiga

Last edited by Kimono; 17 October 2021 at 21:53.
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