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Old 31 August 2007, 00:38   #1
webhead
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lightwave 3d

hi anyone got a good copy of the last lightwave made,cracked of course .

i did have it on disc but my disc has got damaged through age.

many thanks.
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Old 31 August 2007, 00:44   #2
Steve
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The last version for the Amiga was 5.5 I think. It got slated in one of the Amiga Format magazines. I think because it was way too expensive.

Or was it Lightwave 4? No I'm pretty sure it was 5.5. Version 3.5 was a nice solid version with good speed. I think that got 98% or something like that. I'd go for that version if I were you.
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Old 31 August 2007, 02:06   #3
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Last Lightwave 3D Amiga version was 5.7, it was free update from 5.5. The fastest version is 3.5, it was the last ONLY amiga platform version. Versions 4 and 5 were made for a number of other platforms, including Amiga, so they used a generic ANSI C compiler, that did not optimize code as good as the older one.
But of course v4 and 5 got more features!
Tomorrow i will dig into my CDs. I remember i have 3.0, 3.5 and 4.0
Wait a bit and i will upload them to the zone
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Old 31 August 2007, 12:34   #4
laser
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Quote:
Originally Posted by webhead View Post
hi anyone got a good copy of the last lightwave made,cracked of course .

i did have it on disc but my disc has got damaged through age.

many thanks.
ok I have uploaded Lightwave to the zone

remember that requires fpu and assign toaster to lightwave' dir

bye
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Old 31 August 2007, 14:44   #5
webhead
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many thanks can i have all verions so i can try them all many grats i need t for my game project now all i have to do is remember how to use it again lol.

cool cheers.
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Old 01 September 2007, 02:11   #6
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I uploaded version 3.5 of Lightwave to the zone. If you want speed and compatibility with other object formats, you should use this version!
There is/was a good site about Amiga lightwave at:
http://www.intuitionbase.com/waveguide/home.html
Have fun! and good luck with your game!
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Old 01 September 2007, 09:02   #7
Steve
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Thumbs up

Nice one.

Thanks for the link gulliver. I think I'll have a bit of a play with Lightwave today using those tutorials. Last time I used it I only ever did basic stuff like making boxes and setting up the camera and lights.

@webhead
Can you tell us a little bit about your game project you're working on? I take it the project is for Windows. I wrote a Lightwave object loader in C++ last year specifically for the Amiga version. It took weeks to write. Was a complete pain in the arse cos the Amiga version of Lightwave doesn't generate texture coordinates so I had to generate them manually. The later PC versions include texture coordinates.
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Old 02 September 2007, 00:02   #8
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Meh. I have a copy of TOSEC Amiga Apps 0.32 and that has all 7 disks of LW 3.5. Sadly the darn install script seems broked, so I'll not upload them yet.
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Old 04 September 2007, 14:19   #9
webhead
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well i havent got a game going yet but i will soon im going to write it in blitz ,i used to be good at blitz but hell i havent used it for years and cant even remember how to do a double buffered display lol,but i will look at sample code and remember from there.
i would like to try and make a low poly 3d game but with speed could be tricky but worth a try.
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