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Old 20 February 2023, 16:47   #141
DanyPPC
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Many thanks Jotd, I didn't noticed this tearing on my A600 2MB chip, but thanks for keeping the game updated.
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Old 14 February 2024, 03:09   #142
padrino
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If you're a Scramble Fan, do you know "Scramble Formation" aka "Tokio"?
Guess that would look lovely on the Amiga.
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Old 17 April 2024, 11:10   #143
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jotd: Finally getting to try your games. I only have a CD32 with TF330 and Workbench image. Is there any simple way I can convert the Scramble adf into files which I can then just launch from Workbench? Or convert to ISO would be the other option I guess and load off CD?
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Old 17 April 2024, 11:12   #144
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I didn't release my games as HD+adf back in 2022, but I can do it.

Besides, I could create a full CD32 bootable disc of my versions.
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Old 17 April 2024, 11:27   #145
str0m
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Would be great if you could and it's not too much effort

I am the current high score holder on it at my local arcade so would be good to compare
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Old 17 April 2024, 12:12   #146
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Scramble is not a transcode of the original so there could be major differences, even if I used the original source code for various speed/fuel parameters.

Since there's virtually no A.I. and the speeds are correct, it should be very close though. I seem to remember someone saying that one version (Konami) is slightly easier than the other one because of a rocket never taking off at stage 4.
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